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Searched refs:teamColors (Results 1 – 10 of 10) sorted by relevance

/dports/games/hedgewars-server/hedgewars-src-1.0.0/project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/Datastructures/
H A DTeamIngameAttributes.java32 int[] teamColors = new int[Flib.INSTANCE.flib_get_teamcolor_count()];
33 for(int i=0; i<teamColors.length; i++) {
34 teamColors[i] = Flib.INSTANCE.flib_get_teamcolor(i);
36 TEAM_COLORS = teamColors;
/dports/games/hedgewars/hedgewars-src-1.0.0/project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/Datastructures/
H A DTeamIngameAttributes.java32 int[] teamColors = new int[Flib.INSTANCE.flib_get_teamcolor_count()];
33 for(int i=0; i<teamColors.length; i++) {
34 teamColors[i] = Flib.INSTANCE.flib_get_teamcolor(i);
36 TEAM_COLORS = teamColors;
/dports/games/spring/spring_98.0/cont/examples/Widgets/
H A Dgui_xray_shader.lua153 local teamColors = {}
156 local color = teamColors[teamID]
164 teamColors[teamID] = color
H A Dgui_team_platter.lua76 local teamColors = {}
152 local teamColors = {}
156 local colors = teamColors[teamID]
164 teamColors[teamID] = colors
H A Dminimap_startbox.lua213 local teamColors = {}
216 local color = teamColors[teamID]
223 teamColors[teamID] = color
/dports/games/quadra/quadra-1.3.0/stats/
H A Dsnapshot.pl33 my %teamColors = (
251 $teamColors{$team} .
/dports/games/xblast/xblast-2.10.4/
H A Dnetwork.h108 extern const XBColor teamColors[NUM_XBTS];
H A Dmenu_network.c202 playerGfx[id][player].body = teamColors[newteam]; in TeamStateUpdate()
203 playerGfx[id][player].handsFeet = teamColors[newteam]; in TeamStateUpdate()
362 playerGfx[id][player].body = teamColors[newteam]; in TeamStateUpdate()
363 playerGfx[id][player].handsFeet = teamColors[newteam]; in TeamStateUpdate()
H A Dnetwork.c83 const XBColor teamColors[NUM_XBTS] = { variable
/dports/games/openspades/openspades-0.1.3/Sources/Client/
H A DNetClient.cpp1199 IntVector3 teamColors[2]; in HandleGamePacket() local
1200 teamColors[0] = reader.ReadIntColor(); in HandleGamePacket()
1201 teamColors[1] = reader.ReadIntColor(); in HandleGamePacket()
1209 t1.color = teamColors[0]; in HandleGamePacket()
1210 t2.color = teamColors[1]; in HandleGamePacket()