Home
last modified time | relevance | path

Searched refs:system_selected (Results 1 – 1 of 1) sorted by relevance

/dports/games/freeorion/freeorion-0.4.10.2/UI/
H A DProductionWnd.cpp453 bool system_selected = false; in CompleteConstruction() local
456system_selected = (location->SystemID() != INVALID_OBJECT_ID && location ->SystemID() == SidePanel… in CompleteConstruction()
458 if (rally_dest_selected && !system_selected) { in CompleteConstruction()
490 if (this_client_empire && (system_selected || rally_dest_selected)) { in CompleteConstruction()
493 auto location_color = system_selected ? empire_color : rally_color; in CompleteConstruction()