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Searched refs:temp_attitude (Results 1 – 13 of 13) sorted by relevance

/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dmon-clone.cc267 return clone_mons(orig, quiet, obvious, orig->temp_attitude()); in clone_mons()
H A Dspl-miscast.cc253 switch (mon_target->temp_attitude()) in __anon41bd6ab60202()
H A Dattitude-change.cc33 const mon_attitude_type att = mon->temp_attitude(); in mons_att_changed()
H A Dactor.h393 virtual mon_attitude_type temp_attitude() const = 0;
H A Dmonster.h132 mon_attitude_type temp_attitude() const override;
H A Dmonster.cc231 mon_attitude_type monster::temp_attitude() const in temp_attitude() function in monster
3084 return temp_attitude() == ATT_FRIENDLY; in friendly()
3089 mon_attitude_type att = temp_attitude(); in neutral()
3096 return temp_attitude() == ATT_GOOD_NEUTRAL; in good_neutral()
3101 return temp_attitude() == ATT_STRICT_NEUTRAL; in strict_neutral()
H A Dtarget.cc1936 && !mons_atts_aligned(agent->temp_attitude(), mon.attitude); in affects_monster()
1969 && !mons_atts_aligned(agent->temp_attitude(), mon.attitude); in affects_monster()
H A Dmovement.cc983 else if (targ_monst->temp_attitude() == ATT_NEUTRAL && !you.confused() in move_player_action()
H A Dart-func.h370 beam.attitude = attacker->temp_attitude(); in _POWER_melee_effects()
H A Dplayer.h747 mon_attitude_type temp_attitude() const override { return ATT_FRIENDLY; }; in temp_attitude() function
H A Dmon-util.cc3417 return mons_atts_aligned(m1->temp_attitude(), m2->temp_attitude()); in mons_aligned()
3469 return m.temp_attitude(); in mons_attitude()
H A Dmon-cast.cc987 if (!mons_atts_aligned(caster.temp_attitude(), targ.real_attitude())) in _monster_will_buff()
3316 mon_attitude_type castatt = caster->temp_attitude(); in _glaciate_tracer()
3328 if (mons_atts_aligned(castatt, victim->temp_attitude())) in _glaciate_tracer()
H A Dspl-damage.cc3292 beam.attitude = agent->temp_attitude(); in _hailstorm_cell()