Searched refs:talkMsgPtr (Results 1 – 5 of 5) sorted by relevance
734 if( talkMsgPtr->is_reply_needed() ) in send_talk_msg()735 talkMsgPtr->reply_type = REPLY_WAITING; in send_talk_msg()752 …if( !can_send_msg( talkMsgPtr->to_nation_recno, talkMsgPtr->from_nation_recno, talkMsgPtr->talk_id… in send_talk_msg()757 send_talk_msg_now(talkMsgPtr); in send_talk_msg()762 talkMsgPtr->process_accepted_reply(); in send_talk_msg()775 talkMsgPtr->date = info.game_date; in send_talk_msg_now()776 talkMsgPtr->relation_status = toNation->get_relation_status(talkMsgPtr->from_nation_recno); in send_talk_msg_now()778 talk_msg_array.linkin( talkMsgPtr ); in send_talk_msg_now()853 talkMsgPtr->reply_type = replyType; in reply_talk_msg()854 talkMsgPtr->reply_date = info.game_date; in reply_talk_msg()[all …]
256 TalkMsg* talkMsgPtr = talk_res.get_talk_msg(newsPtr->short_para1); in put() local260 if( talkMsgPtr->reply_type==REPLY_WAITING && !talkMsgPtr->is_valid_to_reply() ) in put()382 TalkMsg* talkMsgPtr = talk_res.get_talk_msg(short_para1); in put() local384 if( talkMsgPtr->reply_type == REPLY_WAITING ) // currently waiting a reply from the player in put()420 TalkMsg* talkMsgPtr = talk_res.get_talk_msg(short_para1); in put() local423 if( talkMsgPtr->reply_type == REPLY_WAITING || in put()424 talkMsgPtr->reply_type == REPLY_NOT_NEEDED ) in put()426 nationRecno = talkMsgPtr->from_nation_recno; in put()429 nationRecno = talkMsgPtr->to_nation_recno; in put()
46 TalkMsg* talkMsgPtr = talk_res.get_talk_msg(talkMsgRecno); in diplomacy() local48 …News* newsPtr = add_news( NEWS_DIPLOMACY, NEWS_NORMAL, talkMsgPtr->from_nation_recno, talkMsgPtr->… in diplomacy()
637 static int has_sent_same_msg(TalkMsg* talkMsgPtr) in has_sent_same_msg() argument641 memcpy( &talkMsg, talkMsgPtr, sizeof(TalkMsg) ); in has_sent_same_msg()
143 TalkMsg* talkMsgPtr = talk_res.get_talk_msg(short_para1); in diplomacy() local145 str = talkMsgPtr->msg_str(nation_array.player_recno); in diplomacy()