Searched refs:tac_txah_s (Results 1 – 16 of 16) sorted by relevance
/dports/games/avp/avp-20170505/src/avp/ |
H A D | bh_binsw.c | 135 pnew_txactrlblk->tac_txah_s = GetTxAnimHeaderFromShape(pnew_txactrlblk, shape_num); in BinarySwitchBehaveInit() 397 bs_bhv->bs_tac->tac_txah_s = GetTxAnimHeaderFromShape(bs_bhv->bs_tac, (sbptr->shapeIndex)); in BinarySwitchBehaveFun() 452 … bs_bhv->bs_tac->tac_txah_s = GetTxAnimHeaderFromShape(bs_bhv->bs_tac, (sbptr->shapeIndex)); in BinarySwitchBehaveFun() 529 bs_bhv->bs_tac->tac_txah_s = GetTxAnimHeaderFromShape(bs_bhv->bs_tac, (sbptr->shapeIndex)); in BinarySwitchBehaveFun() 640 bs_bhv->bs_tac->tac_txah_s = GetTxAnimHeaderFromShape(bs_bhv->bs_tac, (sbptr->shapeIndex)); in BinarySwitchBehaveFun() 655 bs_bhv->bs_tac->tac_txah_s = GetTxAnimHeaderFromShape(bs_bhv->bs_tac, (sbptr->shapeIndex)); in BinarySwitchBehaveFun() 704 bs_bhv->bs_tac->tac_txah_s = GetTxAnimHeaderFromShape(bs_bhv->bs_tac, (sbptr->shapeIndex)); in BinarySwitchBehaveFun() 735 bs_bhv->bs_tac->tac_txah_s = GetTxAnimHeaderFromShape(bs_bhv->bs_tac, (sbptr->shapeIndex)); in BinarySwitchBehaveFun() 879 bs_bhv->bs_tac->tac_txah_s = GetTxAnimHeaderFromShape(bs_bhv->bs_tac, (sbPtr->shapeIndex)); in LoadStrategy_BinarySwitch()
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H A D | bh_lnksw.c | 202 pnew_txactrlblk->tac_txah_s = GetTxAnimHeaderFromShape(pnew_txactrlblk, shape_num); in LinkSwitchBehaveInit() 456 ls_bhv->ls_tac->tac_txah_s = GetTxAnimHeaderFromShape(ls_bhv->ls_tac, (sbptr->shapeIndex)); in LinkSwitchBehaveFun() 493 ls_bhv->ls_tac->tac_txah_s = GetTxAnimHeaderFromShape(ls_bhv->ls_tac, (sbptr->shapeIndex)); in LinkSwitchBehaveFun() 542 ls_bhv->ls_tac->tac_txah_s = GetTxAnimHeaderFromShape(ls_bhv->ls_tac, (sbptr->shapeIndex)); in LinkSwitchBehaveFun() 614 ls_bhv->ls_tac->tac_txah_s = GetTxAnimHeaderFromShape(ls_bhv->ls_tac, (sbptr->shapeIndex)); in LinkSwitchBehaveFun() 634 ls_bhv->ls_tac->tac_txah_s = GetTxAnimHeaderFromShape(ls_bhv->ls_tac, (sbptr->shapeIndex)); in LinkSwitchBehaveFun() 811 ls_bhv->ls_tac->tac_txah_s = GetTxAnimHeaderFromShape(ls_bhv->ls_tac, (sbPtr->shapeIndex)); in LoadStrategy_LinkSwitch()
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H A D | bh_videoscreen.c | 127 pnew_txactrlblk->tac_txah_s = GetTxAnimHeaderFromShape(pnew_txactrlblk, shape_num); in InitVideoScreen()
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H A D | bh_track.c | 83 pnew_txactrlblk->tac_txah_s = GetTxAnimHeaderFromShape(pnew_txactrlblk, to_tt->shape_num); in TrackObjectBehaveInit()
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H A D | bh_light.c | 30 tac->tac_txah_s=GetTxAnimHeaderFromShape(tac, shapeindex); in SetTextureAnimationSequence() 168 pnew_txactrlblk->tac_txah_s = GetTxAnimHeaderFromShape(pnew_txactrlblk, shape_num); in InitPlacedLight()
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H A D | bh_ltfx.c | 162 pnew_txactrlblk->tac_txah_s = GetTxAnimHeaderFromShape(pnew_txactrlblk, shape_num); in LightFXBehaveInit()
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H A D | bh_spcl.c | 134 pnew_txactrlblk->tac_txah_s = GetTxAnimHeaderFromShape(pnew_txactrlblk, shape_num); in InitXenoMorphRoom()
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H A D | bh_debri.c | 457 pnew_txactrlblk->tac_txah_s = GetTxAnimHeaderFromShape(pnew_txactrlblk, shape_num); in SetupSimpleAnimation() 1063 tacb->tac_txah_s = GetTxAnimHeaderFromShape(tacb, head->ShapeNum); in MakeHierarchicalDebris()
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H A D | pvisible.c | 1371 … pnew_txactrlblk->tac_txah_s = GetTxAnimHeaderFromShape(pnew_txactrlblk, shape_num); in InitInanimateObject()
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H A D | bh_types.c | 1047 pnew_txactrlblk->tac_txah_s = GetTxAnimHeaderFromShape(pnew_txactrlblk, shape_num); in SimpleAnimationBehaveInit()
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H A D | bh_xeno.c | 4784 led->tac_ptr->tac_txah_s = GetTxAnimHeaderFromShape(led->tac_ptr, led->ShapeNum);
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H A D | hmodel.c | 386 pnew_txactrlblk->tac_txah_s = GetTxAnimHeaderFromShape(pnew_txactrlblk, shape_num); in Setup_Texture_Animation_For_Section()
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H A D | weapons.c | 4244 pnew_txactrlblk->tac_txah_s = GetTxAnimHeaderFromShape(pnew_txactrlblk, shapenum); in InitThisWeapon()
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H A D | bh_marin.c | 15611 tacb->tac_txah_s = GetTxAnimHeaderFromShape(tacb, head->ShapeNum);
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/dports/games/avp/avp-20170505/src/include/ |
H A D | shape.h | 935 TXANIMHEADER *tac_txah_s; member
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/dports/games/avp/avp-20170505/src/ |
H A D | kshape.c | 2978 txah = taptr->tac_txah_s; in ControlTextureAnimation()
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