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Searched refs:szToText (Results 1 – 5 of 5) sorted by relevance

/dports/games/openclonk/openclonk-release-8.1-src/src/gui/
H A DC4GuiComboBox.cpp226 void ComboBox::SetText(const char *szToText) in SetText() argument
229 if (szToText) in SetText()
231 StdStrBuf sTxt(szToText); in SetText()
H A DC4GuiButton.cpp55 void Button::SetText(const char *szToText) in SetText() argument
58 if (szToText) in SetText()
60 sText.Copy(szToText); in SetText()
H A DC4GuiLabels.cpp74 void Label::SetText(const char *szToText, bool fAllowHotkey) in SetText() argument
77 if (szToText) in SetText()
79 sText.Copy(szToText); in SetText()
H A DC4GuiDialogs.cpp1155 void InputDialog::SetInputText(const char *szToText) in SetInputText() argument
1158 if (szToText) in SetInputText()
1160 pEdit->InsertText(szToText, false); in SetInputText()
H A DC4Gui.h502 void SetText(const char *szToText, bool fAllowHotkey=true); // update text
1128 void SetText(const char *szToText); // update button text (and hotkey)
2013 void SetText(const char *szToText);
2420 void SetInputText(const char *szToText);