Searched refs:targetHasRangedWeapon (Results 1 – 1 of 1) sorted by relevance
9971 bool targetHasRangedWeapon = target.hasRangedWeapon(); in shouldMonsterDefend() local9990 if ( targetHasRangedWeapon ) in shouldMonsterDefend()9994 else if ( !targetHasRangedWeapon && targetDist < TOUCHRANGE ) in shouldMonsterDefend()10011 if ( targetHasRangedWeapon && targetStats.weapon ) in shouldMonsterDefend()