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Searched refs:targtype (Results 1 – 25 of 360) sorted by relevance

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/dports/devel/dev86/dev86-0.16.20/bcc/
H A Dloadexp.c147 struct typestruct *targtype;
156 if (targtype != NULL)
157 exp = castnode(targtype, exp);
159 if (targtype == NULL) /* this is for a switch */
161 targtype = exp->left.symptr->type;
162 if (!(targtype->scalar & (CHAR | INT))
163 && (targtype->scalar & (LONG | DLONG)) != LONG)
165 if (targtype->scalar & SHORT)
166 targtype = promote(targtype);
170 targtype = itype;
[all …]
H A Dexptree.c838 return targtype->nexttype;
847 return targtype->nexttype;
851 return promote(targtype);
868 return pointype(targtype);
951 targtype = (targtype->scalar | right->nodetype->scalar) & UNSIGNED
958 targtype = left->nodetype;
976 targtype = itype;
978 targtype = stype;
980 targtype = ctype;
982 targtype = tounsigned(targtype);
[all …]
/dports/games/netrek-client-cow/netrek-client-cow-3.3.2/
H A Dutil.c37 gettarget(W_Window ww, int x, int y, int targtype) in gettarget() argument
40 struct obtype *gettarget2(int x, int y, int targtype); in gettarget()
54 targ = gettarget2(g_x, g_y, targtype); in gettarget()
62 gettarget2(int x, int y, int targtype) in gettarget2() argument
71 if (targtype & TARG_PLANET) in gettarget2()
86 if (targtype & (TARG_PLAYER | TARG_FRIEND | TARG_ENEMY)) in gettarget2()
92 if ((j->p_flags & PFCLOAK) && (!(targtype & TARG_CLOAK))) in gettarget2()
94 if (j == me && !(targtype & TARG_SELF)) in gettarget2()
97 if (friendly && (targtype & TARG_ENEMY)) in gettarget2()
99 if (!friendly && (targtype & TARG_FRIEND)) in gettarget2()
H A Dutil.h3 struct obtype *gettarget(W_Window ww, int x, int y, int targtype);
4 struct obtype *gettarget2(int x, int y, int targtype);
H A Dsenddist.c26 …ct obtype *gettarget(W_Window ww, int x, int y, int targtype), *gettarget2(int x, int y, int targt… in loaddistress()
/dports/math/PDL/PDL-2.019/Basic/Core/
H A Dpdlconv.c.PL211 my $targtype = $PDL_DATATYPES{$targ};
216 $targtype *aa = ($targtype *) a->data;
219 *aa-- = ($targtype) *bb--;
/dports/math/gretl/gretl-2021d/lib/src/
H A Dgenmain.c778 targtype = NUM; in generate()
782 targtype = MAT; in generate()
784 targtype = STR; in generate()
788 targtype = LIST; in generate()
793 targtype = gtype; in generate()
1111 targtype = NUM; in genr_compile()
1115 targtype = MAT; in genr_compile()
1117 targtype = STR; in genr_compile()
1121 targtype = LIST; in genr_compile()
1126 targtype = gtype; in genr_compile()
[all …]
/dports/games/redeclipse16/base-1.6.0/src/engine/
H A Drendergl.cpp1934 case VW_CROSSEYED: return targtype == VP_LEFT || targtype == VP_RIGHT; in needsview()
1936 case VW_STEREO_BLEND_REDCYAN: return targtype >= VP_LEFT && targtype <= VP_CAMERA; in needsview()
1938 case VW_STEREO_REDCYAN: return targtype == VP_LEFT || targtype == VP_RIGHT; in needsview()
1948 case VW_CROSSEYED: return targtype == VP_LEFT || targtype == VP_RIGHT; in copyview()
1982 if(targtype == VP_LEFT || targtype == VP_RIGHT) in drawnoviewtype()
1991 …case VW_STEREO_REDCYAN: setcolormask(targtype == VP_LEFT, targtype == VP_RIGHT, targtype == VP_RIG… in drawnoviewtype()
2015 if(targtype == VP_LEFT || targtype == VP_RIGHT) in drawnoviewtype()
2088 viewproject(targtype); in drawviewtype()
2090 if(targtype == VP_LEFT || targtype == VP_RIGHT) in drawviewtype()
2099 …case VW_STEREO_REDCYAN: setcolormask(targtype == VP_LEFT, targtype == VP_RIGHT, targtype == VP_RIG… in drawviewtype()
[all …]
/dports/games/bloodfrontier/bloodfrontier/src/game/
H A Dai.h88 int state, node, target, targtype; member
90 interest() : state(-1), node(-1), target(-1), targtype(-1), score(0.f) {} in interest()
96 int type, millis, next, targtype, target, idle; member
99 aistate(int m, int t, int r = -1, int v = -1) : type(t), millis(m), targtype(r), target(v) in type()
206 if(b.type == t && b.targtype == r)
232 …extern bool checkothers(vector<int> &targets, gameent *d = NULL, int state = -1, int targtype = -1…
H A Dai.cpp210 if(targtype >=0 && b.targtype != targtype) continue; in checkothers()
368 n.targtype = AI_T_PLAYER; in assist()
394 n.targtype = AI_T_ENTITY; in items()
421 n.targtype = AI_T_DROP; in items()
452 n.targtype = AI_T_NODE; in find()
473 d->ai->addstate(n.state, n.targtype, n.target); in find()
597 switch(b.targtype) in dodefend()
634 switch(b.targtype) in dointerest()
707 switch(b.targtype) in dopursue()
1348 btypes[b.targtype+1], b.target, in drawstate()
[all …]
/dports/games/sauerbraten/sauerbraten/src/fpsgame/
H A Dai.h159 int state, node, target, targtype; member
161 interest() : state(-1), node(-1), target(-1), targtype(-1), score(0.f) {} in interest()
167 int type, millis, targtype, target, idle; member
170 aistate(int m, int t, int r = -1, int v = -1) : type(t), millis(m), targtype(r), target(v) in type()
272 if((b.type == t && b.targtype == r) || (b.type == AI_S_INTEREST && b.targtype == AI_T_NODE))
298 …extern bool checkothers(vector<int> &targets, fpsent *d = NULL, int state = -1, int targtype = -1,…
H A Dai.cpp221 if(targtype >=0 && b.targtype != targtype) continue; in checkothers()
403 n.targtype = AI_T_PLAYER; in assist()
443 n.targtype = AI_T_ENTITY; in tryitem()
480 d->ai->switchstate(b, n.state, n.targtype, n.target); in parseinterests()
536 d->ai->switchstate(b, n.state, n.targtype, n.target); in findassist()
618 if(b.targtype == AI_T_AFFINITY) continue; in itemspawned()
619 if(b.type == AI_S_INTEREST && b.targtype == AI_T_ENTITY) in itemspawned()
658 switch(b.targtype) in dodefend()
687 switch(b.targtype) in dointerest()
716 switch(b.targtype) in dopursue()
[all …]
/dports/games/bloodfrontier/bloodfrontier/src/engine/
H A Drendergl.cpp1620 case VW_MAGIC: return targtype == VP_LEFT || targtype == VP_RIGHT; in needsview()
1622 case VW_STEREO_BLEND_REDCYAN: return targtype >= VP_LEFT && targtype <= VP_CAMERA; in needsview()
1624 case VW_STEREO_REDCYAN: return targtype == VP_LEFT || targtype == VP_RIGHT; in needsview()
1629 bool copyview(int v, int targtype) in copyview() argument
1633 case VW_MAGIC: return targtype == VP_LEFT || targtype == VP_RIGHT; in copyview()
1646 case VW_STEREO_BLEND_REDCYAN: return targtype == VP_LEFT || targtype == VP_CAMERA; in clearview()
1695 void drawview(int targtype) in drawview() argument
1697 curview = targtype; in drawview()
1705 if(targtype == VP_LEFT || targtype == VP_RIGHT) in drawview()
1714 …case VW_STEREO_REDCYAN: setcolormask(targtype == VP_LEFT, targtype == VP_RIGHT, targtype == VP_RIG… in drawview()
[all …]
/dports/games/tesseract-data/tesseract/src/game/
H A Dai.h159 int state, node, target, targtype; member
161 interest() : state(-1), node(-1), target(-1), targtype(-1), score(0.f) {} in interest()
167 int type, millis, targtype, target, idle; member
170 aistate(int m, int t, int r = -1, int v = -1) : type(t), millis(m), targtype(r), target(v) in type()
272 … if((b.type == t && b.targtype == r) || (b.type == AI_S_INTEREST && b.targtype == AI_T_NODE))
298 …extern bool checkothers(vector<int> &targets, gameent *d = NULL, int state = -1, int targtype = -1…
H A Dai.cpp227 if(targtype >=0 && b.targtype != targtype) continue; in checkothers()
410 n.targtype = AI_T_PLAYER; in assist()
427 n.targtype = AI_T_ENTITY; in tryitem()
464 d->ai->switchstate(b, n.state, n.targtype, n.target); in parseinterests()
519 d->ai->switchstate(b, n.state, n.targtype, n.target); in findassist()
590 if(b.targtype == AI_T_AFFINITY) continue; in itemspawned()
591 if(b.type == AI_S_INTEREST && b.targtype == AI_T_ENTITY) in itemspawned()
630 switch(b.targtype) in dodefend()
659 switch(b.targtype) in dointerest()
688 switch(b.targtype) in dopursue()
[all …]
/dports/games/tesseract/tesseract/src/game/
H A Dai.h159 int state, node, target, targtype; member
161 interest() : state(-1), node(-1), target(-1), targtype(-1), score(0.f) {} in interest()
167 int type, millis, targtype, target, idle; member
170 aistate(int m, int t, int r = -1, int v = -1) : type(t), millis(m), targtype(r), target(v) in type()
272 … if((b.type == t && b.targtype == r) || (b.type == AI_S_INTEREST && b.targtype == AI_T_NODE))
298 …extern bool checkothers(vector<int> &targets, gameent *d = NULL, int state = -1, int targtype = -1…
H A Dai.cpp227 if(targtype >=0 && b.targtype != targtype) continue; in checkothers()
410 n.targtype = AI_T_PLAYER; in assist()
427 n.targtype = AI_T_ENTITY; in tryitem()
464 d->ai->switchstate(b, n.state, n.targtype, n.target); in parseinterests()
519 d->ai->switchstate(b, n.state, n.targtype, n.target); in findassist()
590 if(b.targtype == AI_T_AFFINITY) continue; in itemspawned()
591 if(b.type == AI_S_INTEREST && b.targtype == AI_T_ENTITY) in itemspawned()
630 switch(b.targtype) in dodefend()
659 switch(b.targtype) in dointerest()
688 switch(b.targtype) in dopursue()
[all …]
/dports/games/redeclipse/base-2.0.0/src/game/
H A Dai.h195 int state, node, target, targtype, acttype, overridetype; member
198 …interest() : state(-1), node(-1), target(-1), targtype(-1), acttype(AI_A_NORMAL), overridetype(-1)… in interest()
204 int type, millis, targtype, target, acttype, owner, overridetype; member
207 … -1, int a = AI_A_NORMAL, int o = -1, int y = -1) : type(t), millis(m), targtype(r), target(v), ac… in type()
303 …if(((b.type == t && b.targtype == r) || (b.type == AI_S_INTEREST && b.targtype == AI_T_NODE)) && b…
336 …extern int checkothers(vector<int> &targets, gameent *d = NULL, int state = -1, int targtype = -1,…
H A Dai.cpp337 if(targtype >=0 && b.targtype != targtype) continue; in checkothers()
518 n.targtype = AI_T_ACTOR; in assist()
540 n.targtype = AI_T_ENTITY; in items()
559 n.targtype = AI_T_DROP; in items()
585 n.targtype = AI_T_ENTITY; in find()
677 … if(b.type == AI_S_INTEREST && (b.targtype == AI_T_ENTITY || b.targtype == AI_T_DROP)) in itemspawned()
719 switch(b.targtype) in dodefense()
758 switch(b.targtype) in dointerest()
801 switch(b.targtype) in dopursue()
845 switch(b.targtype) in dooverride()
[all …]
/dports/games/redeclipse16/base-1.6.0/src/game/
H A Dai.h196 int state, node, target, targtype, acttype, overridetype; member
199 …interest() : state(-1), node(-1), target(-1), targtype(-1), acttype(AI_A_NORMAL), overridetype(-1)… in interest()
205 int type, millis, targtype, target, acttype, owner, overridetype; member
208 … -1, int a = AI_A_NORMAL, int o = -1, int y = -1) : type(t), millis(m), targtype(r), target(v), ac… in type()
305 …if(((b.type == t && b.targtype == r) || (b.type == AI_S_INTEREST && b.targtype == AI_T_NODE)) && b…
338 …extern int checkothers(vector<int> &targets, gameent *d = NULL, int state = -1, int targtype = -1,…
H A Dai.cpp305 if(targtype >=0 && b.targtype != targtype) continue; in checkothers()
486 n.targtype = AI_T_ACTOR; in assist()
509 n.targtype = AI_T_ENTITY; in items()
528 n.targtype = AI_T_DROP; in items()
554 n.targtype = AI_T_ENTITY; in find()
640 … if(b.type == AI_S_INTEREST && (b.targtype == AI_T_ENTITY || b.targtype == AI_T_DROP)) in itemspawned()
683 switch(b.targtype) in dodefense()
722 switch(b.targtype) in dointerest()
765 switch(b.targtype) in dopursue()
809 switch(b.targtype) in dooverride()
[all …]
/dports/lang/gcc11-devel/gcc-11-20211009/gcc/
H A Dcgraphunit.c1422 tree targtype = TREE_TYPE (target); in maybe_diag_incompatible_alias() local
1446 targtype = TREE_TYPE (targtype); in maybe_diag_incompatible_alias()
1448 if (POINTER_TYPE_P (targtype)) in maybe_diag_incompatible_alias()
1450 targtype = TREE_TYPE (targtype); in maybe_diag_incompatible_alias()
1454 if (VOID_TYPE_P (targtype) && !extra_warnings) in maybe_diag_incompatible_alias()
1472 if ((!FUNC_OR_METHOD_TYPE_P (targtype) in maybe_diag_incompatible_alias()
1474 && prototype_p (targtype) in maybe_diag_incompatible_alias()
1475 && !types_compatible_p (altype, targtype)))) in maybe_diag_incompatible_alias()
1498 "types %qT and %qT", alias, altype, targtype)) in maybe_diag_incompatible_alias()
/dports/lang/gcc12-devel/gcc-12-20211205/gcc/
H A Dcgraphunit.c1426 tree targtype = TREE_TYPE (target); in maybe_diag_incompatible_alias() local
1450 targtype = TREE_TYPE (targtype); in maybe_diag_incompatible_alias()
1452 if (POINTER_TYPE_P (targtype)) in maybe_diag_incompatible_alias()
1454 targtype = TREE_TYPE (targtype); in maybe_diag_incompatible_alias()
1458 if (VOID_TYPE_P (targtype) && !extra_warnings) in maybe_diag_incompatible_alias()
1476 if ((!FUNC_OR_METHOD_TYPE_P (targtype) in maybe_diag_incompatible_alias()
1478 && prototype_p (targtype) in maybe_diag_incompatible_alias()
1479 && !types_compatible_p (altype, targtype)))) in maybe_diag_incompatible_alias()
1502 "types %qT and %qT", alias, altype, targtype)) in maybe_diag_incompatible_alias()
/dports/misc/cxx_atomics_pic/gcc-11.2.0/gcc/
H A Dcgraphunit.c1422 tree targtype = TREE_TYPE (target); in maybe_diag_incompatible_alias() local
1446 targtype = TREE_TYPE (targtype); in maybe_diag_incompatible_alias()
1448 if (POINTER_TYPE_P (targtype)) in maybe_diag_incompatible_alias()
1450 targtype = TREE_TYPE (targtype); in maybe_diag_incompatible_alias()
1454 if (VOID_TYPE_P (targtype) && !extra_warnings) in maybe_diag_incompatible_alias()
1472 if ((!FUNC_OR_METHOD_TYPE_P (targtype) in maybe_diag_incompatible_alias()
1474 && prototype_p (targtype) in maybe_diag_incompatible_alias()
1475 && !types_compatible_p (altype, targtype)))) in maybe_diag_incompatible_alias()
1498 "types %qT and %qT", alias, altype, targtype)) in maybe_diag_incompatible_alias()
/dports/lang/gcc11/gcc-11.2.0/gcc/
H A Dcgraphunit.c1422 tree targtype = TREE_TYPE (target); in maybe_diag_incompatible_alias() local
1446 targtype = TREE_TYPE (targtype); in maybe_diag_incompatible_alias()
1448 if (POINTER_TYPE_P (targtype)) in maybe_diag_incompatible_alias()
1450 targtype = TREE_TYPE (targtype); in maybe_diag_incompatible_alias()
1454 if (VOID_TYPE_P (targtype) && !extra_warnings) in maybe_diag_incompatible_alias()
1472 if ((!FUNC_OR_METHOD_TYPE_P (targtype) in maybe_diag_incompatible_alias()
1474 && prototype_p (targtype) in maybe_diag_incompatible_alias()
1475 && !types_compatible_p (altype, targtype)))) in maybe_diag_incompatible_alias()
1498 "types %qT and %qT", alias, altype, targtype)) in maybe_diag_incompatible_alias()

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