/dports/devel/dev86/dev86-0.16.20/bcc/ |
H A D | loadexp.c | 147 struct typestruct *targtype; 156 if (targtype != NULL) 157 exp = castnode(targtype, exp); 159 if (targtype == NULL) /* this is for a switch */ 161 targtype = exp->left.symptr->type; 162 if (!(targtype->scalar & (CHAR | INT)) 163 && (targtype->scalar & (LONG | DLONG)) != LONG) 165 if (targtype->scalar & SHORT) 166 targtype = promote(targtype); 170 targtype = itype; [all …]
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H A D | exptree.c | 838 return targtype->nexttype; 847 return targtype->nexttype; 851 return promote(targtype); 868 return pointype(targtype); 951 targtype = (targtype->scalar | right->nodetype->scalar) & UNSIGNED 958 targtype = left->nodetype; 976 targtype = itype; 978 targtype = stype; 980 targtype = ctype; 982 targtype = tounsigned(targtype); [all …]
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/dports/games/netrek-client-cow/netrek-client-cow-3.3.2/ |
H A D | util.c | 37 gettarget(W_Window ww, int x, int y, int targtype) in gettarget() argument 40 struct obtype *gettarget2(int x, int y, int targtype); in gettarget() 54 targ = gettarget2(g_x, g_y, targtype); in gettarget() 62 gettarget2(int x, int y, int targtype) in gettarget2() argument 71 if (targtype & TARG_PLANET) in gettarget2() 86 if (targtype & (TARG_PLAYER | TARG_FRIEND | TARG_ENEMY)) in gettarget2() 92 if ((j->p_flags & PFCLOAK) && (!(targtype & TARG_CLOAK))) in gettarget2() 94 if (j == me && !(targtype & TARG_SELF)) in gettarget2() 97 if (friendly && (targtype & TARG_ENEMY)) in gettarget2() 99 if (!friendly && (targtype & TARG_FRIEND)) in gettarget2()
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H A D | util.h | 3 struct obtype *gettarget(W_Window ww, int x, int y, int targtype); 4 struct obtype *gettarget2(int x, int y, int targtype);
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H A D | senddist.c | 26 …ct obtype *gettarget(W_Window ww, int x, int y, int targtype), *gettarget2(int x, int y, int targt… in loaddistress()
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/dports/math/PDL/PDL-2.019/Basic/Core/ |
H A D | pdlconv.c.PL | 211 my $targtype = $PDL_DATATYPES{$targ}; 216 $targtype *aa = ($targtype *) a->data; 219 *aa-- = ($targtype) *bb--;
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/dports/math/gretl/gretl-2021d/lib/src/ |
H A D | genmain.c | 778 targtype = NUM; in generate() 782 targtype = MAT; in generate() 784 targtype = STR; in generate() 788 targtype = LIST; in generate() 793 targtype = gtype; in generate() 1111 targtype = NUM; in genr_compile() 1115 targtype = MAT; in genr_compile() 1117 targtype = STR; in genr_compile() 1121 targtype = LIST; in genr_compile() 1126 targtype = gtype; in genr_compile() [all …]
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/dports/games/redeclipse16/base-1.6.0/src/engine/ |
H A D | rendergl.cpp | 1934 case VW_CROSSEYED: return targtype == VP_LEFT || targtype == VP_RIGHT; in needsview() 1936 case VW_STEREO_BLEND_REDCYAN: return targtype >= VP_LEFT && targtype <= VP_CAMERA; in needsview() 1938 case VW_STEREO_REDCYAN: return targtype == VP_LEFT || targtype == VP_RIGHT; in needsview() 1948 case VW_CROSSEYED: return targtype == VP_LEFT || targtype == VP_RIGHT; in copyview() 1982 if(targtype == VP_LEFT || targtype == VP_RIGHT) in drawnoviewtype() 1991 …case VW_STEREO_REDCYAN: setcolormask(targtype == VP_LEFT, targtype == VP_RIGHT, targtype == VP_RIG… in drawnoviewtype() 2015 if(targtype == VP_LEFT || targtype == VP_RIGHT) in drawnoviewtype() 2088 viewproject(targtype); in drawviewtype() 2090 if(targtype == VP_LEFT || targtype == VP_RIGHT) in drawviewtype() 2099 …case VW_STEREO_REDCYAN: setcolormask(targtype == VP_LEFT, targtype == VP_RIGHT, targtype == VP_RIG… in drawviewtype() [all …]
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/dports/games/bloodfrontier/bloodfrontier/src/game/ |
H A D | ai.h | 88 int state, node, target, targtype; member 90 interest() : state(-1), node(-1), target(-1), targtype(-1), score(0.f) {} in interest() 96 int type, millis, next, targtype, target, idle; member 99 aistate(int m, int t, int r = -1, int v = -1) : type(t), millis(m), targtype(r), target(v) in type() 206 if(b.type == t && b.targtype == r) 232 …extern bool checkothers(vector<int> &targets, gameent *d = NULL, int state = -1, int targtype = -1…
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H A D | ai.cpp | 210 if(targtype >=0 && b.targtype != targtype) continue; in checkothers() 368 n.targtype = AI_T_PLAYER; in assist() 394 n.targtype = AI_T_ENTITY; in items() 421 n.targtype = AI_T_DROP; in items() 452 n.targtype = AI_T_NODE; in find() 473 d->ai->addstate(n.state, n.targtype, n.target); in find() 597 switch(b.targtype) in dodefend() 634 switch(b.targtype) in dointerest() 707 switch(b.targtype) in dopursue() 1348 btypes[b.targtype+1], b.target, in drawstate() [all …]
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/dports/games/sauerbraten/sauerbraten/src/fpsgame/ |
H A D | ai.h | 159 int state, node, target, targtype; member 161 interest() : state(-1), node(-1), target(-1), targtype(-1), score(0.f) {} in interest() 167 int type, millis, targtype, target, idle; member 170 aistate(int m, int t, int r = -1, int v = -1) : type(t), millis(m), targtype(r), target(v) in type() 272 if((b.type == t && b.targtype == r) || (b.type == AI_S_INTEREST && b.targtype == AI_T_NODE)) 298 …extern bool checkothers(vector<int> &targets, fpsent *d = NULL, int state = -1, int targtype = -1,…
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H A D | ai.cpp | 221 if(targtype >=0 && b.targtype != targtype) continue; in checkothers() 403 n.targtype = AI_T_PLAYER; in assist() 443 n.targtype = AI_T_ENTITY; in tryitem() 480 d->ai->switchstate(b, n.state, n.targtype, n.target); in parseinterests() 536 d->ai->switchstate(b, n.state, n.targtype, n.target); in findassist() 618 if(b.targtype == AI_T_AFFINITY) continue; in itemspawned() 619 if(b.type == AI_S_INTEREST && b.targtype == AI_T_ENTITY) in itemspawned() 658 switch(b.targtype) in dodefend() 687 switch(b.targtype) in dointerest() 716 switch(b.targtype) in dopursue() [all …]
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/dports/games/bloodfrontier/bloodfrontier/src/engine/ |
H A D | rendergl.cpp | 1620 case VW_MAGIC: return targtype == VP_LEFT || targtype == VP_RIGHT; in needsview() 1622 case VW_STEREO_BLEND_REDCYAN: return targtype >= VP_LEFT && targtype <= VP_CAMERA; in needsview() 1624 case VW_STEREO_REDCYAN: return targtype == VP_LEFT || targtype == VP_RIGHT; in needsview() 1629 bool copyview(int v, int targtype) in copyview() argument 1633 case VW_MAGIC: return targtype == VP_LEFT || targtype == VP_RIGHT; in copyview() 1646 case VW_STEREO_BLEND_REDCYAN: return targtype == VP_LEFT || targtype == VP_CAMERA; in clearview() 1695 void drawview(int targtype) in drawview() argument 1697 curview = targtype; in drawview() 1705 if(targtype == VP_LEFT || targtype == VP_RIGHT) in drawview() 1714 …case VW_STEREO_REDCYAN: setcolormask(targtype == VP_LEFT, targtype == VP_RIGHT, targtype == VP_RIG… in drawview() [all …]
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/dports/games/tesseract-data/tesseract/src/game/ |
H A D | ai.h | 159 int state, node, target, targtype; member 161 interest() : state(-1), node(-1), target(-1), targtype(-1), score(0.f) {} in interest() 167 int type, millis, targtype, target, idle; member 170 aistate(int m, int t, int r = -1, int v = -1) : type(t), millis(m), targtype(r), target(v) in type() 272 … if((b.type == t && b.targtype == r) || (b.type == AI_S_INTEREST && b.targtype == AI_T_NODE)) 298 …extern bool checkothers(vector<int> &targets, gameent *d = NULL, int state = -1, int targtype = -1…
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H A D | ai.cpp | 227 if(targtype >=0 && b.targtype != targtype) continue; in checkothers() 410 n.targtype = AI_T_PLAYER; in assist() 427 n.targtype = AI_T_ENTITY; in tryitem() 464 d->ai->switchstate(b, n.state, n.targtype, n.target); in parseinterests() 519 d->ai->switchstate(b, n.state, n.targtype, n.target); in findassist() 590 if(b.targtype == AI_T_AFFINITY) continue; in itemspawned() 591 if(b.type == AI_S_INTEREST && b.targtype == AI_T_ENTITY) in itemspawned() 630 switch(b.targtype) in dodefend() 659 switch(b.targtype) in dointerest() 688 switch(b.targtype) in dopursue() [all …]
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/dports/games/tesseract/tesseract/src/game/ |
H A D | ai.h | 159 int state, node, target, targtype; member 161 interest() : state(-1), node(-1), target(-1), targtype(-1), score(0.f) {} in interest() 167 int type, millis, targtype, target, idle; member 170 aistate(int m, int t, int r = -1, int v = -1) : type(t), millis(m), targtype(r), target(v) in type() 272 … if((b.type == t && b.targtype == r) || (b.type == AI_S_INTEREST && b.targtype == AI_T_NODE)) 298 …extern bool checkothers(vector<int> &targets, gameent *d = NULL, int state = -1, int targtype = -1…
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H A D | ai.cpp | 227 if(targtype >=0 && b.targtype != targtype) continue; in checkothers() 410 n.targtype = AI_T_PLAYER; in assist() 427 n.targtype = AI_T_ENTITY; in tryitem() 464 d->ai->switchstate(b, n.state, n.targtype, n.target); in parseinterests() 519 d->ai->switchstate(b, n.state, n.targtype, n.target); in findassist() 590 if(b.targtype == AI_T_AFFINITY) continue; in itemspawned() 591 if(b.type == AI_S_INTEREST && b.targtype == AI_T_ENTITY) in itemspawned() 630 switch(b.targtype) in dodefend() 659 switch(b.targtype) in dointerest() 688 switch(b.targtype) in dopursue() [all …]
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/dports/games/redeclipse/base-2.0.0/src/game/ |
H A D | ai.h | 195 int state, node, target, targtype, acttype, overridetype; member 198 …interest() : state(-1), node(-1), target(-1), targtype(-1), acttype(AI_A_NORMAL), overridetype(-1)… in interest() 204 int type, millis, targtype, target, acttype, owner, overridetype; member 207 … -1, int a = AI_A_NORMAL, int o = -1, int y = -1) : type(t), millis(m), targtype(r), target(v), ac… in type() 303 …if(((b.type == t && b.targtype == r) || (b.type == AI_S_INTEREST && b.targtype == AI_T_NODE)) && b… 336 …extern int checkothers(vector<int> &targets, gameent *d = NULL, int state = -1, int targtype = -1,…
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H A D | ai.cpp | 337 if(targtype >=0 && b.targtype != targtype) continue; in checkothers() 518 n.targtype = AI_T_ACTOR; in assist() 540 n.targtype = AI_T_ENTITY; in items() 559 n.targtype = AI_T_DROP; in items() 585 n.targtype = AI_T_ENTITY; in find() 677 … if(b.type == AI_S_INTEREST && (b.targtype == AI_T_ENTITY || b.targtype == AI_T_DROP)) in itemspawned() 719 switch(b.targtype) in dodefense() 758 switch(b.targtype) in dointerest() 801 switch(b.targtype) in dopursue() 845 switch(b.targtype) in dooverride() [all …]
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/dports/games/redeclipse16/base-1.6.0/src/game/ |
H A D | ai.h | 196 int state, node, target, targtype, acttype, overridetype; member 199 …interest() : state(-1), node(-1), target(-1), targtype(-1), acttype(AI_A_NORMAL), overridetype(-1)… in interest() 205 int type, millis, targtype, target, acttype, owner, overridetype; member 208 … -1, int a = AI_A_NORMAL, int o = -1, int y = -1) : type(t), millis(m), targtype(r), target(v), ac… in type() 305 …if(((b.type == t && b.targtype == r) || (b.type == AI_S_INTEREST && b.targtype == AI_T_NODE)) && b… 338 …extern int checkothers(vector<int> &targets, gameent *d = NULL, int state = -1, int targtype = -1,…
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H A D | ai.cpp | 305 if(targtype >=0 && b.targtype != targtype) continue; in checkothers() 486 n.targtype = AI_T_ACTOR; in assist() 509 n.targtype = AI_T_ENTITY; in items() 528 n.targtype = AI_T_DROP; in items() 554 n.targtype = AI_T_ENTITY; in find() 640 … if(b.type == AI_S_INTEREST && (b.targtype == AI_T_ENTITY || b.targtype == AI_T_DROP)) in itemspawned() 683 switch(b.targtype) in dodefense() 722 switch(b.targtype) in dointerest() 765 switch(b.targtype) in dopursue() 809 switch(b.targtype) in dooverride() [all …]
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/dports/lang/gcc11-devel/gcc-11-20211009/gcc/ |
H A D | cgraphunit.c | 1422 tree targtype = TREE_TYPE (target); in maybe_diag_incompatible_alias() local 1446 targtype = TREE_TYPE (targtype); in maybe_diag_incompatible_alias() 1448 if (POINTER_TYPE_P (targtype)) in maybe_diag_incompatible_alias() 1450 targtype = TREE_TYPE (targtype); in maybe_diag_incompatible_alias() 1454 if (VOID_TYPE_P (targtype) && !extra_warnings) in maybe_diag_incompatible_alias() 1472 if ((!FUNC_OR_METHOD_TYPE_P (targtype) in maybe_diag_incompatible_alias() 1474 && prototype_p (targtype) in maybe_diag_incompatible_alias() 1475 && !types_compatible_p (altype, targtype)))) in maybe_diag_incompatible_alias() 1498 "types %qT and %qT", alias, altype, targtype)) in maybe_diag_incompatible_alias()
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/dports/lang/gcc12-devel/gcc-12-20211205/gcc/ |
H A D | cgraphunit.c | 1426 tree targtype = TREE_TYPE (target); in maybe_diag_incompatible_alias() local 1450 targtype = TREE_TYPE (targtype); in maybe_diag_incompatible_alias() 1452 if (POINTER_TYPE_P (targtype)) in maybe_diag_incompatible_alias() 1454 targtype = TREE_TYPE (targtype); in maybe_diag_incompatible_alias() 1458 if (VOID_TYPE_P (targtype) && !extra_warnings) in maybe_diag_incompatible_alias() 1476 if ((!FUNC_OR_METHOD_TYPE_P (targtype) in maybe_diag_incompatible_alias() 1478 && prototype_p (targtype) in maybe_diag_incompatible_alias() 1479 && !types_compatible_p (altype, targtype)))) in maybe_diag_incompatible_alias() 1502 "types %qT and %qT", alias, altype, targtype)) in maybe_diag_incompatible_alias()
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/dports/misc/cxx_atomics_pic/gcc-11.2.0/gcc/ |
H A D | cgraphunit.c | 1422 tree targtype = TREE_TYPE (target); in maybe_diag_incompatible_alias() local 1446 targtype = TREE_TYPE (targtype); in maybe_diag_incompatible_alias() 1448 if (POINTER_TYPE_P (targtype)) in maybe_diag_incompatible_alias() 1450 targtype = TREE_TYPE (targtype); in maybe_diag_incompatible_alias() 1454 if (VOID_TYPE_P (targtype) && !extra_warnings) in maybe_diag_incompatible_alias() 1472 if ((!FUNC_OR_METHOD_TYPE_P (targtype) in maybe_diag_incompatible_alias() 1474 && prototype_p (targtype) in maybe_diag_incompatible_alias() 1475 && !types_compatible_p (altype, targtype)))) in maybe_diag_incompatible_alias() 1498 "types %qT and %qT", alias, altype, targtype)) in maybe_diag_incompatible_alias()
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/dports/lang/gcc11/gcc-11.2.0/gcc/ |
H A D | cgraphunit.c | 1422 tree targtype = TREE_TYPE (target); in maybe_diag_incompatible_alias() local 1446 targtype = TREE_TYPE (targtype); in maybe_diag_incompatible_alias() 1448 if (POINTER_TYPE_P (targtype)) in maybe_diag_incompatible_alias() 1450 targtype = TREE_TYPE (targtype); in maybe_diag_incompatible_alias() 1454 if (VOID_TYPE_P (targtype) && !extra_warnings) in maybe_diag_incompatible_alias() 1472 if ((!FUNC_OR_METHOD_TYPE_P (targtype) in maybe_diag_incompatible_alias() 1474 && prototype_p (targtype) in maybe_diag_incompatible_alias() 1475 && !types_compatible_p (altype, targtype)))) in maybe_diag_incompatible_alias() 1498 "types %qT and %qT", alias, altype, targtype)) in maybe_diag_incompatible_alias()
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