/dports/games/augustus/augustus-3.1.0/src/building/ |
H A D | construction_building.c | 311 int terrain_mask = TERRAIN_ALL; in building_construction_place_building() local 313 terrain_mask = ~TERRAIN_ROAD; in building_construction_place_building() 315 terrain_mask = ~TERRAIN_WALL; in building_construction_place_building() 334 if (!map_tiles_are_clear(x, y, size, terrain_mask)) { in building_construction_place_building() 352 if (!map_tiles_are_clear(x, y, size, terrain_mask)) { in building_construction_place_building() 382 if (!map_tiles_are_clear(x, y, size, terrain_mask)) { in building_construction_place_building() 398 if (!map_tiles_are_clear(x + x_offset, y + y_offset, 4, terrain_mask)) { in building_construction_place_building() 446 if (!map_tiles_are_clear(x + x_offset_1, y + y_offset_1, 5, terrain_mask) || in building_construction_place_building() 447 !map_tiles_are_clear(x + x_offset_2, y + y_offset_2, 5, terrain_mask)) { in building_construction_place_building()
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/dports/games/wesnoth/wesnoth-1.14.17/data/test/scenarios/ |
H A D | test_victory_attacks.cfg | 40 [terrain_mask] 44 [/terrain_mask] 46 [terrain_mask] 50 [/terrain_mask]
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/dports/games/julius/julius-1.7.0/src/building/ |
H A D | construction_building.c | 500 int terrain_mask = TERRAIN_ALL; in building_construction_place_building() local 502 terrain_mask = ~TERRAIN_ROAD; in building_construction_place_building() 504 terrain_mask = ~TERRAIN_WALL; in building_construction_place_building() 523 if (!map_tiles_are_clear(x, y, size, terrain_mask)) { in building_construction_place_building() 536 if (!map_tiles_are_clear(x, y, size, terrain_mask)) { in building_construction_place_building() 566 if (!map_tiles_are_clear(x, y, size, terrain_mask)) { in building_construction_place_building() 577 if (!map_tiles_are_clear(x + 3, y - 1, 4, terrain_mask)) { in building_construction_place_building() 591 if (!map_tiles_are_clear(x + 5, y, 5, terrain_mask) || in building_construction_place_building() 592 !map_tiles_are_clear(x + 10, y, 5, terrain_mask)) { in building_construction_place_building()
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/dports/games/wesnoth/wesnoth-1.14.17/data/core/macros/ |
H A D | terrain-utils.cfg | 21 [terrain_mask] 26 [/terrain_mask]
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/dports/games/wesnoth/wesnoth-1.14.17/data/campaigns/Legend_of_Wesmere/utils/ |
H A D | map-utils.cfg | 94 [terrain_mask] 98 [/terrain_mask] 113 [terrain_mask] 313 [/terrain_mask]
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/dports/games/7kaa/7kaa-2.15.4p1/src/ |
H A D | OTERRAIN.cpp | 112 SubTerrainMask TerrainRes::terrain_mask(char subtc) in terrain_mask() function in TerrainRes 340 terrainInfo->nw_subtype = terrain_mask(terrainRec->nw_type_code[1]); in load_info() 342 terrainInfo->ne_subtype = terrain_mask(terrainRec->ne_type_code[1]); in load_info() 344 terrainInfo->sw_subtype = terrain_mask(terrainRec->sw_type_code[1]); in load_info() 346 terrainInfo->se_subtype = terrain_mask(terrainRec->se_type_code[1]); in load_info()
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/dports/games/julius/julius-1.7.0/src/editor/ |
H A D | tool.c | 387 …int terrain_mask = ~(TERRAIN_ROCK | TERRAIN_WATER | TERRAIN_BUILDING | TERRAIN_GARDEN | TERRAIN_AQ… in place_access_ramp() local 391 map_terrain_set(grid_offset, map_terrain_get(grid_offset) & terrain_mask); in place_access_ramp()
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/dports/games/augustus/augustus-3.1.0/src/editor/ |
H A D | tool.c | 388 …int terrain_mask = ~(TERRAIN_ROCK | TERRAIN_WATER | TERRAIN_BUILDING | TERRAIN_GARDEN | TERRAIN_AQ… in place_access_ramp() local 392 map_terrain_set(grid_offset, map_terrain_get(grid_offset) & terrain_mask); in place_access_ramp()
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/dports/games/7kaa/7kaa-2.15.4p1/include/ |
H A D | OTERRAIN.h | 213 static SubTerrainMask terrain_mask(char);
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/dports/games/wesnoth/wesnoth-1.14.17/src/ |
H A D | game_config.hpp | 111 terrain_mask,
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H A D | game_config.cpp | 222 terrain_mask, variable 357 terrain_mask = i["terrain_mask"].str(); in load_config()
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H A D | picture.cpp | 1088 static const image::locator terrain_mask(game_config::images::terrain_mask); in get_hexmask() local 1089 return get_image(terrain_mask, UNSCALED); in get_hexmask()
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/dports/games/wesnoth/wesnoth-1.14.17/data/ |
H A D | game_config.cfg | 78 terrain_mask="terrain/alphamask.png"
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H A D | scenario-test.cfg | 3073 [terrain_mask] 3115 [/terrain_mask] 3131 [terrain_mask] 3151 [/terrain_mask] 3172 [terrain_mask] 3197 [/terrain_mask]
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/dports/games/wesnoth/wesnoth-1.14.17/data/campaigns/The_South_Guard/scenarios/ |
H A D | 06b_The_Long_March.cfg | 299 [terrain_mask] 317 [/terrain_mask] 320 [terrain_mask] 337 [/terrain_mask]
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/dports/games/wesnoth/wesnoth-1.14.17/data/multiplayer/scenarios/ |
H A D | 2p_Dark_Forecast.lua | 440 wesnoth.wml_actions.terrain_mask {
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/dports/games/wesnoth/wesnoth-1.14.17/data/campaigns/Sceptre_of_Fire/scenarios/ |
H A D | 9_Caverns_of_Flame.cfg | 463 [terrain_mask] 475 [/terrain_mask]
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H A D | 4_Gathering_Materials.cfg | 503 [terrain_mask] 516 [/terrain_mask]
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/dports/games/wesnoth/wesnoth-1.14.17/data/campaigns/Heir_To_The_Throne/utils/ |
H A D | httt_utils.cfg | 286 [terrain_mask] 320 [/terrain_mask]
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/dports/games/wesnoth/wesnoth-1.14.17/data/campaigns/Dead_Water/scenarios/ |
H A D | 02_Flight.cfg | 107 [terrain_mask] 115 [/terrain_mask]
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/dports/games/wesnoth/wesnoth-1.14.17/data/campaigns/Liberty/scenarios/ |
H A D | 08_Glory.cfg | 763 [terrain_mask] 777 [/terrain_mask]
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/dports/games/wesnoth/wesnoth-1.14.17/data/tools/vim/ |
H A D | wesml.vim | 187 syn keyword wesmlStdTag contained teleport teleport_anim terrain terrain_graphics terrain_mask
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/dports/games/wesnoth/wesnoth-1.14.17/src/game_events/ |
H A D | action_wml.cpp | 853 WML_HANDLER_FUNCTION(terrain_mask,, cfg)
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/dports/games/wesnoth/wesnoth-1.14.17/data/campaigns/Legend_of_Wesmere/ |
H A D | HISTORY | 1144 costly revenge no longer uses it's own map but freazes the one from 05 with a terrain_mask file
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