Searched refs:tac_flags (Results 1 – 13 of 13) sorted by relevance
122 pnew_txactrlblk->tac_flags = 0; in InitVideoScreen()
78 pnew_txactrlblk->tac_flags = 0; in TrackObjectBehaveInit()
157 pnew_txactrlblk->tac_flags = 0; in LightFXBehaveInit()
129 pnew_txactrlblk->tac_flags = 0; in InitXenoMorphRoom()
197 pnew_txactrlblk->tac_flags = 0; in LinkSwitchBehaveInit()
130 pnew_txactrlblk->tac_flags = 0; in BinarySwitchBehaveInit()
163 pnew_txactrlblk->tac_flags = 0; in InitPlacedLight()
1366 …pnew_txactrlblk->tac_flags = 0; … in InitInanimateObject()
452 pnew_txactrlblk->tac_flags = 0; in SetupSimpleAnimation()
1042 pnew_txactrlblk->tac_flags = 0; in SimpleAnimationBehaveInit()
381 pnew_txactrlblk->tac_flags = 0; in Setup_Texture_Animation_For_Section()
4239 pnew_txactrlblk->tac_flags = 0; in InitThisWeapon()
929 int tac_flags; member