Home
last modified time | relevance | path

Searched refs:tanval (Results 1 – 16 of 16) sorted by relevance

/dports/games/libretro-snes9x/snes9x-73aa348/
H A Dc4.cpp39 c4y2 = c4y * cos(tanval) - c4z * sin(tanval); in C4TransfWireFrame()
40 c4z2 = c4y * sin(tanval) + c4z * cos(tanval); in C4TransfWireFrame()
44 c4x2 = c4x * cos(tanval) + c4z2 * sin(tanval); in C4TransfWireFrame()
45 c4z = c4x * -sin(tanval) + c4z2 * cos(tanval); in C4TransfWireFrame()
49 c4x = c4x2 * cos(tanval) - c4y2 * sin(tanval); in C4TransfWireFrame()
50 c4y = c4x2 * sin(tanval) + c4y2 * cos(tanval); in C4TransfWireFrame()
65 c4y2 = c4y * cos(tanval) - c4z * sin(tanval); in C4TransfWireFrame2()
66 c4z2 = c4y * sin(tanval) + c4z * cos(tanval); in C4TransfWireFrame2()
70 c4x2 = c4x * cos(tanval) + c4z2 * sin(tanval); in C4TransfWireFrame2()
71 c4z = c4x * -sin(tanval) + c4z2 * cos(tanval); in C4TransfWireFrame2()
[all …]
/dports/emulators/snes9x-gtk/snes9x-1.54.1/
H A Dc4.cpp214 c4y2 = c4y * cos(tanval) - c4z * sin(tanval); in C4TransfWireFrame()
215 c4z2 = c4y * sin(tanval) + c4z * cos(tanval); in C4TransfWireFrame()
219 c4x2 = c4x * cos(tanval) + c4z2 * sin(tanval); in C4TransfWireFrame()
220 c4z = c4x * -sin(tanval) + c4z2 * cos(tanval); in C4TransfWireFrame()
224 c4x = c4x2 * cos(tanval) - c4y2 * sin(tanval); in C4TransfWireFrame()
225 c4y = c4x2 * sin(tanval) + c4y2 * cos(tanval); in C4TransfWireFrame()
240 c4y2 = c4y * cos(tanval) - c4z * sin(tanval); in C4TransfWireFrame2()
241 c4z2 = c4y * sin(tanval) + c4z * cos(tanval); in C4TransfWireFrame2()
245 c4x2 = c4x * cos(tanval) + c4z2 * sin(tanval); in C4TransfWireFrame2()
246 c4z = c4x * -sin(tanval) + c4z2 * cos(tanval); in C4TransfWireFrame2()
[all …]
/dports/games/libretro-snes9x2005/snes9x2005-218be8e/source/
H A Dc4.c16 int32_t tanval; variable
142 c4y2 = (c4y * C4_Cos(tanval) - c4z * C4_Sin(tanval)) >> 15; in C4TransfWireFrame()
143 c4z2 = (c4y * C4_Sin(tanval) + c4z * C4_Cos(tanval)) >> 15; in C4TransfWireFrame()
147 c4x2 = (c4x * C4_Cos(tanval) + c4z2 * C4_Sin(tanval)) >> 15; in C4TransfWireFrame()
148 c4z = (c4x * -C4_Sin(tanval) + c4z2 * C4_Cos(tanval)) >> 15; in C4TransfWireFrame()
152 c4x = (c4x2 * C4_Cos(tanval) - c4y2 * C4_Sin(tanval)) >> 15; in C4TransfWireFrame()
153 c4y = (c4x2 * C4_Sin(tanval) + c4y2 * C4_Cos(tanval)) >> 15; in C4TransfWireFrame()
168 c4y2 = (c4y * C4_Cos(tanval) - c4z * C4_Sin(tanval)) >> 15; in C4TransfWireFrame2()
169 c4z2 = (c4y * C4_Sin(tanval) + c4z * C4_Cos(tanval)) >> 15; in C4TransfWireFrame2()
173 c4x2 = (c4x * C4_Cos(tanval) + c4z2 * C4_Sin(tanval)) >> 15; in C4TransfWireFrame2()
[all …]
H A Dc4.h26 extern int32_t tanval;
H A Dc4emu.c551tanval = C41FDistVal / _isqrt((int32_t) C41FYVal * C41FYVal + (int32_t) C41FXVal * C41FXVal); in S9xSetC4()
552 C41FYVal = (int16_t)(((int32_t)C41FYVal * tanval * 99) / 100); in S9xSetC4()
553 C41FXVal = (int16_t)(((int32_t)C41FXVal * tanval * 98) / 100); in S9xSetC4()
/dports/emulators/mednafen/mednafen/src/snes/src/chip/cx4/
H A Dfunctions.cpp20 c4y2 = c4y * ::cos(tanval) - c4z * ::sin(tanval); in C4TransfWireFrame()
21 c4z2 = c4y * ::sin(tanval) + c4z * ::cos(tanval); in C4TransfWireFrame()
25 c4x2 = c4x * ::cos(tanval) + c4z2 * ::sin(tanval); in C4TransfWireFrame()
26 c4z = c4x * -::sin(tanval) + c4z2 * ::cos(tanval); in C4TransfWireFrame()
30 c4x = c4x2 * ::cos(tanval) - c4y2 * ::sin(tanval); in C4TransfWireFrame()
31 c4y = c4x2 * ::sin(tanval) + c4y2 * ::cos(tanval); in C4TransfWireFrame()
63 c4y2 = c4y * ::cos(tanval) - c4z * ::sin(tanval); in C4TransfWireFrame2()
64 c4z2 = c4y * ::sin(tanval) + c4z * ::cos(tanval); in C4TransfWireFrame2()
68 c4x2 = c4x * ::cos(tanval) + c4z2 * ::sin(tanval); in C4TransfWireFrame2()
69 c4z = c4x * -::sin(tanval) + c4z2 * ::cos(tanval); in C4TransfWireFrame2()
[all …]
H A Dopcodes.cpp36 …double tanval = sqrt(((double)C41FYVal) * ((double)C41FYVal) + ((double)C41FXVal) * ((double)C41FX… in op0d() local
37 tanval = (double)C41FDistVal / tanval; in op0d()
38 C41FYVal = (int16)(((double)C41FYVal * tanval) * 0.99); in op0d()
39 C41FXVal = (int16)(((double)C41FXVal * tanval) * 0.98); in op0d()
108 double tanval = ((double)C41FYVal) / ((double)C41FXVal); in op1f() local
109 C41FAngleRes = (short)(atan(tanval) / (PI * 2) * 512); in op1f()
/dports/games/libretro-beetle_bsnes/beetle-bsnes-libretro-b65ded5bde278c18af538c687db9b72c995b220a/mednafen/snes/src/chip/cx4/
H A Dfunctions.cpp20 c4y2 = c4y * ::cos(tanval) - c4z * ::sin(tanval); in C4TransfWireFrame()
21 c4z2 = c4y * ::sin(tanval) + c4z * ::cos(tanval); in C4TransfWireFrame()
25 c4x2 = c4x * ::cos(tanval) + c4z2 * ::sin(tanval); in C4TransfWireFrame()
26 c4z = c4x * -::sin(tanval) + c4z2 * ::cos(tanval); in C4TransfWireFrame()
30 c4x = c4x2 * ::cos(tanval) - c4y2 * ::sin(tanval); in C4TransfWireFrame()
31 c4y = c4x2 * ::sin(tanval) + c4y2 * ::cos(tanval); in C4TransfWireFrame()
63 c4y2 = c4y * ::cos(tanval) - c4z * ::sin(tanval); in C4TransfWireFrame2()
64 c4z2 = c4y * ::sin(tanval) + c4z * ::cos(tanval); in C4TransfWireFrame2()
68 c4x2 = c4x * ::cos(tanval) + c4z2 * ::sin(tanval); in C4TransfWireFrame2()
69 c4z = c4x * -::sin(tanval) + c4z2 * ::cos(tanval); in C4TransfWireFrame2()
[all …]
H A Dopcodes.cpp36 …double tanval = sqrt(((double)C41FYVal) * ((double)C41FYVal) + ((double)C41FXVal) * ((double)C41FX… in op0d() local
37 tanval = (double)C41FDistVal / tanval; in op0d()
38 C41FYVal = (int16)(((double)C41FYVal * tanval) * 0.99); in op0d()
39 C41FXVal = (int16)(((double)C41FXVal * tanval) * 0.98); in op0d()
108 double tanval = ((double)C41FYVal) / ((double)C41FXVal); in op1f() local
109 C41FAngleRes = (short)(atan(tanval) / (PI * 2) * 512); in op1f()
/dports/emulators/mess/mame-mame0226/src/mame/machine/
H A Dcx4fn.hxx30 cx4.c4y2 = cx4.c4y * cos(cx4.tanval) - cx4.c4z * sin(cx4.tanval); in CX4_C4TransfWireFrame()
31 cx4.c4z2 = cx4.c4y * sin(cx4.tanval) + cx4.c4z * cos(cx4.tanval); in CX4_C4TransfWireFrame()
35 cx4.c4x2 = cx4.c4x * cos(cx4.tanval) + cx4.c4z2 * sin(cx4.tanval); in CX4_C4TransfWireFrame()
36 cx4.c4z = cx4.c4x * -sin(cx4.tanval) + cx4.c4z2 * cos(cx4.tanval); in CX4_C4TransfWireFrame()
40 cx4.c4x = cx4.c4x2 * cos(cx4.tanval) - cx4.c4y2 * sin(cx4.tanval); in CX4_C4TransfWireFrame()
41 cx4.c4y = cx4.c4x2 * sin(cx4.tanval) + cx4.c4y2 * cos(cx4.tanval); in CX4_C4TransfWireFrame()
79 cx4.c4y2 = cx4.c4y * cos(cx4.tanval) - cx4.c4z * sin(cx4.tanval); in CX4_C4TransfWireFrame2()
80 cx4.c4z2 = cx4.c4y * sin(cx4.tanval) + cx4.c4z * cos(cx4.tanval); in CX4_C4TransfWireFrame2()
84 cx4.c4x2 = cx4.c4x * cos(cx4.tanval) + cx4.c4z2 * sin(cx4.tanval); in CX4_C4TransfWireFrame2()
85 cx4.c4z = cx4.c4x * -sin(cx4.tanval) + cx4.c4z2 * cos(cx4.tanval); in CX4_C4TransfWireFrame2()
[all …]
H A Dcx4ops.hxx52 …cx4.tanval = sqrt(((double)cx4.C41FYVal) * ((double)cx4.C41FYVal) + ((double)cx4.C41FXVal) * ((dou… in CX4_op0d()
53 cx4.tanval = (double)cx4.C41FDistVal / cx4.tanval; in CX4_op0d()
54 cx4.C41FYVal = (int16_t)(((double)cx4.C41FYVal * cx4.tanval) * 0.99); in CX4_op0d()
55 cx4.C41FXVal = (int16_t)(((double)cx4.C41FXVal * cx4.tanval) * 0.98); in CX4_op0d()
134 cx4.tanval = ((double)cx4.C41FYVal) / ((double)cx4.C41FXVal); in CX4_op1f()
135 cx4.C41FAngleRes = (int16_t)(atan(cx4.tanval) / (PI * 2) * 512); in CX4_op1f()
H A Dsnescx4.h23 double tanval; member
/dports/emulators/mame/mame-mame0226/src/mame/machine/
H A Dcx4fn.hxx30 cx4.c4y2 = cx4.c4y * cos(cx4.tanval) - cx4.c4z * sin(cx4.tanval); in CX4_C4TransfWireFrame()
31 cx4.c4z2 = cx4.c4y * sin(cx4.tanval) + cx4.c4z * cos(cx4.tanval); in CX4_C4TransfWireFrame()
35 cx4.c4x2 = cx4.c4x * cos(cx4.tanval) + cx4.c4z2 * sin(cx4.tanval); in CX4_C4TransfWireFrame()
36 cx4.c4z = cx4.c4x * -sin(cx4.tanval) + cx4.c4z2 * cos(cx4.tanval); in CX4_C4TransfWireFrame()
40 cx4.c4x = cx4.c4x2 * cos(cx4.tanval) - cx4.c4y2 * sin(cx4.tanval); in CX4_C4TransfWireFrame()
41 cx4.c4y = cx4.c4x2 * sin(cx4.tanval) + cx4.c4y2 * cos(cx4.tanval); in CX4_C4TransfWireFrame()
79 cx4.c4y2 = cx4.c4y * cos(cx4.tanval) - cx4.c4z * sin(cx4.tanval); in CX4_C4TransfWireFrame2()
80 cx4.c4z2 = cx4.c4y * sin(cx4.tanval) + cx4.c4z * cos(cx4.tanval); in CX4_C4TransfWireFrame2()
84 cx4.c4x2 = cx4.c4x * cos(cx4.tanval) + cx4.c4z2 * sin(cx4.tanval); in CX4_C4TransfWireFrame2()
85 cx4.c4z = cx4.c4x * -sin(cx4.tanval) + cx4.c4z2 * cos(cx4.tanval); in CX4_C4TransfWireFrame2()
[all …]
H A Dcx4ops.hxx52 …cx4.tanval = sqrt(((double)cx4.C41FYVal) * ((double)cx4.C41FYVal) + ((double)cx4.C41FXVal) * ((dou… in CX4_op0d()
53 cx4.tanval = (double)cx4.C41FDistVal / cx4.tanval; in CX4_op0d()
54 cx4.C41FYVal = (int16_t)(((double)cx4.C41FYVal * cx4.tanval) * 0.99); in CX4_op0d()
55 cx4.C41FXVal = (int16_t)(((double)cx4.C41FXVal * cx4.tanval) * 0.98); in CX4_op0d()
134 cx4.tanval = ((double)cx4.C41FYVal) / ((double)cx4.C41FXVal); in CX4_op1f()
135 cx4.C41FAngleRes = (int16_t)(atan(cx4.tanval) / (PI * 2) * 512); in CX4_op1f()
H A Dsnescx4.h23 double tanval; member
/dports/games/libretro-snes9x2010/snes9x2010-714b1c8/src/
H A Dc4emu.c675 c4y2 = c4y * cos(tanval) - c4z * sin(tanval); in C4TransfWireFrame2()
676 c4z2 = c4y * sin(tanval) + c4z * cos(tanval); in C4TransfWireFrame2()
680 c4x2 = c4x * cos(tanval) + c4z2 * sin(tanval); in C4TransfWireFrame2()
681 c4z = c4x * -sin(tanval) + c4z2 * cos(tanval); in C4TransfWireFrame2()
685 c4x = c4x2 * cos(tanval) - c4y2 * sin(tanval); in C4TransfWireFrame2()
686 c4y = c4x2 * sin(tanval) + c4y2 * cos(tanval); in C4TransfWireFrame2()
789 c4y2 = c4y * cos(tanval) - c4z * sin(tanval); in C4TransfWireFrame()
790 c4z2 = c4y * sin(tanval) + c4z * cos(tanval); in C4TransfWireFrame()
794 c4x2 = c4x * cos(tanval) + c4z2 * sin(tanval); in C4TransfWireFrame()
795 c4z = c4x * -sin(tanval) + c4z2 * cos(tanval); in C4TransfWireFrame()
[all …]