Searched refs:tenm_table_move (Results 1 – 3 of 3) sorted by relevance
12 int tenm_table_move(tenm_object *player, int turn_per_frame);
153 tenm_table_move(tenm_object *player, int turn_per_frame) in tenm_table_move() function
213 if (tenm_table_move(player, 30) != 0) in main_loop()