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Searched refs:szMetadataHeader (Results 1 – 2 of 2) sorted by relevance

/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/win32/
H A Dreplay.cpp492 const char szMetadataHeader[] = "FRM1"; in StartReplay() local
496 if(memcmp(ReadHeader, szMetadataHeader, 4) == 0) { in StartReplay()
840 const char szMetadataHeader[] = "FRM1"; // Chunk identifier in DisplayReplayProperties() local
940 if (memcmp(ReadHeader, szMetadataHeader, 4) == 0) { in DisplayReplayProperties()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/win32/
H A Dreplay.cpp535 const char szMetadataHeader[] = "FRM1"; in StartReplay() local
539 if(memcmp(ReadHeader, szMetadataHeader, 4) == 0) { in StartReplay()
886 const char szMetadataHeader[] = "FRM1"; // Chunk identifier in DisplayReplayProperties() local
997 if (memcmp(ReadHeader, szMetadataHeader, 4) == 0) { in DisplayReplayProperties()