Searched refs:t_damage (Results 1 – 8 of 8) sorted by relevance
/dports/games/abuse_sdl/abuse-0.8/src/ |
H A D | collide.cpp | 187 point_list *s_hit,*t_damage; in check_collisions() local 192 t_damage=target->current_figure()->f_damage; in check_collisions() 194 t_damage=target->current_figure()->b_damage; in check_collisions() 200 for (t_dat=t_damage->data,j=(int)t_damage->tot-1; j>0 && !rec; j--) in check_collisions()
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H A D | level.cpp | 496 boundary *t_damage; in boundary_setback() local 498 t_damage=target->current_figure()->f_damage; in boundary_setback() 500 t_damage=target->current_figure()->b_damage; in boundary_setback() 501 unsigned char *t_dat=t_damage->data,*ins=t_damage->inside; in boundary_setback() 502 int iter=t_damage->tot-1; in boundary_setback() 548 boundary *t_damage; in all_boundary_setback() local 550 t_damage=target->current_figure()->f_damage; in all_boundary_setback() 552 t_damage=target->current_figure()->b_damage; in all_boundary_setback() 553 unsigned char *t_dat=t_damage->data,*ins=t_damage->inside; in all_boundary_setback() 554 int iter=t_damage->tot-1; in all_boundary_setback()
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/dports/games/quake-dpmod/quake-dpmod-20130301/dpmod/qc/ |
H A D | progs.src | 29 t_damage.qc
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H A D | client.qc | 613 self.bleedratio = 1; // 100% bleeding damage (see t_damage.qc) 767 self.bleedratio = 0; // 100% bleeding damage (see t_damage.qc)
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/dports/games/quake-dpmod/quake-dpmod-20130301/dpmod/ |
H A D | ChangeLog | 640 M /trunk/dpmod/qc/t_damage.qc 696 M /trunk/dpmod/qc/t_damage.qc 738 M /trunk/dpmod/qc/t_damage.qc 1127 M /trunk/dpmod/qc/t_damage.qc 1161 M /trunk/dpmod/qc/t_damage.qc 1227 M /trunk/dpmod/qc/t_damage.qc 1333 M /trunk/dpmod/qc/t_damage.qc 1342 M /trunk/dpmod/qc/t_damage.qc 1545 M /trunk/dpmod/qc/t_damage.qc 1630 M /trunk/dpmod/qc/t_damage.qc [all …]
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/parse/ |
H A D | sexp.cpp | 10571 float t_damage = 0.0f; in sexp_explosion_effect() local 10588 …nner_radius, (float)outer_radius, (float)max_damage, (float)max_blast, &t_damage, &t_blast ) == -1… in sexp_explosion_effect() 10596 ship_apply_global_damage( objp, NULL, &origin, t_damage ); in sexp_explosion_effect() 10607 asteroid_hit(objp, NULL, NULL, t_damage); in sexp_explosion_effect()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/parse/ |
H A D | sexp.cpp | 12352 float t_damage = 0.0f; in sexp_explosion_effect() local 12369 …nner_radius, (float)outer_radius, (float)max_damage, (float)max_blast, &t_damage, &t_blast ) == -1… in sexp_explosion_effect() 12377 ship_apply_global_damage( objp, nullptr, &origin, t_damage, -1 ); in sexp_explosion_effect() 12388 asteroid_hit(objp, nullptr, nullptr, t_damage); in sexp_explosion_effect()
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/dports/games/darkplaces/darkplaces/ |
H A D | ChangeLog | 66349 M /trunk/dpmod/qc/t_damage.qc
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