/dports/games/libretro-snes9x/snes9x-73aa348/ |
H A D | c4.cpp | 39 c4y2 = c4y * cos(tanval) - c4z * sin(tanval); in C4TransfWireFrame() 40 c4z2 = c4y * sin(tanval) + c4z * cos(tanval); in C4TransfWireFrame() 44 c4x2 = c4x * cos(tanval) + c4z2 * sin(tanval); in C4TransfWireFrame() 45 c4z = c4x * -sin(tanval) + c4z2 * cos(tanval); in C4TransfWireFrame() 49 c4x = c4x2 * cos(tanval) - c4y2 * sin(tanval); in C4TransfWireFrame() 50 c4y = c4x2 * sin(tanval) + c4y2 * cos(tanval); in C4TransfWireFrame() 65 c4y2 = c4y * cos(tanval) - c4z * sin(tanval); in C4TransfWireFrame2() 66 c4z2 = c4y * sin(tanval) + c4z * cos(tanval); in C4TransfWireFrame2() 70 c4x2 = c4x * cos(tanval) + c4z2 * sin(tanval); in C4TransfWireFrame2() 71 c4z = c4x * -sin(tanval) + c4z2 * cos(tanval); in C4TransfWireFrame2() [all …]
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/dports/emulators/snes9x-gtk/snes9x-1.54.1/ |
H A D | c4.cpp | 214 c4y2 = c4y * cos(tanval) - c4z * sin(tanval); in C4TransfWireFrame() 215 c4z2 = c4y * sin(tanval) + c4z * cos(tanval); in C4TransfWireFrame() 219 c4x2 = c4x * cos(tanval) + c4z2 * sin(tanval); in C4TransfWireFrame() 220 c4z = c4x * -sin(tanval) + c4z2 * cos(tanval); in C4TransfWireFrame() 224 c4x = c4x2 * cos(tanval) - c4y2 * sin(tanval); in C4TransfWireFrame() 225 c4y = c4x2 * sin(tanval) + c4y2 * cos(tanval); in C4TransfWireFrame() 240 c4y2 = c4y * cos(tanval) - c4z * sin(tanval); in C4TransfWireFrame2() 241 c4z2 = c4y * sin(tanval) + c4z * cos(tanval); in C4TransfWireFrame2() 245 c4x2 = c4x * cos(tanval) + c4z2 * sin(tanval); in C4TransfWireFrame2() 246 c4z = c4x * -sin(tanval) + c4z2 * cos(tanval); in C4TransfWireFrame2() [all …]
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/dports/games/libretro-snes9x2005/snes9x2005-218be8e/source/ |
H A D | c4.c | 16 int32_t tanval; variable 142 c4y2 = (c4y * C4_Cos(tanval) - c4z * C4_Sin(tanval)) >> 15; in C4TransfWireFrame() 143 c4z2 = (c4y * C4_Sin(tanval) + c4z * C4_Cos(tanval)) >> 15; in C4TransfWireFrame() 147 c4x2 = (c4x * C4_Cos(tanval) + c4z2 * C4_Sin(tanval)) >> 15; in C4TransfWireFrame() 148 c4z = (c4x * -C4_Sin(tanval) + c4z2 * C4_Cos(tanval)) >> 15; in C4TransfWireFrame() 152 c4x = (c4x2 * C4_Cos(tanval) - c4y2 * C4_Sin(tanval)) >> 15; in C4TransfWireFrame() 153 c4y = (c4x2 * C4_Sin(tanval) + c4y2 * C4_Cos(tanval)) >> 15; in C4TransfWireFrame() 168 c4y2 = (c4y * C4_Cos(tanval) - c4z * C4_Sin(tanval)) >> 15; in C4TransfWireFrame2() 169 c4z2 = (c4y * C4_Sin(tanval) + c4z * C4_Cos(tanval)) >> 15; in C4TransfWireFrame2() 173 c4x2 = (c4x * C4_Cos(tanval) + c4z2 * C4_Sin(tanval)) >> 15; in C4TransfWireFrame2() [all …]
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H A D | c4.h | 26 extern int32_t tanval;
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H A D | c4emu.c | 551 … tanval = C41FDistVal / _isqrt((int32_t) C41FYVal * C41FYVal + (int32_t) C41FXVal * C41FXVal); in S9xSetC4() 552 C41FYVal = (int16_t)(((int32_t)C41FYVal * tanval * 99) / 100); in S9xSetC4() 553 C41FXVal = (int16_t)(((int32_t)C41FXVal * tanval * 98) / 100); in S9xSetC4()
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/dports/emulators/mednafen/mednafen/src/snes/src/chip/cx4/ |
H A D | functions.cpp | 20 c4y2 = c4y * ::cos(tanval) - c4z * ::sin(tanval); in C4TransfWireFrame() 21 c4z2 = c4y * ::sin(tanval) + c4z * ::cos(tanval); in C4TransfWireFrame() 25 c4x2 = c4x * ::cos(tanval) + c4z2 * ::sin(tanval); in C4TransfWireFrame() 26 c4z = c4x * -::sin(tanval) + c4z2 * ::cos(tanval); in C4TransfWireFrame() 30 c4x = c4x2 * ::cos(tanval) - c4y2 * ::sin(tanval); in C4TransfWireFrame() 31 c4y = c4x2 * ::sin(tanval) + c4y2 * ::cos(tanval); in C4TransfWireFrame() 63 c4y2 = c4y * ::cos(tanval) - c4z * ::sin(tanval); in C4TransfWireFrame2() 64 c4z2 = c4y * ::sin(tanval) + c4z * ::cos(tanval); in C4TransfWireFrame2() 68 c4x2 = c4x * ::cos(tanval) + c4z2 * ::sin(tanval); in C4TransfWireFrame2() 69 c4z = c4x * -::sin(tanval) + c4z2 * ::cos(tanval); in C4TransfWireFrame2() [all …]
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H A D | opcodes.cpp | 36 …double tanval = sqrt(((double)C41FYVal) * ((double)C41FYVal) + ((double)C41FXVal) * ((double)C41FX… in op0d() local 37 tanval = (double)C41FDistVal / tanval; in op0d() 38 C41FYVal = (int16)(((double)C41FYVal * tanval) * 0.99); in op0d() 39 C41FXVal = (int16)(((double)C41FXVal * tanval) * 0.98); in op0d() 108 double tanval = ((double)C41FYVal) / ((double)C41FXVal); in op1f() local 109 C41FAngleRes = (short)(atan(tanval) / (PI * 2) * 512); in op1f()
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/dports/games/libretro-beetle_bsnes/beetle-bsnes-libretro-b65ded5bde278c18af538c687db9b72c995b220a/mednafen/snes/src/chip/cx4/ |
H A D | functions.cpp | 20 c4y2 = c4y * ::cos(tanval) - c4z * ::sin(tanval); in C4TransfWireFrame() 21 c4z2 = c4y * ::sin(tanval) + c4z * ::cos(tanval); in C4TransfWireFrame() 25 c4x2 = c4x * ::cos(tanval) + c4z2 * ::sin(tanval); in C4TransfWireFrame() 26 c4z = c4x * -::sin(tanval) + c4z2 * ::cos(tanval); in C4TransfWireFrame() 30 c4x = c4x2 * ::cos(tanval) - c4y2 * ::sin(tanval); in C4TransfWireFrame() 31 c4y = c4x2 * ::sin(tanval) + c4y2 * ::cos(tanval); in C4TransfWireFrame() 63 c4y2 = c4y * ::cos(tanval) - c4z * ::sin(tanval); in C4TransfWireFrame2() 64 c4z2 = c4y * ::sin(tanval) + c4z * ::cos(tanval); in C4TransfWireFrame2() 68 c4x2 = c4x * ::cos(tanval) + c4z2 * ::sin(tanval); in C4TransfWireFrame2() 69 c4z = c4x * -::sin(tanval) + c4z2 * ::cos(tanval); in C4TransfWireFrame2() [all …]
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H A D | opcodes.cpp | 36 …double tanval = sqrt(((double)C41FYVal) * ((double)C41FYVal) + ((double)C41FXVal) * ((double)C41FX… in op0d() local 37 tanval = (double)C41FDistVal / tanval; in op0d() 38 C41FYVal = (int16)(((double)C41FYVal * tanval) * 0.99); in op0d() 39 C41FXVal = (int16)(((double)C41FXVal * tanval) * 0.98); in op0d() 108 double tanval = ((double)C41FYVal) / ((double)C41FXVal); in op1f() local 109 C41FAngleRes = (short)(atan(tanval) / (PI * 2) * 512); in op1f()
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/dports/emulators/mess/mame-mame0226/src/mame/machine/ |
H A D | cx4fn.hxx | 30 cx4.c4y2 = cx4.c4y * cos(cx4.tanval) - cx4.c4z * sin(cx4.tanval); in CX4_C4TransfWireFrame() 31 cx4.c4z2 = cx4.c4y * sin(cx4.tanval) + cx4.c4z * cos(cx4.tanval); in CX4_C4TransfWireFrame() 35 cx4.c4x2 = cx4.c4x * cos(cx4.tanval) + cx4.c4z2 * sin(cx4.tanval); in CX4_C4TransfWireFrame() 36 cx4.c4z = cx4.c4x * -sin(cx4.tanval) + cx4.c4z2 * cos(cx4.tanval); in CX4_C4TransfWireFrame() 40 cx4.c4x = cx4.c4x2 * cos(cx4.tanval) - cx4.c4y2 * sin(cx4.tanval); in CX4_C4TransfWireFrame() 41 cx4.c4y = cx4.c4x2 * sin(cx4.tanval) + cx4.c4y2 * cos(cx4.tanval); in CX4_C4TransfWireFrame() 79 cx4.c4y2 = cx4.c4y * cos(cx4.tanval) - cx4.c4z * sin(cx4.tanval); in CX4_C4TransfWireFrame2() 80 cx4.c4z2 = cx4.c4y * sin(cx4.tanval) + cx4.c4z * cos(cx4.tanval); in CX4_C4TransfWireFrame2() 84 cx4.c4x2 = cx4.c4x * cos(cx4.tanval) + cx4.c4z2 * sin(cx4.tanval); in CX4_C4TransfWireFrame2() 85 cx4.c4z = cx4.c4x * -sin(cx4.tanval) + cx4.c4z2 * cos(cx4.tanval); in CX4_C4TransfWireFrame2() [all …]
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H A D | cx4ops.hxx | 52 …cx4.tanval = sqrt(((double)cx4.C41FYVal) * ((double)cx4.C41FYVal) + ((double)cx4.C41FXVal) * ((dou… in CX4_op0d() 53 cx4.tanval = (double)cx4.C41FDistVal / cx4.tanval; in CX4_op0d() 54 cx4.C41FYVal = (int16_t)(((double)cx4.C41FYVal * cx4.tanval) * 0.99); in CX4_op0d() 55 cx4.C41FXVal = (int16_t)(((double)cx4.C41FXVal * cx4.tanval) * 0.98); in CX4_op0d() 134 cx4.tanval = ((double)cx4.C41FYVal) / ((double)cx4.C41FXVal); in CX4_op1f() 135 cx4.C41FAngleRes = (int16_t)(atan(cx4.tanval) / (PI * 2) * 512); in CX4_op1f()
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H A D | snescx4.h | 23 double tanval; member
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/dports/emulators/mame/mame-mame0226/src/mame/machine/ |
H A D | cx4fn.hxx | 30 cx4.c4y2 = cx4.c4y * cos(cx4.tanval) - cx4.c4z * sin(cx4.tanval); in CX4_C4TransfWireFrame() 31 cx4.c4z2 = cx4.c4y * sin(cx4.tanval) + cx4.c4z * cos(cx4.tanval); in CX4_C4TransfWireFrame() 35 cx4.c4x2 = cx4.c4x * cos(cx4.tanval) + cx4.c4z2 * sin(cx4.tanval); in CX4_C4TransfWireFrame() 36 cx4.c4z = cx4.c4x * -sin(cx4.tanval) + cx4.c4z2 * cos(cx4.tanval); in CX4_C4TransfWireFrame() 40 cx4.c4x = cx4.c4x2 * cos(cx4.tanval) - cx4.c4y2 * sin(cx4.tanval); in CX4_C4TransfWireFrame() 41 cx4.c4y = cx4.c4x2 * sin(cx4.tanval) + cx4.c4y2 * cos(cx4.tanval); in CX4_C4TransfWireFrame() 79 cx4.c4y2 = cx4.c4y * cos(cx4.tanval) - cx4.c4z * sin(cx4.tanval); in CX4_C4TransfWireFrame2() 80 cx4.c4z2 = cx4.c4y * sin(cx4.tanval) + cx4.c4z * cos(cx4.tanval); in CX4_C4TransfWireFrame2() 84 cx4.c4x2 = cx4.c4x * cos(cx4.tanval) + cx4.c4z2 * sin(cx4.tanval); in CX4_C4TransfWireFrame2() 85 cx4.c4z = cx4.c4x * -sin(cx4.tanval) + cx4.c4z2 * cos(cx4.tanval); in CX4_C4TransfWireFrame2() [all …]
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H A D | cx4ops.hxx | 52 …cx4.tanval = sqrt(((double)cx4.C41FYVal) * ((double)cx4.C41FYVal) + ((double)cx4.C41FXVal) * ((dou… in CX4_op0d() 53 cx4.tanval = (double)cx4.C41FDistVal / cx4.tanval; in CX4_op0d() 54 cx4.C41FYVal = (int16_t)(((double)cx4.C41FYVal * cx4.tanval) * 0.99); in CX4_op0d() 55 cx4.C41FXVal = (int16_t)(((double)cx4.C41FXVal * cx4.tanval) * 0.98); in CX4_op0d() 134 cx4.tanval = ((double)cx4.C41FYVal) / ((double)cx4.C41FXVal); in CX4_op1f() 135 cx4.C41FAngleRes = (int16_t)(atan(cx4.tanval) / (PI * 2) * 512); in CX4_op1f()
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H A D | snescx4.h | 23 double tanval; member
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/dports/games/libretro-snes9x2010/snes9x2010-714b1c8/src/ |
H A D | c4emu.c | 675 c4y2 = c4y * cos(tanval) - c4z * sin(tanval); in C4TransfWireFrame2() 676 c4z2 = c4y * sin(tanval) + c4z * cos(tanval); in C4TransfWireFrame2() 680 c4x2 = c4x * cos(tanval) + c4z2 * sin(tanval); in C4TransfWireFrame2() 681 c4z = c4x * -sin(tanval) + c4z2 * cos(tanval); in C4TransfWireFrame2() 685 c4x = c4x2 * cos(tanval) - c4y2 * sin(tanval); in C4TransfWireFrame2() 686 c4y = c4x2 * sin(tanval) + c4y2 * cos(tanval); in C4TransfWireFrame2() 789 c4y2 = c4y * cos(tanval) - c4z * sin(tanval); in C4TransfWireFrame() 790 c4z2 = c4y * sin(tanval) + c4z * cos(tanval); in C4TransfWireFrame() 794 c4x2 = c4x * cos(tanval) + c4z2 * sin(tanval); in C4TransfWireFrame() 795 c4z = c4x * -sin(tanval) + c4z2 * cos(tanval); in C4TransfWireFrame() [all …]
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