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Searched refs:tech_level (Results 1 – 25 of 40) sorted by relevance

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/dports/games/pioneer/pioneer-20210723/data/libs/
H A DEquipment.lua80 purchasable=true, tech_level=3
85 purchasable=true, tech_level=5
100 purchasable=true, tech_level=3
105 purchasable=true, tech_level=1
161 tech_level=5,
167 tech_level=8,
173 tech_level="MILITARY",
267 }, purchasable=true, tech_level=3
274 }, purchasable=true, tech_level=4
281 }, purchasable=true, tech_level=5
[all …]
/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/
H A Dsimulate.cpp225 if (tech_level > TECH_LEVEL_LOSS_START) { in end_of_month_update()
226 tech_level -= (int)(tech_level * (1. / TECH_LEVEL_LOSS) in end_of_month_update()
230 tech_level += TECH_LEVEL_UNAIDED; in end_of_month_update()
232 if (tech_level > MAX_TECH_LEVEL) in end_of_month_update()
233 tech_level -= (int)((tech_level - MAX_TECH_LEVEL) in end_of_month_update()
237 if (highest_tech_level < tech_level) in end_of_month_update()
238 highest_tech_level = tech_level; in end_of_month_update()
303 ly_fire_cost = (fire_cost * (tech_level / 10000) in end_of_year_update()
614 i = tech_level - sust_old_tech; in sustainability_test()
619 sust_old_tech = tech_level; in sustainability_test()
[all …]
H A Dengglobs.h51 extern int tech_level, highest_tech_level, unnat_deaths;
H A Dengglobs.cpp57 int tech_level, highest_tech_level, unnat_deaths; variable
H A Dold_ldsvguts.cpp264 sscanf(gzgets(gzfile, s, 256), "%d", &tech_level); in load_city_old()
265 if (tech_level > MODERN_WINDMILL_TECH) in load_city_old()
440 if (tech_level >= tk) in load_city_old()
441 tk = tech_level; in load_city_old()
H A Dloadsave.cpp203 gzprintf(ofile, "%d\n", tech_level); in save_city_2()
390 sscanf(gzgets(gzfile, s, 256), "%d", &tech_level); in load_city_2()
494 if (tech_level > MODERN_WINDMILL_TECH) in load_city_2()
/dports/games/wyrmsun/Wyrmsun-3.5.4/scripts/
H A Dguichan.lua968 local tech_level
1143 tech_level:setSize(152, 20)
1268 …if (tech_level:getSelected() - 1 == -1 or tech_level_enum_list[tech_level:getSelected() + 1] == Ag…
1272 …(tech_level:getSelected() - 1 == -1 or tech_level_enum_list[tech_level:getSelected() + 1] == Agrar…
1276 …(tech_level:getSelected() - 1 == -1 or tech_level_enum_list[tech_level:getSelected() + 1] == Agrar…
1280tech_level:getSelected() - 1 == -1 or tech_level_enum_list[tech_level:getSelected() + 1] == Agrari…
1311tech_level:getSelected() + 1] == AgrarianIronTechLevel or tech_level_enum_list[tech_level:getSelec…
1312tech_level:getSelected() + 1] == AgrarianIronTechLevel or tech_level_enum_list[tech_level:getSelec…
1313tech_level:getSelected() + 1] == AgrarianIronTechLevel or tech_level_enum_list[tech_level:getSelec…
1314tech_level:getSelected() + 1] == AgrarianIronTechLevel or tech_level_enum_list[tech_level:getSelec…
[all …]
/dports/games/lincity/lincity-1.13.1/
H A Dsimulate.c283 tech_level-=tech_level*(1./TECH_LEVEL_LOSS) in end_of_month_update()
290 tech_level += TECH_LEVEL_UNAIDED; in end_of_month_update()
292 if (tech_level > MAX_TECH_LEVEL) in end_of_month_update()
293 tech_level-=(tech_level-MAX_TECH_LEVEL) in end_of_month_update()
299 if (highest_tech_level < tech_level) in end_of_month_update()
300 highest_tech_level = tech_level; in end_of_month_update()
346 * (float) tech_level / 2000000.0); in end_of_year_update()
435 tech_level = 0; in clear_game()
767 i = tech_level - sust_old_tech; in sustainability_test()
774 sust_old_tech = tech_level; in sustainability_test()
[all …]
H A Dmain.c501 tech_level += 1000; in process_keystrokes()
506 tech_level += 10000; in process_keystrokes()
759 (float) tech_level * 100.0 / MAX_TECH_LEVEL, in compile_results()
H A Dshrglobs.c68 int tech_level, highest_tech_level, unnat_deaths; variable
H A Dmodule_buttons.c254 if (tech_level >= main_groups[g].tech * MAX_TECH_LEVEL/1000) in update_avail_modules()
262 tech_level in update_avail_modules()
274 if (tech_level > MODERN_WINDMILL_TECH && modern_windmill_flag == 0) in update_avail_modules()
H A Dengglobs.h60 extern int tech_level, highest_tech_level, unnat_deaths;
H A Dpbar.c247 update_pbar (PTECH, tech_level, 0); in update_pbars_daily()
261 update_pbar (PTECH, tech_level, 1); in update_pbars_monthly()
H A Dengine.c197 if (tech_level > MODERN_WINDMILL_TECH) { in place_item()
205 MP_INFO(x,y).int_2 = tech_level; in place_item()
209 MP_INFO(x,y).int_4 = tech_level; in place_item()
211 MP_INFO(x,y).int_1 = tech_level; in place_item()
H A Dcliglobs.h64 extern int tech_level, highest_tech_level, unnat_deaths;
/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/modules/
H A Dmonument.cpp27 if (tech_level < (MONUMENT_TECH_EXPIRE * 1000) in do_monument()
29 if (MP_INFO(x, y).int_3++ > (tech_level / 10000) - 2) { in do_monument()
30 tech_level++; in do_monument()
H A Dschool.cpp31 tech_level += TECH_MADE_BY_SCHOOL; in do_school()
H A Duniversity.cpp43 tech_level += UNIVERSITY_TECH_MADE; in do_university()
H A Dport.cpp263 tech_level++; in do_port()
267 tech_level++; in do_port()
/dports/games/lincity/lincity-1.13.1/modules/
H A Dmonument.c35 if (tech_level < (MONUMENT_TECH_EXPIRE * 1000) in do_monument()
38 if (MP_INFO(x,y).int_3++ > (tech_level / 10000) - 2) in do_monument()
40 tech_level++; in do_monument()
H A Dport.c190 tech_level++; in do_port()
195 tech_level++; in do_port()
H A Dschool.c42 tech_level += TECH_MADE_BY_SCHOOL; in do_school()
H A Duniversity.c55 tech_level += UNIVERSITY_TECH_MADE; in do_university()
/dports/games/lincity-ng/lincity-ng-2.0/src/lincity-ng/
H A DPbarInterface.cpp90 update_pbar (PTECH, tech_level, 1); in update_pbars_monthly()
H A DButtonPanel.cpp165 if( ( ( tech_level * 10 ) / MAX_TECH_LEVEL) > 2 ){ in enoughTech()
171 if ( tech_level >= main_groups[ group ].tech * MAX_TECH_LEVEL/1000 ){ in enoughTech()
191 if (tech_level > MODERN_WINDMILL_TECH && modern_windmill_flag == 0 && showInfo != 0){ in checkTech()

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