Searched refs:tan2Mask (Results 1 – 5 of 5) sorted by relevance
/dports/graphics/opensubdiv/OpenSubdiv-3_4_4/opensubdiv/sdc/ |
H A D | catmarkScheme.h | 309 tan2Mask.SetNumVertexWeights(1); in assignCornerLimitTangentMasks() 311 tan2Mask.SetNumFaceWeights(0); in assignCornerLimitTangentMasks() 319 tan2Mask.VertexWeight(0) = -1.0f; in assignCornerLimitTangentMasks() 320 tan2Mask.EdgeWeight(0) = 0.0f; in assignCornerLimitTangentMasks() 321 tan2Mask.EdgeWeight(1) = 1.0f; in assignCornerLimitTangentMasks() 325 tan2Mask.EdgeWeight(i) = 0.0f; in assignCornerLimitTangentMasks() 372 tan2Mask.SetNumVertexWeights(1); in assignCreaseLimitTangentMasks() 379 tan2Mask.EdgeWeight(i) = 0.0f; in assignCreaseLimitTangentMasks() 380 tan2Mask.FaceWeight(i) = 0.0f; in assignCreaseLimitTangentMasks() 502 tan2Mask.SetNumVertexWeights(1); in assignSmoothLimitTangentMasks() [all …]
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H A D | loopScheme.h | 396 tan2Mask.SetNumVertexWeights(1); in assignCornerLimitTangentMasks() 398 tan2Mask.SetNumFaceWeights(0); in assignCornerLimitTangentMasks() 406 tan2Mask.VertexWeight(0) = -3.0f; in assignCornerLimitTangentMasks() 407 tan2Mask.EdgeWeight(0) = 0.0f; in assignCornerLimitTangentMasks() 408 tan2Mask.EdgeWeight(1) = 3.0f; in assignCornerLimitTangentMasks() 413 tan2Mask.EdgeWeight(i) = 0.0f; in assignCornerLimitTangentMasks() 468 tan2Mask.SetNumVertexWeights(1); in assignCreaseLimitTangentMasks() 470 tan2Mask.SetNumFaceWeights(0); in assignCreaseLimitTangentMasks() 544 tan2Mask.SetNumVertexWeights(1); in assignSmoothLimitTangentMasks() 546 tan2Mask.SetNumFaceWeights(0); in assignSmoothLimitTangentMasks() [all …]
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H A D | bilinearScheme.h | 119 MASK& tan1Mask, MASK& tan2Mask) const { in assignCornerLimitTangentMasks() argument 126 tan2Mask.SetNumVertexWeights(1); in assignCornerLimitTangentMasks() 127 tan2Mask.SetNumEdgeWeights(2); in assignCornerLimitTangentMasks() 128 tan2Mask.SetNumFaceWeights(0); in assignCornerLimitTangentMasks() 129 tan2Mask.SetFaceWeightsForFaceCenters(false); in assignCornerLimitTangentMasks() 135 tan2Mask.VertexWeight(0) = -1.0f; in assignCornerLimitTangentMasks() 136 tan2Mask.EdgeWeight(0) = 0.0f; in assignCornerLimitTangentMasks() 137 tan2Mask.EdgeWeight(1) = 1.0f; in assignCornerLimitTangentMasks() 146 assignCornerLimitTangentMasks(vertex, tan1Mask, tan2Mask); in assignCreaseLimitTangentMasks() 153 MASK& tan1Mask, MASK& tan2Mask) const { in assignSmoothLimitTangentMasks() argument [all …]
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H A D | scheme.h | 632 MASK& tan2Mask, in ComputeVertexLimitMask() argument 637 assignSmoothLimitTangentMasks(vertex, tan1Mask, tan2Mask); in ComputeVertexLimitMask() 646 assignCreaseLimitTangentMasks(vertex, tan1Mask, tan2Mask, creaseEnds); in ComputeVertexLimitMask() 649 assignCornerLimitTangentMasks(vertex, tan1Mask, tan2Mask); in ComputeVertexLimitMask()
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/dports/graphics/opensubdiv/OpenSubdiv-3_4_4/opensubdiv/far/ |
H A D | primvarRefiner.h | 1044 Mask tan2Mask(vTan2Weights, eTan2Weights, fTan2Weights); in limit() 1077 scheme.ComputeVertexLimitMask(vHood, posMask, tan1Mask, tan2Mask, vRule); in limit() 1129 assert(tan1Mask.GetNumFaceWeights() == tan2Mask.GetNumFaceWeights()); in limit() 1130 assert(tan1Mask.GetNumEdgeWeights() == tan2Mask.GetNumEdgeWeights()); in limit()
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