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Searched refs:target_shipp (Results 1 – 11 of 11) sorted by relevance

/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/hud/
H A Dhudtargetbox.cpp536 ship *target_shipp; in renderTargetShip() local
543 target_shipp = &Ships[target_objp->instance]; in renderTargetShip()
590 …r_info.set_team_color(target_shipp->team_name, target_shipp->secondary_team_name, target_shipp->te… in renderTargetShip()
1439 ship* target_shipp = &Ships[target_objp->instance]; in render() local
1449 …((Iff_info[target_shipp->team].flags & IFFF_ORDERS_SHOWN) && !(Iff_info[target_shipp->team].flags … in render()
1452 auto orders = ship_return_orders(target_shipp); in render()
1620 ship *target_shipp; in renderTargetShipInfo() local
1629 target_shipp = &Ships[target_objp->instance]; in renderTargetShipInfo()
1644 hud_stuff_ship_name(outstr_name, target_shipp); in renderTargetShipInfo()
1645 hud_stuff_ship_class(outstr_class, target_shipp); in renderTargetShipInfo()
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H A Dhudlock.cpp723 ship *target_shipp=nullptr; in hud_lock_acquire_current_target() local
730 target_shipp = &Ships[target_objp->instance]; in hud_lock_acquire_current_target()
740 if ( (target_shipp) && (Ship_info[target_shipp->ship_info_index].is_big_or_huge()) ) { in hud_lock_acquire_current_target()
755 ss = GET_FIRST(&target_shipp->subsys_list); in hud_lock_acquire_current_target()
756 while ( ss != END_OF_LIST( &target_shipp->subsys_list ) ) { in hud_lock_acquire_current_target()
2006 ship *target_shipp=NULL; in hud_lock_get_new_lock_pos() local
2015 target_shipp = &Ships[target_objp->instance]; in hud_lock_get_new_lock_pos()
2022 if ( (target_shipp) && (Ship_info[target_shipp->ship_info_index].is_big_or_huge()) && in hud_lock_get_new_lock_pos()
2042 ss = GET_FIRST(&target_shipp->subsys_list); in hud_lock_get_new_lock_pos()
2043 while ( ss != END_OF_LIST( &target_shipp->subsys_list ) ) { in hud_lock_get_new_lock_pos()
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H A Dhud.cpp1510 ship *target_shipp = NULL; in hud_update_frame() local
1514 target_shipp = &Ships[targetp->instance]; in hud_update_frame()
1515 Player->target_is_dying = target_shipp->flags[Ship::Ship_Flags::Dying]; in hud_update_frame()
1518 …if ( target_shipp->flags[Ship::Ship_Flags::Depart_warp] || target_shipp->flags[Ship::Ship_Flags::E… in hud_update_frame()
1545 Assert( target_shipp != NULL ); in hud_update_frame()
1548 if (iff_x_attacks_y(target_shipp->team, Player_ship->team)) in hud_update_frame()
1557 if (stricmp(Ai_class_names[Ai_info[target_shipp->ai_index].ai_class], NOX("none")) != 0) in hud_update_frame()
1575 if ( target_shipp ) { in hud_update_frame()
H A Dhudtarget.cpp1090 ship *target_shipp; in hud_target_subobject_common() local
1092 target_shipp = &Ships[Objects[Player_ai->target_objnum].instance]; in hud_target_subobject_common()
1095 start = END_OF_LIST(&target_shipp->subsys_list); in hud_target_subobject_common()
1104 if ( A == &target_shipp->subsys_list ) { in hud_target_subobject_common()
1741 ship *target_shipp; in hud_target_live_turret() local
1760 target_shipp = &Ships[objp->instance]; in hud_target_live_turret()
1787 …for (A=GET_FIRST(&target_shipp->subsys_list); A!=END_OF_LIST(&target_shipp->subsys_list); A=GET_NE… in hud_target_live_turret()
1904 target_shipp->last_targeted_subobject[Player_num] = Player_ai->targeted_subsys; in hud_target_live_turret()
3368 ship *target_shipp = NULL; in hud_show_selection_set() local
3372 target_shipp = &Ships[targetp->instance]; in hud_show_selection_set()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/hud/
H A Dhudtargetbox.cpp506 ship *target_shipp; in renderTargetShip() local
513 target_shipp = &Ships[target_objp->instance]; in renderTargetShip()
599 if (target_shipp->flags2 & SF2_GLOWMAPS_DISABLED) { in renderTargetShip()
1386 ship* target_shipp = &Ships[target_objp->instance]; in render() local
1395target_shipp->team) || ((Iff_info[target_shipp->team].flags & IFFF_ORDERS_SHOWN) && !(Iff_info[tar… in render()
1551 ship *target_shipp; in renderTargetShipInfo() local
1560 target_shipp = &Ships[target_objp->instance]; in renderTargetShipInfo()
1575 hud_stuff_ship_name(outstr_name, target_shipp); in renderTargetShipInfo()
1576 hud_stuff_ship_class(outstr_class, target_shipp); in renderTargetShipInfo()
1711 …if ( (target_shipp->flags & SF_DISABLED) || (ship_subsys_disrupted(target_shipp, SUBSYSTEM_ENGINE)… in renderTargetShipInfo()
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H A Dhudlock.cpp1028 ship *target_shipp=NULL; in hud_lock_get_new_lock_pos() local
1037 target_shipp = &Ships[target_objp->instance]; in hud_lock_get_new_lock_pos()
1044 …if ( (target_shipp) && (Ship_info[target_shipp->ship_info_index].flags & (SIF_BIG_SHIP|SIF_HUGE_SH… in hud_lock_get_new_lock_pos()
1064 ss = GET_FIRST(&target_shipp->subsys_list); in hud_lock_get_new_lock_pos()
1065 while ( ss != END_OF_LIST( &target_shipp->subsys_list ) ) { in hud_lock_get_new_lock_pos()
1083 } else if ( (target_shipp) && (wip->wi_flags & WIF_HOMING_JAVELIN)) { in hud_lock_get_new_lock_pos()
1084 …Player->locking_subsys = ship_get_closest_subsys_in_sight(target_shipp, SUBSYSTEM_ENGINE, &Player_… in hud_lock_get_new_lock_pos()
H A Dhud.cpp1532 ship *target_shipp = NULL; in hud_update_frame() local
1536 target_shipp = &Ships[targetp->instance]; in hud_update_frame()
1537 Player->target_is_dying = target_shipp->flags & SF_DYING; in hud_update_frame()
1540 if ( target_shipp->flags & (SF_DEPART_WARP|SF_EXPLODED) ) { in hud_update_frame()
1567 Assert( target_shipp != NULL ); in hud_update_frame()
1570 if (iff_x_attacks_y(target_shipp->team, Player_ship->team)) in hud_update_frame()
1579 if (stricmp(Ai_class_names[Ai_info[target_shipp->ai_index].ai_class], NOX("none"))) in hud_update_frame()
1597 if ( target_shipp ) { in hud_update_frame()
H A Dhudtarget.cpp1093 ship *target_shipp; in hud_target_subobject_common() local
1095 target_shipp = &Ships[Objects[Player_ai->target_objnum].instance]; in hud_target_subobject_common()
1098 start = GET_FIRST(&target_shipp->subsys_list); in hud_target_subobject_common()
1107 if ( A == &target_shipp->subsys_list ) { in hud_target_subobject_common()
1730 ship *target_shipp; in hud_target_live_turret() local
1749 target_shipp = &Ships[objp->instance]; in hud_target_live_turret()
1776 …for (A=GET_FIRST(&target_shipp->subsys_list); A!=END_OF_LIST(&target_shipp->subsys_list); A=GET_NE… in hud_target_live_turret()
1893 target_shipp->last_targeted_subobject[Player_num] = Player_ai->targeted_subsys; in hud_target_live_turret()
3412 ship *target_shipp = NULL; in hud_show_selection_set() local
3416 target_shipp = &Ships[targetp->instance]; in hud_show_selection_set()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/parse/
H A Dsexp.cpp15102 ship *target_shipp = sexp_get_ship_from_node(node); in sexp_facing() local
15103 if (target_shipp == NULL) { in sexp_facing()
15116 vm_vec_sub(&v2, &Objects[target_shipp->objnum].pos, &Player_obj->pos); in sexp_facing()
16291 void ship_copy_damage(ship *target_shipp, ship *source_shipp) in ship_copy_damage() argument
16294 object *target_objp = &Objects[target_shipp->objnum]; in ship_copy_damage()
16299 if (target_shipp->ship_info_index != source_shipp->ship_info_index) in ship_copy_damage()
16301 …t ship class. Strange results might occur.\n", source_shipp->ship_name, target_shipp->ship_name)); in ship_copy_damage()
16306 target_shipp->special_hitpoints = source_shipp->special_hitpoints; in ship_copy_damage()
16307 target_shipp->ship_max_hull_strength = source_shipp->ship_max_hull_strength; in ship_copy_damage()
16311 target_shipp->ship_max_shield_strength = source_shipp->ship_max_shield_strength; in ship_copy_damage()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/parse/
H A Dsexp.cpp17826 void ship_copy_damage(ship *target_shipp, ship *source_shipp) in ship_copy_damage() argument
17829 object *target_objp = &Objects[target_shipp->objnum]; in ship_copy_damage()
17834 if (target_shipp->ship_info_index != source_shipp->ship_info_index) in ship_copy_damage()
17836 …t ship class. Strange results might occur.\n", source_shipp->ship_name, target_shipp->ship_name)); in ship_copy_damage()
17841 target_shipp->special_hitpoints = source_shipp->special_hitpoints; in ship_copy_damage()
17842 target_shipp->ship_max_hull_strength = source_shipp->ship_max_hull_strength; in ship_copy_damage()
17846 target_shipp->special_shield = source_shipp->special_shield; in ship_copy_damage()
17847 target_shipp->ship_max_shield_strength = source_shipp->ship_max_shield_strength; in ship_copy_damage()
17856 target_ss = ship_get_subsys(target_shipp, source_ss->system_info->subobj_name); in ship_copy_damage()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/patches/
H A Dcolonial_hud.patch3690 …_pos, flags | MR_LOCK_DETAIL | MR_AUTOCENTER | MR_NO_FOGGING, -1, -1, target_shipp->ship_replaceme…