/dports/games/pioneer/pioneer-20210723/data/libs/ |
H A D | Equipment.lua | 80 purchasable=true, tech_level=3 85 purchasable=true, tech_level=5 100 purchasable=true, tech_level=3 105 purchasable=true, tech_level=1 161 tech_level=5, 167 tech_level=8, 173 tech_level="MILITARY", 267 }, purchasable=true, tech_level=3 274 }, purchasable=true, tech_level=4 281 }, purchasable=true, tech_level=5 [all …]
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/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/ |
H A D | simulate.cpp | 225 if (tech_level > TECH_LEVEL_LOSS_START) { in end_of_month_update() 226 tech_level -= (int)(tech_level * (1. / TECH_LEVEL_LOSS) in end_of_month_update() 230 tech_level += TECH_LEVEL_UNAIDED; in end_of_month_update() 232 if (tech_level > MAX_TECH_LEVEL) in end_of_month_update() 233 tech_level -= (int)((tech_level - MAX_TECH_LEVEL) in end_of_month_update() 237 if (highest_tech_level < tech_level) in end_of_month_update() 238 highest_tech_level = tech_level; in end_of_month_update() 303 ly_fire_cost = (fire_cost * (tech_level / 10000) in end_of_year_update() 614 i = tech_level - sust_old_tech; in sustainability_test() 619 sust_old_tech = tech_level; in sustainability_test() [all …]
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H A D | engglobs.h | 51 extern int tech_level, highest_tech_level, unnat_deaths;
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H A D | engglobs.cpp | 57 int tech_level, highest_tech_level, unnat_deaths; variable
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H A D | old_ldsvguts.cpp | 264 sscanf(gzgets(gzfile, s, 256), "%d", &tech_level); in load_city_old() 265 if (tech_level > MODERN_WINDMILL_TECH) in load_city_old() 440 if (tech_level >= tk) in load_city_old() 441 tk = tech_level; in load_city_old()
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H A D | loadsave.cpp | 203 gzprintf(ofile, "%d\n", tech_level); in save_city_2() 390 sscanf(gzgets(gzfile, s, 256), "%d", &tech_level); in load_city_2() 494 if (tech_level > MODERN_WINDMILL_TECH) in load_city_2()
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/dports/games/wyrmsun/Wyrmsun-3.5.4/scripts/ |
H A D | guichan.lua | 968 local tech_level 1143 tech_level:setSize(152, 20) 1268 …if (tech_level:getSelected() - 1 == -1 or tech_level_enum_list[tech_level:getSelected() + 1] == Ag… 1272 …(tech_level:getSelected() - 1 == -1 or tech_level_enum_list[tech_level:getSelected() + 1] == Agrar… 1276 …(tech_level:getSelected() - 1 == -1 or tech_level_enum_list[tech_level:getSelected() + 1] == Agrar… 1280 …tech_level:getSelected() - 1 == -1 or tech_level_enum_list[tech_level:getSelected() + 1] == Agrari… 1311 …tech_level:getSelected() + 1] == AgrarianIronTechLevel or tech_level_enum_list[tech_level:getSelec… 1312 …tech_level:getSelected() + 1] == AgrarianIronTechLevel or tech_level_enum_list[tech_level:getSelec… 1313 …tech_level:getSelected() + 1] == AgrarianIronTechLevel or tech_level_enum_list[tech_level:getSelec… 1314 …tech_level:getSelected() + 1] == AgrarianIronTechLevel or tech_level_enum_list[tech_level:getSelec… [all …]
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/dports/games/lincity/lincity-1.13.1/ |
H A D | simulate.c | 283 tech_level-=tech_level*(1./TECH_LEVEL_LOSS) in end_of_month_update() 290 tech_level += TECH_LEVEL_UNAIDED; in end_of_month_update() 292 if (tech_level > MAX_TECH_LEVEL) in end_of_month_update() 293 tech_level-=(tech_level-MAX_TECH_LEVEL) in end_of_month_update() 299 if (highest_tech_level < tech_level) in end_of_month_update() 300 highest_tech_level = tech_level; in end_of_month_update() 346 * (float) tech_level / 2000000.0); in end_of_year_update() 435 tech_level = 0; in clear_game() 767 i = tech_level - sust_old_tech; in sustainability_test() 774 sust_old_tech = tech_level; in sustainability_test() [all …]
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H A D | main.c | 501 tech_level += 1000; in process_keystrokes() 506 tech_level += 10000; in process_keystrokes() 759 (float) tech_level * 100.0 / MAX_TECH_LEVEL, in compile_results()
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H A D | shrglobs.c | 68 int tech_level, highest_tech_level, unnat_deaths; variable
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H A D | module_buttons.c | 254 if (tech_level >= main_groups[g].tech * MAX_TECH_LEVEL/1000) in update_avail_modules() 262 tech_level in update_avail_modules() 274 if (tech_level > MODERN_WINDMILL_TECH && modern_windmill_flag == 0) in update_avail_modules()
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H A D | engglobs.h | 60 extern int tech_level, highest_tech_level, unnat_deaths;
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H A D | pbar.c | 247 update_pbar (PTECH, tech_level, 0); in update_pbars_daily() 261 update_pbar (PTECH, tech_level, 1); in update_pbars_monthly()
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H A D | engine.c | 197 if (tech_level > MODERN_WINDMILL_TECH) { in place_item() 205 MP_INFO(x,y).int_2 = tech_level; in place_item() 209 MP_INFO(x,y).int_4 = tech_level; in place_item() 211 MP_INFO(x,y).int_1 = tech_level; in place_item()
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H A D | cliglobs.h | 64 extern int tech_level, highest_tech_level, unnat_deaths;
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/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/modules/ |
H A D | monument.cpp | 27 if (tech_level < (MONUMENT_TECH_EXPIRE * 1000) in do_monument() 29 if (MP_INFO(x, y).int_3++ > (tech_level / 10000) - 2) { in do_monument() 30 tech_level++; in do_monument()
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H A D | school.cpp | 31 tech_level += TECH_MADE_BY_SCHOOL; in do_school()
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H A D | university.cpp | 43 tech_level += UNIVERSITY_TECH_MADE; in do_university()
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H A D | port.cpp | 263 tech_level++; in do_port() 267 tech_level++; in do_port()
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/dports/games/lincity/lincity-1.13.1/modules/ |
H A D | monument.c | 35 if (tech_level < (MONUMENT_TECH_EXPIRE * 1000) in do_monument() 38 if (MP_INFO(x,y).int_3++ > (tech_level / 10000) - 2) in do_monument() 40 tech_level++; in do_monument()
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H A D | port.c | 190 tech_level++; in do_port() 195 tech_level++; in do_port()
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H A D | school.c | 42 tech_level += TECH_MADE_BY_SCHOOL; in do_school()
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H A D | university.c | 55 tech_level += UNIVERSITY_TECH_MADE; in do_university()
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/dports/games/lincity-ng/lincity-ng-2.0/src/lincity-ng/ |
H A D | PbarInterface.cpp | 90 update_pbar (PTECH, tech_level, 1); in update_pbars_monthly()
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H A D | ButtonPanel.cpp | 165 if( ( ( tech_level * 10 ) / MAX_TECH_LEVEL) > 2 ){ in enoughTech() 171 if ( tech_level >= main_groups[ group ].tech * MAX_TECH_LEVEL/1000 ){ in enoughTech() 191 if (tech_level > MODERN_WINDMILL_TECH && modern_windmill_flag == 0 && showInfo != 0){ in checkTech()
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