/dports/graphics/krita/krita-4.4.8/plugins/paintops/hatching/ |
H A D | kis_hatching_paintop.cpp | 199 double tempangle = m_settings->angle + spin; in spinAngle() local 202 if (tempangle < 0) in spinAngle() 205 tempangle = fabs(fmod(tempangle, 180)); in spinAngle() 207 if ((tempangle >= 0) && (tempangle <= 90)) in spinAngle() 208 return factor * tempangle; in spinAngle() 209 else if ((tempangle > 90) && (tempangle <= 180)) in spinAngle() 210 return factor * -(180 - tempangle); in spinAngle()
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/dports/games/d2x/d2x-0.2.5/unused/win95/ |
H A D | tactile.c | 72 unsigned short tempangle; in Tactile_apply_force() local 89 tempangle=(unsigned short)feedang.h; in Tactile_apply_force() 90 tempfix=tempangle; in Tactile_apply_force()
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/dports/biology/protomol/protomol/framework/integrators/ |
H A D | DihedralHMCIntegrator.cpp | 92 Real tempangle = 1.0; in initialize() local 93 while (anglesSetinput >> tempangle) in initialize() 95 if(tempangle < 0 || tempangle >= 6.284) in initialize() 97 report << error << "[DihedralHMCIntegrator::initialize] Dihedral Angle "<< tempangle in initialize() 100 myAngles->push_back(tempangle); in initialize()
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/dports/biology/protomol/protomol/framework/frontend/ |
H A D | buildTopology.cpp | 242 Angle tempangle; in buildTopology() local 243 tempangle.atom1 = atom1; in buildTopology() 244 tempangle.atom2 = atom2; in buildTopology() 245 tempangle.atom3 = atom3; in buildTopology() 247 tempangle.restAngle = dtor(currentangle->second->angleval); in buildTopology() 249 tempangle.ureyBradleyConstant = currentangle->second->k_ub; in buildTopology() 250 tempangle.ureyBradleyRestLength = currentangle->second->r_ub; in buildTopology() 254 tempangle.ureyBradleyConstant = 0.0; in buildTopology() 255 tempangle.ureyBradleyRestLength = 0.0; in buildTopology() 257 topo->angles.push_back(tempangle); in buildTopology() [all …]
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/dports/biology/protomol/protomol/applications/iSGProtomol-app/frontend/ |
H A D | buildISGTopology.cpp | 237 Angle tempangle; in buildISGTopology() local 241 tempangle.atom1 = atom1; in buildISGTopology() 242 tempangle.atom2 = atom2; in buildISGTopology() 243 tempangle.atom3 = atom3; in buildISGTopology() 245 tempangle.restAngle = dtor(currentangle->second->angleval[angleIdentity]); in buildISGTopology() 249 tempangle.ureyBradleyConstant = currentangle->second->k_ub[angleIdentity]; in buildISGTopology() 250 tempangle.ureyBradleyRestLength = currentangle->second->r_ub[angleIdentity]; in buildISGTopology() 254 tempangle.ureyBradleyConstant = 0.0; in buildISGTopology() 255 tempangle.ureyBradleyRestLength = 0.0; in buildISGTopology() 257 topo->angles.push_back(tempangle); in buildISGTopology() [all …]
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/dports/math/ogdf/OGDF/src/ogdf/basic/ |
H A D | geometry.cpp | 314 double tempangle = atan2(q.m_y - p.m_y, q.m_x - p.m_x); in containsPoint() local 315 double step = lastangle - tempangle; in containsPoint() 319 lastangle = tempangle; in containsPoint()
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/dports/games/qudos/QuDos-0.40.1-src/src/ref_gl/ |
H A D | gl_md3.c | 329 vec3_t tempangle; in GL_DrawAliasMD3FrameLerp() local 349 VectorCopy(currententity->angles, tempangle); in GL_DrawAliasMD3FrameLerp() 350 tempangle[YAW] = tempangle[YAW] - 90; in GL_DrawAliasMD3FrameLerp() 351 AngleVectors(tempangle, vectors[0], vectors[1], vectors[2]); in GL_DrawAliasMD3FrameLerp()
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/dports/games/heretic/glheretic-1.2/ |
H A D | r_things.c | 684 int tempangle; in R_DrawPSprite() local 714 tempangle = ((centerxfrac/1024)*(viewangleoffset>>ANGLETOFINESHIFT)); in R_DrawPSprite() 718 tempangle = 0; in R_DrawPSprite() 720 x1 = (centerxfrac + FixedMul (tx,pspritescale)+tempangle ) >>FRACBITS; in R_DrawPSprite() 724 x2 = ((centerxfrac + FixedMul (tx, pspritescale)+tempangle ) >>FRACBITS) - 1; in R_DrawPSprite()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | r_things.c | 678 int tempangle; in R_DrawPSprite() local 707 tempangle = in R_DrawPSprite() 712 tempangle = 0; in R_DrawPSprite() 714 x1 = (centerxfrac + FixedMul(tx, pspritescale) + tempangle) >> FRACBITS; in R_DrawPSprite() 719 tempangle) >> FRACBITS) - 1; in R_DrawPSprite()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | r_things.c | 722 int tempangle; in R_DrawPSprite() local 751 tempangle = in R_DrawPSprite() 756 tempangle = 0; in R_DrawPSprite() 758 x1 = (centerxfrac + FixedMul(tx, pspritescale) + tempangle) >> FRACBITS; in R_DrawPSprite() 763 tempangle) >> FRACBITS) - 1; in R_DrawPSprite()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | r_things.c | 678 int tempangle; in R_DrawPSprite() local 707 tempangle = in R_DrawPSprite() 712 tempangle = 0; in R_DrawPSprite() 714 x1 = (centerxfrac + FixedMul(tx, pspritescale) + tempangle) >> FRACBITS; in R_DrawPSprite() 719 tempangle) >> FRACBITS) - 1; in R_DrawPSprite()
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | r_things.c | 674 int tempangle; in R_DrawPSprite() local 703 tempangle = ((centerxfrac/1024)*(viewangleoffset>>ANGLETOFINESHIFT)); in R_DrawPSprite() 707 tempangle = 0; in R_DrawPSprite() 709 x1 = (centerxfrac + FixedMul (tx,pspritescale)+tempangle ) >>FRACBITS; in R_DrawPSprite() 713 x2 = ((centerxfrac + FixedMul (tx, pspritescale)+tempangle ) >>FRACBITS) - 1; in R_DrawPSprite()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | r_things.c | 665 int tempangle; in R_DrawPSprite() local 694 tempangle = in R_DrawPSprite() 699 tempangle = 0; in R_DrawPSprite() 701 x1 = (centerxfrac + FixedMul(tx, pspritescale) + tempangle) >> FRACBITS; in R_DrawPSprite() 706 tempangle) >> FRACBITS) - 1; in R_DrawPSprite()
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/dports/x11/xlockmore/xlockmore-5.67/modes/ |
H A D | euler2d.c | 520 …double low[nr_rotates],high[nr_rotates],pp1,pp2,pn1,pn2,angle1,angle2,tempangle,dist,scale,be… in init_euler2d() local 658 tempangle=angle1; in init_euler2d() 660 angle2=tempangle; in init_euler2d()
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/dports/x11/xscreensaver/xscreensaver-5.44/hacks/ |
H A D | euler2d.c | 519 …double low[nr_rotates],high[nr_rotates],pp1,pp2,pn1,pn2,angle1,angle2,tempangle,dist,scale,be… in init_euler2d() local 654 tempangle=angle1; in init_euler2d() 656 angle2=tempangle; in init_euler2d()
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/hardware/ |
H A D | hw_md2.c | 1632 …fixed_t tempangle = AngleFixed(R_PointToAngle2(0, 0, FixedSqrt(FixedMul(tempy, tempy) + FixedMul(t… in HWR_DrawModel() local 1633 p.anglez = FIXED_TO_FLOAT(tempangle); in HWR_DrawModel() 1634 tempangle = -AngleFixed(R_PointToAngle2(0, 0, tempz, tempy)); in HWR_DrawModel() 1635 p.anglex = FIXED_TO_FLOAT(tempangle); in HWR_DrawModel()
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | p_user.c | 5628 angle_t tempangle, origtempangle; in P_GetPlayerControlDirection() local 5666 tempangle >>= ANGLETOFINESHIFT; in P_GetPlayerControlDirection() 5672 tempangle = origtempangle-ANGLE_90; in P_GetPlayerControlDirection() 5673 tempangle >>= ANGLETOFINESHIFT; in P_GetPlayerControlDirection() 8577 angle_t tempangle; in P_MovePlayer() local 8579 tempangle = (cmd->angleturn << 16); in P_MovePlayer() 8587 tempangle = (cmd->angleturn << 16); in P_MovePlayer() 8596 tempangle -= player->mo->angle; in P_MovePlayer() 8598 if (tempangle < ANGLE_180 && tempangle > tweenvalue) in P_MovePlayer() 8600 else if (tempangle >= ANGLE_180 && InvAngle(tempangle) > tweenvalue) in P_MovePlayer() [all …]
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/dports/editors/texstudio/texstudio-4.1.2/completion/ |
H A D | pgfcore.cwl | 1288 \tempangle#S
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/dports/print/lgrind/lgrind/ |
H A D | lgrindef | 615 tan tanh temp tempacosh tempangle tic tmpnam toc toeplitz \
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