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Searched refs:tag_passes_update (Results 1 – 3 of 3) sorted by relevance

/dports/graphics/blender/blender-2.91.0/intern/cycles/render/
H A Dfilm.h101 void tag_passes_update(Scene *scene, const vector<Pass> &passes_, bool update_passes = true);
H A Dfilm.cpp674 void Film::tag_passes_update(Scene *scene, const vector<Pass> &passes_, bool update_passes) in tag_passes_update() function in Film
/dports/graphics/blender/blender-2.91.0/intern/cycles/blender/
H A Dblender_sync.cpp421 film->tag_passes_update(scene, prevpasses, false); in sync_film()
730 scene->film->tag_passes_update(scene, passes); in sync_render_passes()