/dports/games/dhewm3/dhewm3-1.5.1/neo/sys/ |
H A D | glimp.cpp | 140 int tdepthbits = depthbits; in GLimp_Init() local 151 if (tdepthbits == 24) in GLimp_Init() 152 tdepthbits = 16; in GLimp_Init() 153 else if (tdepthbits == 16) in GLimp_Init() 154 tdepthbits = 8; in GLimp_Init() 175 SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, tdepthbits); in GLimp_Init() 217 channelcolorbits, tdepthbits, tstencilbits, SDL_GetError()); in GLimp_Init() 307 channelcolorbits, tdepthbits, tstencilbits, SDL_GetError()); in GLimp_Init() 367 channelcolorbits, tdepthbits, tstencilbits); in GLimp_Init() 370 glConfig.depthBits = tdepthbits; in GLimp_Init()
|
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/sdl/ |
H A D | sdl_glimp.c | 200 int tcolorbits, tdepthbits, tstencilbits; in GLimp_SetMode() local 283 tdepthbits = depthbits; in GLimp_SetMode() 294 if (tdepthbits == 24) in GLimp_SetMode() 295 tdepthbits = 16; in GLimp_SetMode() 296 else if (tdepthbits == 16) in GLimp_SetMode() 297 tdepthbits = 8; in GLimp_SetMode() 317 SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, tdepthbits ); in GLimp_SetMode() 380 sdlcolorbits, sdlcolorbits, sdlcolorbits, tdepthbits, tstencilbits); in GLimp_SetMode() 383 glConfig.depthBits = tdepthbits; in GLimp_SetMode()
|
/dports/games/ioquake3/ioquake3-1.36/code/sdl/ |
H A D | sdl_glimp.c | 210 int tcolorbits, tdepthbits, tstencilbits; in GLimp_SetMode() local 303 tdepthbits = depthbits; in GLimp_SetMode() 314 if (tdepthbits == 24) in GLimp_SetMode() 315 tdepthbits = 16; in GLimp_SetMode() 316 else if (tdepthbits == 16) in GLimp_SetMode() 317 tdepthbits = 8; in GLimp_SetMode() 337 SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, tdepthbits ); in GLimp_SetMode() 400 sdlcolorbits, sdlcolorbits, sdlcolorbits, tdepthbits, tstencilbits); in GLimp_SetMode() 403 glConfig.depthBits = tdepthbits; in GLimp_SetMode()
|
/dports/games/ioquake3-server/ioquake3-1.36/code/sdl/ |
H A D | sdl_glimp.c | 210 int tcolorbits, tdepthbits, tstencilbits; in GLimp_SetMode() local 303 tdepthbits = depthbits; in GLimp_SetMode() 314 if (tdepthbits == 24) in GLimp_SetMode() 315 tdepthbits = 16; in GLimp_SetMode() 316 else if (tdepthbits == 16) in GLimp_SetMode() 317 tdepthbits = 8; in GLimp_SetMode() 337 SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, tdepthbits ); in GLimp_SetMode() 400 sdlcolorbits, sdlcolorbits, sdlcolorbits, tdepthbits, tstencilbits); in GLimp_SetMode() 403 glConfig.depthBits = tdepthbits; in GLimp_SetMode()
|
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/unix/ |
H A D | sdl_glimp.c | 536 int tcolorbits, tdepthbits, tstencilbits; in GLW_SetMode() local 598 tdepthbits = depthbits; in GLW_SetMode() 609 if (tdepthbits == 24) in GLW_SetMode() 610 tdepthbits = 16; in GLW_SetMode() 611 else if (tdepthbits == 16) in GLW_SetMode() 612 tdepthbits = 8; in GLW_SetMode() 632 SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, tdepthbits ); in GLW_SetMode() 652 tdepthbits, tstencilbits); in GLW_SetMode() 655 glConfig.depthBits = tdepthbits; in GLW_SetMode()
|
H A D | linux_glimp.c | 914 int tcolorbits, tdepthbits, tstencilbits; in GLW_SetMode() local 1076 tdepthbits = depthbits; in GLW_SetMode() 1087 if (tdepthbits == 24) in GLW_SetMode() 1088 tdepthbits = 16; in GLW_SetMode() 1089 else if (tdepthbits == 16) in GLW_SetMode() 1090 tdepthbits = 8; in GLW_SetMode() 1116 attrib[ATTR_DEPTH_IDX] = tdepthbits; // default to 24 depth in GLW_SetMode() 1130 glConfig.depthBits = tdepthbits; in GLW_SetMode()
|
/dports/games/evq3/evq3/code/sdl/ |
H A D | sdl_glimp.c | 315 int tcolorbits, tdepthbits, tstencilbits; in GLimp_SetMode() local 402 tdepthbits = depthbits; in GLimp_SetMode() 415 if (tdepthbits == 24) in GLimp_SetMode() 416 tdepthbits = 16; in GLimp_SetMode() 417 else if (tdepthbits == 16) in GLimp_SetMode() 418 tdepthbits = 8; in GLimp_SetMode() 439 SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, tdepthbits ); in GLimp_SetMode() 504 sdlcolorbits, sdlcolorbits, sdlcolorbits, tdepthbits, tstencilbits); in GLimp_SetMode() 507 glConfig.depthBits = tdepthbits; in GLimp_SetMode()
|
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/sdl/ |
H A D | sdl_glimp.c | 302 int tcolorbits, tdepthbits, tstencilbits; in GLimp_SetMode() local 405 tdepthbits = depthbits; in GLimp_SetMode() 416 if (tdepthbits == 24) in GLimp_SetMode() 417 tdepthbits = 16; in GLimp_SetMode() 418 else if (tdepthbits == 16) in GLimp_SetMode() 419 tdepthbits = 8; in GLimp_SetMode() 447 SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, tdepthbits ); in GLimp_SetMode() 513 sdlcolorbits, sdlcolorbits, sdlcolorbits, tdepthbits, tstencilbits); in GLimp_SetMode() 516 glConfig.depthBits = tdepthbits; in GLimp_SetMode()
|
/dports/games/openarena/openarena-engine-source-0.8.8/code/sdl/ |
H A D | sdl_glimp.c | 302 int tcolorbits, tdepthbits, tstencilbits; in GLimp_SetMode() local 405 tdepthbits = depthbits; in GLimp_SetMode() 416 if (tdepthbits == 24) in GLimp_SetMode() 417 tdepthbits = 16; in GLimp_SetMode() 418 else if (tdepthbits == 16) in GLimp_SetMode() 419 tdepthbits = 8; in GLimp_SetMode() 447 SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, tdepthbits ); in GLimp_SetMode() 513 sdlcolorbits, sdlcolorbits, sdlcolorbits, tdepthbits, tstencilbits); in GLimp_SetMode() 516 glConfig.depthBits = tdepthbits; in GLimp_SetMode()
|