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Searched refs:teamRemap (Results 1 – 2 of 2) sorted by relevance

/dports/games/spring/spring_98.0/rts/Game/
H A DGameSetup.cpp338 teamRemap[a] = i; in LoadTeams()
428 if (teamRemap.find(playerStartingData[a].team) == teamRemap.end()) in RemapTeams()
431 playerStartingData[a].team = teamRemap[playerStartingData[a].team]; in RemapTeams()
436 if (teamRemap.find(skirmishAIStartingData[a].team) == teamRemap.end()) in RemapTeams()
439 skirmishAIStartingData[a].team = teamRemap[skirmishAIStartingData[a].team]; in RemapTeams()
H A DGameSetup.h156 std::map<int, int> teamRemap; variable