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Searched refs:targetSmell (Results 1 – 2 of 2) sorted by relevance

/dports/games/avp/avp-20170505/src/avp/
H A Dbh_far.c1120 …unsigned int targetSmell = PlayerSmell + 1; /* should be higher than any smell anywhere this frame… in FarNPC_GetTargetAIModuleForRetreat() local
1143 (AdjModuleSmell < targetSmell)|| in FarNPC_GetTargetAIModuleForRetreat()
1144 ((AdjModuleSmell == targetSmell) && (AdjModuleNumAdjacencies > targetNumAdj)) in FarNPC_GetTargetAIModuleForRetreat()
1147 targetSmell = PherPl_ReadBuf[AdjModuleIndex]; in FarNPC_GetTargetAIModuleForRetreat()
H A Dbh_ais.c2707 …unsigned int targetSmell = PlayerSmell + 1; /* should be higher than any smell anywhere this f… in NearNPC_GetTargetAIModuleForRetreat() local
2770 if (AdjModuleSmell < targetSmell) { in NearNPC_GetTargetAIModuleForRetreat()
2772 } else if (AdjModuleSmell == targetSmell) { in NearNPC_GetTargetAIModuleForRetreat()
2781 targetSmell = PherPl_ReadBuf[AdjModuleIndex]; in NearNPC_GetTargetAIModuleForRetreat()