Searched refs:targeting_laser_bank (Results 1 – 4 of 4) sorted by relevance
556 …char targeting_laser_bank; // -1 if not firing, index into polymodel gun points if it _is_ fi… variable
4900 targeting_laser_bank = -1; in clear()10806 shipp->targeting_laser_bank = 0; in ship_start_targeting_laser()10810 shipp->targeting_laser_bank = 1; in ship_start_targeting_laser()10817 shipp->targeting_laser_bank = 0; in ship_start_targeting_laser()10821 shipp->targeting_laser_bank = 1; in ship_start_targeting_laser()10829 shipp->targeting_laser_bank = -1; in ship_stop_targeting_laser()10861 if((shipp->targeting_laser_bank >= 0) && (shipp->targeting_laser_bank < 2)){ in ship_process_targeting_lasers()10874 … fire_info.beam_info_index = shipp->weapons.primary_bank_weapons[(int)shipp->targeting_laser_bank]; in ship_process_targeting_lasers()10880 fire_info.targeting_laser_offset = m->gun_banks[shipp->targeting_laser_bank].pnt[0]; in ship_process_targeting_lasers()16450 if((shipp->targeting_laser_objnum < 0) || (shipp->targeting_laser_bank < 0)){ in ship_update_artillery_lock()
531 …char targeting_laser_bank; // -1 if not firing, index into polymodel gun points if it _is_ fi… variable
6213 targeting_laser_bank = -1; in clear()12143 shipp->targeting_laser_bank = 0; in ship_start_targeting_laser()12147 shipp->targeting_laser_bank = 1; in ship_start_targeting_laser()12154 shipp->targeting_laser_bank = 0; in ship_start_targeting_laser()12158 shipp->targeting_laser_bank = 1; in ship_start_targeting_laser()12166 shipp->targeting_laser_bank = -1; in ship_stop_targeting_laser()12198 if((shipp->targeting_laser_bank >= 0) && (shipp->targeting_laser_bank < 2)){ in ship_process_targeting_lasers()12211 … fire_info.beam_info_index = shipp->weapons.primary_bank_weapons[(int)shipp->targeting_laser_bank]; in ship_process_targeting_lasers()12217 fire_info.local_fire_postion = m->gun_banks[shipp->targeting_laser_bank].pnt[0]; in ship_process_targeting_lasers()17803 if((shipp->targeting_laser_objnum < 0) || (shipp->targeting_laser_bank < 0)){ in ship_update_artillery_lock()