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Searched refs:tempangle (Results 1 – 19 of 19) sorted by relevance

/dports/graphics/krita/krita-4.4.8/plugins/paintops/hatching/
H A Dkis_hatching_paintop.cpp199 double tempangle = m_settings->angle + spin; in spinAngle() local
202 if (tempangle < 0) in spinAngle()
205 tempangle = fabs(fmod(tempangle, 180)); in spinAngle()
207 if ((tempangle >= 0) && (tempangle <= 90)) in spinAngle()
208 return factor * tempangle; in spinAngle()
209 else if ((tempangle > 90) && (tempangle <= 180)) in spinAngle()
210 return factor * -(180 - tempangle); in spinAngle()
/dports/games/d2x/d2x-0.2.5/unused/win95/
H A Dtactile.c72 unsigned short tempangle; in Tactile_apply_force() local
89 tempangle=(unsigned short)feedang.h; in Tactile_apply_force()
90 tempfix=tempangle; in Tactile_apply_force()
/dports/biology/protomol/protomol/framework/integrators/
H A DDihedralHMCIntegrator.cpp92 Real tempangle = 1.0; in initialize() local
93 while (anglesSetinput >> tempangle) in initialize()
95 if(tempangle < 0 || tempangle >= 6.284) in initialize()
97 report << error << "[DihedralHMCIntegrator::initialize] Dihedral Angle "<< tempangle in initialize()
100 myAngles->push_back(tempangle); in initialize()
/dports/biology/protomol/protomol/framework/frontend/
H A DbuildTopology.cpp242 Angle tempangle; in buildTopology() local
243 tempangle.atom1 = atom1; in buildTopology()
244 tempangle.atom2 = atom2; in buildTopology()
245 tempangle.atom3 = atom3; in buildTopology()
247 tempangle.restAngle = dtor(currentangle->second->angleval); in buildTopology()
249 tempangle.ureyBradleyConstant = currentangle->second->k_ub; in buildTopology()
250 tempangle.ureyBradleyRestLength = currentangle->second->r_ub; in buildTopology()
254 tempangle.ureyBradleyConstant = 0.0; in buildTopology()
255 tempangle.ureyBradleyRestLength = 0.0; in buildTopology()
257 topo->angles.push_back(tempangle); in buildTopology()
[all …]
/dports/biology/protomol/protomol/applications/iSGProtomol-app/frontend/
H A DbuildISGTopology.cpp237 Angle tempangle; in buildISGTopology() local
241 tempangle.atom1 = atom1; in buildISGTopology()
242 tempangle.atom2 = atom2; in buildISGTopology()
243 tempangle.atom3 = atom3; in buildISGTopology()
245 tempangle.restAngle = dtor(currentangle->second->angleval[angleIdentity]); in buildISGTopology()
249 tempangle.ureyBradleyConstant = currentangle->second->k_ub[angleIdentity]; in buildISGTopology()
250 tempangle.ureyBradleyRestLength = currentangle->second->r_ub[angleIdentity]; in buildISGTopology()
254 tempangle.ureyBradleyConstant = 0.0; in buildISGTopology()
255 tempangle.ureyBradleyRestLength = 0.0; in buildISGTopology()
257 topo->angles.push_back(tempangle); in buildISGTopology()
[all …]
/dports/math/ogdf/OGDF/src/ogdf/basic/
H A Dgeometry.cpp314 double tempangle = atan2(q.m_y - p.m_y, q.m_x - p.m_x); in containsPoint() local
315 double step = lastangle - tempangle; in containsPoint()
319 lastangle = tempangle; in containsPoint()
/dports/games/qudos/QuDos-0.40.1-src/src/ref_gl/
H A Dgl_md3.c329 vec3_t tempangle; in GL_DrawAliasMD3FrameLerp() local
349 VectorCopy(currententity->angles, tempangle); in GL_DrawAliasMD3FrameLerp()
350 tempangle[YAW] = tempangle[YAW] - 90; in GL_DrawAliasMD3FrameLerp()
351 AngleVectors(tempangle, vectors[0], vectors[1], vectors[2]); in GL_DrawAliasMD3FrameLerp()
/dports/games/heretic/glheretic-1.2/
H A Dr_things.c684 int tempangle; in R_DrawPSprite() local
714 tempangle = ((centerxfrac/1024)*(viewangleoffset>>ANGLETOFINESHIFT)); in R_DrawPSprite()
718 tempangle = 0; in R_DrawPSprite()
720 x1 = (centerxfrac + FixedMul (tx,pspritescale)+tempangle ) >>FRACBITS; in R_DrawPSprite()
724 x2 = ((centerxfrac + FixedMul (tx, pspritescale)+tempangle ) >>FRACBITS) - 1; in R_DrawPSprite()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dr_things.c678 int tempangle; in R_DrawPSprite() local
707 tempangle = in R_DrawPSprite()
712 tempangle = 0; in R_DrawPSprite()
714 x1 = (centerxfrac + FixedMul(tx, pspritescale) + tempangle) >> FRACBITS; in R_DrawPSprite()
719 tempangle) >> FRACBITS) - 1; in R_DrawPSprite()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dr_things.c722 int tempangle; in R_DrawPSprite() local
751 tempangle = in R_DrawPSprite()
756 tempangle = 0; in R_DrawPSprite()
758 x1 = (centerxfrac + FixedMul(tx, pspritescale) + tempangle) >> FRACBITS; in R_DrawPSprite()
763 tempangle) >> FRACBITS) - 1; in R_DrawPSprite()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dr_things.c678 int tempangle; in R_DrawPSprite() local
707 tempangle = in R_DrawPSprite()
712 tempangle = 0; in R_DrawPSprite()
714 x1 = (centerxfrac + FixedMul(tx, pspritescale) + tempangle) >> FRACBITS; in R_DrawPSprite()
719 tempangle) >> FRACBITS) - 1; in R_DrawPSprite()
/dports/games/uhexen/uhexen-0.601/src/
H A Dr_things.c674 int tempangle; in R_DrawPSprite() local
703 tempangle = ((centerxfrac/1024)*(viewangleoffset>>ANGLETOFINESHIFT)); in R_DrawPSprite()
707 tempangle = 0; in R_DrawPSprite()
709 x1 = (centerxfrac + FixedMul (tx,pspritescale)+tempangle ) >>FRACBITS; in R_DrawPSprite()
713 x2 = ((centerxfrac + FixedMul (tx, pspritescale)+tempangle ) >>FRACBITS) - 1; in R_DrawPSprite()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dr_things.c665 int tempangle; in R_DrawPSprite() local
694 tempangle = in R_DrawPSprite()
699 tempangle = 0; in R_DrawPSprite()
701 x1 = (centerxfrac + FixedMul(tx, pspritescale) + tempangle) >> FRACBITS; in R_DrawPSprite()
706 tempangle) >> FRACBITS) - 1; in R_DrawPSprite()
/dports/x11/xlockmore/xlockmore-5.67/modes/
H A Deuler2d.c520 …double low[nr_rotates],high[nr_rotates],pp1,pp2,pn1,pn2,angle1,angle2,tempangle,dist,scale,be… in init_euler2d() local
658 tempangle=angle1; in init_euler2d()
660 angle2=tempangle; in init_euler2d()
/dports/x11/xscreensaver/xscreensaver-5.44/hacks/
H A Deuler2d.c519 …double low[nr_rotates],high[nr_rotates],pp1,pp2,pn1,pn2,angle1,angle2,tempangle,dist,scale,be… in init_euler2d() local
654 tempangle=angle1; in init_euler2d()
656 angle2=tempangle; in init_euler2d()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/hardware/
H A Dhw_md2.c1632 …fixed_t tempangle = AngleFixed(R_PointToAngle2(0, 0, FixedSqrt(FixedMul(tempy, tempy) + FixedMul(t… in HWR_DrawModel() local
1633 p.anglez = FIXED_TO_FLOAT(tempangle); in HWR_DrawModel()
1634 tempangle = -AngleFixed(R_PointToAngle2(0, 0, tempz, tempy)); in HWR_DrawModel()
1635 p.anglex = FIXED_TO_FLOAT(tempangle); in HWR_DrawModel()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dp_user.c5628 angle_t tempangle, origtempangle; in P_GetPlayerControlDirection() local
5666 tempangle >>= ANGLETOFINESHIFT; in P_GetPlayerControlDirection()
5672 tempangle = origtempangle-ANGLE_90; in P_GetPlayerControlDirection()
5673 tempangle >>= ANGLETOFINESHIFT; in P_GetPlayerControlDirection()
8577 angle_t tempangle; in P_MovePlayer() local
8579 tempangle = (cmd->angleturn << 16); in P_MovePlayer()
8587 tempangle = (cmd->angleturn << 16); in P_MovePlayer()
8596 tempangle -= player->mo->angle; in P_MovePlayer()
8598 if (tempangle < ANGLE_180 && tempangle > tweenvalue) in P_MovePlayer()
8600 else if (tempangle >= ANGLE_180 && InvAngle(tempangle) > tweenvalue) in P_MovePlayer()
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/dports/editors/texstudio/texstudio-4.1.2/completion/
H A Dpgfcore.cwl1288 \tempangle#S
/dports/print/lgrind/lgrind/
H A Dlgrindef615 tan tanh temp tempacosh tempangle tic tmpnam toc toeplitz \