Searched refs:targetKilled (Results 1 – 2 of 2) sorted by relevance
305 void updateAchievementThankTheTank(int player, Entity* target, bool targetKilled);
3960 void updateAchievementThankTheTank(int player, Entity* target, bool targetKilled) in updateAchievementThankTheTank() argument3971 if ( !targetKilled ) in updateAchievementThankTheTank()