Searched refs:terrainIce (Results 1 – 2 of 2) sorted by relevance
175 terrainIce = (1 << terrNumIce), enumerator
1498 const int32 harmfulTerrain = terrainHot | terrainCold | terrainIce | terrainSlash | terrainBash;1524 if (subTileTerrain & (terrainCold | terrainIce)) in updateState()