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Searched refs:tac_txah_s (Results 1 – 16 of 16) sorted by relevance

/dports/games/avp/avp-20170505/src/avp/
H A Dbh_binsw.c135 pnew_txactrlblk->tac_txah_s = GetTxAnimHeaderFromShape(pnew_txactrlblk, shape_num); in BinarySwitchBehaveInit()
397 bs_bhv->bs_tac->tac_txah_s = GetTxAnimHeaderFromShape(bs_bhv->bs_tac, (sbptr->shapeIndex)); in BinarySwitchBehaveFun()
452 … bs_bhv->bs_tac->tac_txah_s = GetTxAnimHeaderFromShape(bs_bhv->bs_tac, (sbptr->shapeIndex)); in BinarySwitchBehaveFun()
529 bs_bhv->bs_tac->tac_txah_s = GetTxAnimHeaderFromShape(bs_bhv->bs_tac, (sbptr->shapeIndex)); in BinarySwitchBehaveFun()
640 bs_bhv->bs_tac->tac_txah_s = GetTxAnimHeaderFromShape(bs_bhv->bs_tac, (sbptr->shapeIndex)); in BinarySwitchBehaveFun()
655 bs_bhv->bs_tac->tac_txah_s = GetTxAnimHeaderFromShape(bs_bhv->bs_tac, (sbptr->shapeIndex)); in BinarySwitchBehaveFun()
704 bs_bhv->bs_tac->tac_txah_s = GetTxAnimHeaderFromShape(bs_bhv->bs_tac, (sbptr->shapeIndex)); in BinarySwitchBehaveFun()
735 bs_bhv->bs_tac->tac_txah_s = GetTxAnimHeaderFromShape(bs_bhv->bs_tac, (sbptr->shapeIndex)); in BinarySwitchBehaveFun()
879 bs_bhv->bs_tac->tac_txah_s = GetTxAnimHeaderFromShape(bs_bhv->bs_tac, (sbPtr->shapeIndex)); in LoadStrategy_BinarySwitch()
H A Dbh_lnksw.c202 pnew_txactrlblk->tac_txah_s = GetTxAnimHeaderFromShape(pnew_txactrlblk, shape_num); in LinkSwitchBehaveInit()
456 ls_bhv->ls_tac->tac_txah_s = GetTxAnimHeaderFromShape(ls_bhv->ls_tac, (sbptr->shapeIndex)); in LinkSwitchBehaveFun()
493 ls_bhv->ls_tac->tac_txah_s = GetTxAnimHeaderFromShape(ls_bhv->ls_tac, (sbptr->shapeIndex)); in LinkSwitchBehaveFun()
542 ls_bhv->ls_tac->tac_txah_s = GetTxAnimHeaderFromShape(ls_bhv->ls_tac, (sbptr->shapeIndex)); in LinkSwitchBehaveFun()
614 ls_bhv->ls_tac->tac_txah_s = GetTxAnimHeaderFromShape(ls_bhv->ls_tac, (sbptr->shapeIndex)); in LinkSwitchBehaveFun()
634 ls_bhv->ls_tac->tac_txah_s = GetTxAnimHeaderFromShape(ls_bhv->ls_tac, (sbptr->shapeIndex)); in LinkSwitchBehaveFun()
811 ls_bhv->ls_tac->tac_txah_s = GetTxAnimHeaderFromShape(ls_bhv->ls_tac, (sbPtr->shapeIndex)); in LoadStrategy_LinkSwitch()
H A Dbh_videoscreen.c127 pnew_txactrlblk->tac_txah_s = GetTxAnimHeaderFromShape(pnew_txactrlblk, shape_num); in InitVideoScreen()
H A Dbh_track.c83 pnew_txactrlblk->tac_txah_s = GetTxAnimHeaderFromShape(pnew_txactrlblk, to_tt->shape_num); in TrackObjectBehaveInit()
H A Dbh_light.c30 tac->tac_txah_s=GetTxAnimHeaderFromShape(tac, shapeindex); in SetTextureAnimationSequence()
168 pnew_txactrlblk->tac_txah_s = GetTxAnimHeaderFromShape(pnew_txactrlblk, shape_num); in InitPlacedLight()
H A Dbh_ltfx.c162 pnew_txactrlblk->tac_txah_s = GetTxAnimHeaderFromShape(pnew_txactrlblk, shape_num); in LightFXBehaveInit()
H A Dbh_spcl.c134 pnew_txactrlblk->tac_txah_s = GetTxAnimHeaderFromShape(pnew_txactrlblk, shape_num); in InitXenoMorphRoom()
H A Dbh_debri.c457 pnew_txactrlblk->tac_txah_s = GetTxAnimHeaderFromShape(pnew_txactrlblk, shape_num); in SetupSimpleAnimation()
1063 tacb->tac_txah_s = GetTxAnimHeaderFromShape(tacb, head->ShapeNum); in MakeHierarchicalDebris()
H A Dpvisible.c1371 … pnew_txactrlblk->tac_txah_s = GetTxAnimHeaderFromShape(pnew_txactrlblk, shape_num); in InitInanimateObject()
H A Dbh_types.c1047 pnew_txactrlblk->tac_txah_s = GetTxAnimHeaderFromShape(pnew_txactrlblk, shape_num); in SimpleAnimationBehaveInit()
H A Dbh_xeno.c4784 led->tac_ptr->tac_txah_s = GetTxAnimHeaderFromShape(led->tac_ptr, led->ShapeNum);
H A Dhmodel.c386 pnew_txactrlblk->tac_txah_s = GetTxAnimHeaderFromShape(pnew_txactrlblk, shape_num); in Setup_Texture_Animation_For_Section()
H A Dweapons.c4244 pnew_txactrlblk->tac_txah_s = GetTxAnimHeaderFromShape(pnew_txactrlblk, shapenum); in InitThisWeapon()
H A Dbh_marin.c15611 tacb->tac_txah_s = GetTxAnimHeaderFromShape(tacb, head->ShapeNum);
/dports/games/avp/avp-20170505/src/include/
H A Dshape.h935 TXANIMHEADER *tac_txah_s; member
/dports/games/avp/avp-20170505/src/
H A Dkshape.c2978 txah = taptr->tac_txah_s; in ControlTextureAnimation()