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Searched refs:targetY (Results 1 – 25 of 773) sorted by relevance

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/dports/games/legend-of-edgar/edgar-1.34/src/enemy/
H A Dspider.c94 self->targetY = self->endY; in init()
175 self->targetY = 1800; in redTakeDamage()
197 self->y = self->targetY; in retreat()
206 self->targetY = self->endY; in retreat()
219 if (self->targetY > 0) in entityWait()
221 self->targetY -= 20; in entityWait()
223 if (self->targetY < 0) in entityWait()
225 self->targetY = 0; in entityWait()
257 self->y = self->targetY; in move()
266 self->targetY = 0; in move()
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/dports/x11-toolkits/qt5-declarative-test/kde-qtdeclarative-5.15.2p41/src/particles/
H A Dqquicktargetdirection.cpp103 qreal targetY; in sample() local
107 targetY = m_targetItem->height()/2; in sample()
111 targetY += m_targetItem->y(); in sample()
113 ret = parentEmitter->mapFromItem(m_targetItem, QPointF(targetX, targetY)); in sample()
115 targetY = ret.y(); in sample()
119 targetY = m_targetY; in sample()
122targetY += 0 - from.y() - m_targetVariation + QRandomGenerator::global()->generateDouble() * m_tar… in sample()
123 qreal theta = std::atan2(targetY, targetX); in sample()
126 mag *= std::sqrt(targetX * targetX + targetY * targetY); in sample()
/dports/x11-toolkits/qt5-declarative/kde-qtdeclarative-5.15.2p41/src/particles/
H A Dqquicktargetdirection.cpp103 qreal targetY; in sample() local
107 targetY = m_targetItem->height()/2; in sample()
111 targetY += m_targetItem->y(); in sample()
113 ret = parentEmitter->mapFromItem(m_targetItem, QPointF(targetX, targetY)); in sample()
115 targetY = ret.y(); in sample()
119 targetY = m_targetY; in sample()
122targetY += 0 - from.y() - m_targetVariation + QRandomGenerator::global()->generateDouble() * m_tar… in sample()
123 qreal theta = std::atan2(targetY, targetX); in sample()
126 mag *= std::sqrt(targetX * targetX + targetY * targetY); in sample()
/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainManager/Train/
H A DDriverBody.cs42 if (Slow.Y < targetY) in Update()
45 if (Slow.Y > targetY) in Update()
47 Slow.Y = targetY; in Update()
50 else if (Slow.Y > targetY) in Update()
53 if (Slow.Y < targetY) in Update()
55 Slow.Y = targetY; in Update()
59 if (Fast.Y < targetY) in Update()
62 if (Fast.Y > targetY) in Update()
64 Fast.Y = targetY; in Update()
70 if (Fast.Y < targetY) in Update()
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/dports/games/scummvm/scummvm-2.5.1/engines/hdb/
H A Dai-use.cpp97 if (isClosedDoor(targetX, targetY)) { in useTarget()
98 int tileIndex = g_hdb->_map->getMapBGTileIndex(targetX, targetY); in useTarget()
109 if (isOpenDoor(targetX, targetY)) { in useTarget()
121 int tileIndex = g_hdb->_map->getMapFGTileIndex(targetX, targetY); in useTarget()
126 addBridgeExtend(targetX, targetY, tileIndex); in useTarget()
141 return useTarget(x, y, targetX, targetY, onTile, &worked); in useSwitch()
148 return useTarget(x, y, targetX, targetY, offTile, &worked); in useSwitchOn()
165 bool rtn = useTarget(x, y, targetX, targetY, onTile, &worked); in useLockedSwitch()
189 bool rtn = useTarget(x, y, targetX, targetY, offTile, &worked); in useLockedSwitchOn()
229 return useTarget(x, y, targetX, targetY, type, &worked); in useTouchplate()
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H A Dai-lists.cpp307 int targetY = _actions[i].y2; in checkActionList() local
311 if (x == targetX && y == targetY) { in checkActionList()
313 targetY = _actions[i].y1; in checkActionList()
323 if (findEntity(targetX, targetY)) in checkActionList()
326 success = activateAction(e, x, y, targetX, targetY); in checkActionList()
418 success = useSwitch(e, x, y, targetX, targetY, _useSwitchOn); in activateAction()
453 success = useSwitch2(e, x, y, targetX, targetY); in activateAction()
455 success = useCellHolder(e, x, y, targetX, targetY); in activateAction()
678 int targetY = _teleporters[i].y1; in checkTeleportList() local
693 if (x != targetX || y != targetY) { in checkTeleportList()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/hdb/
H A Dai-use.cpp97 if (isClosedDoor(targetX, targetY)) { in useTarget()
98 int tileIndex = g_hdb->_map->getMapBGTileIndex(targetX, targetY); in useTarget()
109 if (isOpenDoor(targetX, targetY)) { in useTarget()
121 int tileIndex = g_hdb->_map->getMapFGTileIndex(targetX, targetY); in useTarget()
126 addBridgeExtend(targetX, targetY, tileIndex); in useTarget()
141 return useTarget(x, y, targetX, targetY, onTile, &worked); in useSwitch()
148 return useTarget(x, y, targetX, targetY, offTile, &worked); in useSwitchOn()
165 bool rtn = useTarget(x, y, targetX, targetY, onTile, &worked); in useLockedSwitch()
189 bool rtn = useTarget(x, y, targetX, targetY, offTile, &worked); in useLockedSwitchOn()
229 return useTarget(x, y, targetX, targetY, type, &worked); in useTouchplate()
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H A Dai-lists.cpp305 int targetY = _actions[i].y2; in checkActionList() local
309 if (x == targetX && y == targetY) { in checkActionList()
311 targetY = _actions[i].y1; in checkActionList()
321 if (findEntity(targetX, targetY)) in checkActionList()
324 success = activateAction(e, x, y, targetX, targetY); in checkActionList()
416 success = useSwitch(e, x, y, targetX, targetY, _useSwitchOn); in activateAction()
451 success = useSwitch2(e, x, y, targetX, targetY); in activateAction()
453 success = useCellHolder(e, x, y, targetX, targetY); in activateAction()
676 int targetY = _teleporters[i].y1; in checkTeleportList() local
691 if (x != targetX || y != targetY) { in checkTeleportList()
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/dports/devel/z88dk/z88dk/examples/sms/3dcity/engine/
H A Dgamer_manager.c8 extern unsigned char targetX, targetY, offset;
21 targetY = 144; in engine_gamer_manager_load()
96 if (targetY <= GAMER_BOUNDS_TOP + OFFSET_SMALL) in engine_gamer_manager_update_target()
98 targetY = GAMER_BOUNDS_TOP; in engine_gamer_manager_update_target()
102 targetY -= offset; in engine_gamer_manager_update_target()
107 if (targetY >= GAMER_BOUNDS_BOT - OFFSET_SMALL) in engine_gamer_manager_update_target()
109 targetY = GAMER_BOUNDS_BOT; in engine_gamer_manager_update_target()
113 targetY += offset; in engine_gamer_manager_update_target()
148 bulletY[shoot] = targetY; in engine_gamer_manager_trigger_bullet()
154 engine_sprite_manager_draw_target(targetX, targetY); in engine_gamer_manager_draw_target()
/dports/science/libgeodecomp/libgeodecomp-0.4.0/src/storage/test/unit/
H A Dselectortest.h81 std::vector<double> targetY(20, -1); in testCopyMemberOut()
90 TS_ASSERT_EQUALS(targetY[i], 47.11 + i); in testCopyMemberOut()
103 std::vector<double> targetY; in testCopyMemberIn() local
108 targetY << 1.0 + i / 100.0; in testCopyMemberIn()
118 TS_ASSERT_EQUALS(targetY[i], 1.0 + i / 100.0); in testCopyMemberIn()
219 std::vector<Color> targetY(20); in testFilterAoS1()
279 std::vector<Color> targetY(20); in testFilterSoA1()
287 selectorY.copyStreakIn((char*)&targetY[0], (char*)(&targetY[0] + 20), (char*)&vec[0]); in testFilterSoA1()
315 std::vector<Color> targetY(20); in testFilterSoA2()
316 grid.saveMember(&targetY[0], selectorY, region); in testFilterSoA2()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tinsel/
H A Dmove.cpp675 pActor->targetY = y; in SetMoverDest()
863 sTargetY = targetY; in SetNextDest()
875 targetY = sTargetY; in SetNextDest()
1036 depthsteps = *targetY == -1 ? 0 : *targetY - fromy; in NewCoOrdinates()
1101 if (*targetY == -1) in NewCoOrdinates()
1110 *newy = *targetY; in NewCoOrdinates()
1112 *targetY = *newy; in NewCoOrdinates()
1121 *newy = *targetY; in NewCoOrdinates()
1123 *targetY = *newy; in NewCoOrdinates()
1318 int targetX, targetY; in SetActorDest() local
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/dports/games/scummvm/scummvm-2.5.1/engines/tinsel/
H A Dmove.cpp692 pActor->targetY = y; in SetMoverDest()
881 sTargetY = targetY; in SetNextDest()
893 targetY = sTargetY; in SetNextDest()
1054 depthsteps = *targetY == -1 ? 0 : *targetY - fromy; in NewCoOrdinates()
1119 if (*targetY == -1) in NewCoOrdinates()
1128 *newy = *targetY; in NewCoOrdinates()
1130 *targetY = *newy; in NewCoOrdinates()
1139 *newy = *targetY; in NewCoOrdinates()
1141 *targetY = *newy; in NewCoOrdinates()
1336 int targetX, targetY; in SetActorDest() local
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/dports/games/csmash/csmash-0.6.6/
H A DPenDrive.cpp215 double targetX, targetY; in HitBall() local
217 GetModifiedTarget( targetX, targetY ); in HitBall()
318 targetY = m_targetY; in GetModifiedTarget()
326 double targetX, targetY; in CalcLevel() local
328 GetModifiedTarget( targetX, targetY ); in CalcLevel()
340 level = 1 - fabs(targetY)/(TABLELENGTH/16)/40 - in CalcLevel()
341 diff*fabs(targetY)/(TABLELENGTH/16)*0.8; in CalcLevel()
343 level = 1 - fabs(targetY)/(TABLELENGTH/16)/40 - in CalcLevel()
344 diff*fabs(targetY)/(TABLELENGTH/16); in CalcLevel()
346 level = 1 - fabs(targetY)/(TABLELENGTH/16)/40 - in CalcLevel()
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H A DShakeCut.cpp49 swingSide, afterSwing, swingError, targetX, targetY, in ShakeCut()
216 double targetX, targetY; in HitBall() local
218 GetModifiedTarget( targetX, targetY ); in HitBall()
302 targetY = m_targetY + theBall.GetSpin()*m_side*0.2;
310 targetY = m_targetY; in GetModifiedTarget()
318 double targetX, targetY; in CalcLevel() local
320 GetModifiedTarget( targetX, targetY ); in CalcLevel()
332 level = 1 - fabs(targetY)/(TABLELENGTH/16)/40/2 - in CalcLevel()
333 diff*fabs(targetY)/(TABLELENGTH/16)*0.5; in CalcLevel()
335 level = 1 - fabs(targetY)/(TABLELENGTH/16)/40 - in CalcLevel()
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H A DPenAttack.cpp45 double targetX, double targetY, double eyeX, double eyeY, in PenAttack() argument
49 swingSide, afterSwing, swingError, targetX, targetY, in PenAttack()
215 double targetX, targetY; in HitBall() local
217 GetModifiedTarget( targetX, targetY ); in HitBall()
311 PenAttack::GetModifiedTarget( double &targetX, double &targetY ) {
313 targetY = m_targetY + theBall.GetSpin()*m_side*0.5;
321 targetY = m_targetY; in GetModifiedTarget()
329 double targetX, targetY; in CalcLevel() local
331 GetModifiedTarget( targetX, targetY ); in CalcLevel()
342 level = 1 - fabs(targetY)/(TABLELENGTH/16)/40 - in CalcLevel()
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/dports/games/legend-of-edgar/edgar-1.34/src/item/
H A Dsliding_puzzle_display.c99 if (!(e->targetX == x && e->targetY == y)) in validate()
151 if (e->targetX + dirX == self->targetX && e->targetY + dirY == self->targetY) in activate()
154 e->targetY += dirY; in activate()
157 self->targetY -= dirY; in activate()
161 calculatePath(e->x, e->y, e->targetX, e->targetY, &e->dirX, &e->dirY); in activate()
252 e->targetY = self->y + (tiles[i] / boardWidth) * tileWidth; in randomize()
255 e->y = e->targetY; in randomize()
261 self->targetY = self->y + (tiles[i] / boardWidth) * tileWidth; in randomize()
285 self->y = self->targetY; in slideToTarget()
/dports/games/legend-of-edgar/edgar-1.34/src/boss/
H A Dawesome_boss_meter.c116 self->targetY--; in entityWait()
118 if (self->targetY <= 0) in entityWait()
120 self->targetY = 0; in entityWait()
143 self->targetY--; in entityWait2()
145 if (self->targetY <= 0) in entityWait2()
147 self->targetY = 0; in entityWait2()
168 self->targetY = 120; in takeDamage()
H A Dcave_boss.c323 self->targetY = t->y; in spitInit()
368 self->targetY = t->y; in spitInit()
438 self->targetY = t->y; in spitMoveToTarget()
732 self->targetY = t->y; in fireDropInit()
924 self->targetY = t->y; in ceilingBurnInit()
1137 self->targetY = t->y; in incinerateInit()
1329 self->targetY = t->y; in changeToIceInit()
1376 self->targetY = t->y; in changeToFireInit()
1506 self->targetY = t->y; in eggDropInit()
1630 self->targetY = t->y; in icicleDropInit()
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/dports/games/robocode/robocode-1.9.4.3/robots/samplesentry/
H A DBorderGuard.java193 fillCircle(g, robot.targetX, robot.targetY, color2); // target coordinate in onPaint()
208 fillCircle(g, target.targetX, target.targetY, color2); // target coordinate in onPaint()
294 if (Math.abs(target.targetX - getX()) <= Math.abs(target.targetY - getY())) { in moveRobot()
314 delta = target.targetY - getY(); in moveRobot()
452 double targetY = eY + eV * t * Math.cos(eH); in updateEnemyTargetPositions() local
461 enemy.targetY = limit(targetY, minY, maxY); in updateEnemyTargetPositions()
482 if (isOutsideAttackRange(robot.targetX, robot.targetY)) { in updateTarget()
491 double dist = distanceTo(robot.targetX, robot.targetY); in updateTarget()
528 double dist = distanceTo(target.targetX, target.targetY); in fireGunWhenReady()
659 double targetY; // predicated y coordinate to aim our gun at, when firing at the robot field in BorderGuard.RobotData
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/dports/games/robocode-naval/robocode-naval-0.9.2_1/robots/samplesentry/
H A DBorderGuard.java193 fillCircle(g, robot.targetX, robot.targetY, color2); // target coordinate in onPaint()
208 fillCircle(g, target.targetX, target.targetY, color2); // target coordinate in onPaint()
294 if (Math.abs(target.targetX - getX()) <= Math.abs(target.targetY - getY())) { in moveRobot()
314 delta = target.targetY - getY(); in moveRobot()
452 double targetY = eY + eV * t * Math.cos(eH); in updateEnemyTargetPositions() local
461 enemy.targetY = limit(targetY, minY, maxY); in updateEnemyTargetPositions()
482 if (isOutsideAttackRange(robot.targetX, robot.targetY)) { in updateTarget()
491 double dist = distanceTo(robot.targetX, robot.targetY); in updateTarget()
528 double dist = distanceTo(target.targetX, target.targetY); in fireGunWhenReady()
659 double targetY; // predicated y coordinate to aim our gun at, when firing at the robot field in BorderGuard.RobotData
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/dports/games/legend-of-edgar/edgar-1.34/src/world/
H A Dlift.c132 self->targetY = (self->targetY == self->endY ? self->startY : self->endY); in touch()
142 self->targetY = t->y; in touch()
208 self->targetY = t->y; in findTarget()
244 if (abs(self->y - self->targetY) > self->speed) in moveToTarget()
246 self->dirY = (self->y < self->targetY ? self->speed : -self->speed); in moveToTarget()
251 self->y = self->targetY; in moveToTarget()
254 if (self->x == self->targetX && self->y == self->targetY) in moveToTarget()
261 self->targetY = (self->targetY == self->endY ? self->startY : self->endY); in moveToTarget()
335 self->targetY = self->endY; in setToStart()
343 self->targetY = self->startY; in setToStart()
/dports/graphics/inkscape/inkscape-1.1_2021-05-24_c4e8f9ed74/src/display/
H A Dnr-filter-convolve-matrix.cpp42 ConvolveMatrix(cairo_surface_t *s, int targetX, int targetY, int orderX, int orderY, in ConvolveMatrix()
47 , _targetY(targetY) in ConvolveMatrix()
112 if (targetX<0 || targetX>=orderX || targetY<0 || targetY>=orderY) { in render_cairo()
167 targetX, targetY, orderX, orderY, divisor, bias, kernelMatrix)); in render_cairo()
172 targetX, targetY, orderX, orderY, divisor, bias, kernelMatrix)); in render_cairo()
184 targetY = coord; in set_targetY()
219 area.setMin(area.min() - Geom::IntPoint(targetX, targetY)); in area_enlarge()
223 area.setMax(area.max() + Geom::IntPoint(orderX - targetX - 1, orderY - targetY -1)); in area_enlarge()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/he/moonbase/
H A Dai_main.cpp239 static int targetY; in masterControlProgram() local
365 targetY = getHubY(target); in masterControlProgram()
455 targetY = getHubY(closestHub); in masterControlProgram()
583 targetY = targetCoords / getMaxX(); in masterControlProgram()
585 targetY = (targetY + getMaxY()) % getMaxY(); in masterControlProgram()
610 targetY = getHubY(closestHub); in masterControlProgram()
625 targetY = (targetY + getMaxY()) % getMaxY(); in masterControlProgram()
2183 targetY = yPos; in energizeTarget()
2330 targetY = targetCoords->y; in offendTarget()
2335 if (targetY < 0) in offendTarget()
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/he/moonbase/
H A Dai_main.cpp239 static int targetY; in masterControlProgram() local
365 targetY = getHubY(target); in masterControlProgram()
455 targetY = getHubY(closestHub); in masterControlProgram()
583 targetY = targetCoords / getMaxX(); in masterControlProgram()
585 targetY = (targetY + getMaxY()) % getMaxY(); in masterControlProgram()
610 targetY = getHubY(closestHub); in masterControlProgram()
625 targetY = (targetY + getMaxY()) % getMaxY(); in masterControlProgram()
2183 targetY = yPos; in energizeTarget()
2330 targetY = targetCoords->y; in offendTarget()
2335 if (targetY < 0) in offendTarget()
[all …]
/dports/math/cgal/CGAL-5.3/demo/Arrangement_on_surface_2/
H A DVerticalRayGraphicsItem.cpp45 double targetY = this->m_targetY; in paint() local
48 targetY = clipRect.top( ); in paint()
52 targetY = clipRect.bottom( ); in paint()
54 QPointF target( this->m_source.x( ), targetY ); in paint()
58 this->drawArrowhead( painter, targetY, isShootingUp ); in paint()
115 double VerticalRayGraphicsItem::targetY( ) const in targetY() function in VerticalRayGraphicsItem
208 double targetY, bool isShootingUp ) in drawArrowhead() argument
215 QPointF arrowTip( this->m_source.x( ), targetY ); in drawArrowhead()

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