Searched refs:szBindAddress (Results 1 – 9 of 9) sorted by relevance
/dports/irc/kvirc/KVIrc-5.0.0-73-gbdeac0429/src/kvirc/kernel/ |
H A D | KviIrcConnectionTarget.h | 46 const QString & szBindAddress = {}); 65 void setBindAddress(const QString & szBindAddress) { m_szBindAddress = szBindAddress; } in setBindAddress() argument
|
H A D | KviIrcConnectionTarget.cpp | 35 const QString & szBindAddress) in KviIrcConnectionTarget() argument 41 m_szBindAddress = szBindAddress; in KviIrcConnectionTarget()
|
H A D | KviIrcConnectionTargetResolver.cpp | 454 const QString & szBindAddress = m_pTarget->bindAddress(); in haveServerIp() local 455 if(szBindAddress.contains('.') || szBindAddress.contains(':')) in haveServerIp() 460 &szBindAddress); in haveServerIp() 467 &szBindAddress); in haveServerIp()
|
H A D | KviIrcContext.cpp | 394 if(m_pAsynchronousConnectionData->szBindAddress.isEmpty()) in connectToCurrentServer() 395 … m_pAsynchronousConnectionData->szBindAddress = m_pSavedAsynchronousConnectionData->szBindAddress; in connectToCurrentServer() 464 QString szBindAddress; in connectToCurrentServer() local 469 szBindAddress = m_pAsynchronousConnectionData->szBindAddress; in connectToCurrentServer() 502 szBindAddress), in connectToCurrentServer()
|
H A D | KviAsynchronousConnectionData.h | 46 QString szBindAddress; // ip address (or interface name) to bind the connection to variable
|
/dports/irc/kvirc/KVIrc-5.0.0-73-gbdeac0429/src/kvirc/kvs/ |
H A D | KviKvsCoreSimpleCommands_sz.cpp | 248 QString szCmd, szBindAddress, szSocketFilter, szPassword, szNick; in KVSCSC() local 250 KVSCSC_pSwitches->getAsStringIfExisting('b', "bind-address", szBindAddress); in KVSCSC() 273 d->szBindAddress = szBindAddress; in KVSCSC() 303 d->szBindAddress = szBindAddress; in KVSCSC()
|
/dports/games/devilutionX/devilutionX-1.2.1/SourceX/storm/ |
H A D | storm_net.cpp | 118 strncpy(gpszGameName, sgOptions.Network.szBindAddress, sizeof(gpszGameName) - 1); in SNetCreateGame() 121 *playerID = dvlnet_inst->create(sgOptions.Network.szBindAddress, pszGamePassword); in SNetCreateGame()
|
/dports/games/devilutionX/devilutionX-1.2.1/Source/ |
H A D | options.h | 111 char szBindAddress[129]; member
|
H A D | diablo.cpp | 452 setIniValue("Network", "Bind Address", sgOptions.Network.szBindAddress); in SaveOptions() 525 …alue("Network", "Bind Address", sgOptions.Network.szBindAddress, sizeof(sgOptions.Network.szBindAd… in LoadOptions()
|