Searched refs:teamShader (Results 1 – 7 of 7) sorted by relevance
35 qboolean teamShader; // track and if changed, update shader state member348 if (cv->teamShader) { in G_RegisterCvars()388 if (cv->teamShader) { in G_UpdateCvars()
36 qboolean teamShader; // track and if changed, update shader state member383 if( cv->teamShader ) in G_RegisterCvars()419 if( cv->teamShader ) in G_UpdateCvars()
43 qboolean teamShader; // track and if changed, update shader state member971 if ( cv->teamShader ) { in G_RegisterCvars()1023 if ( cv->teamShader ) { in G_UpdateCvars()
40 qboolean teamShader; // track and if changed, update shader state member992 if ( cv->teamShader ) { in G_RegisterCvars()1043 if ( cv->teamShader ) { in G_UpdateCvars()