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Searched refs:testselect_primitive_visible (Results 1 – 4 of 4) sorted by relevance

/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/radiant/selection/
H A DSelectionTest.cpp225 bool testselect_primitive_visible::pre(const scene::Path& path, scene::Instance& instance) const { in pre()
239 void testselect_primitive_visible::post(const scene::Path& path, scene::Instance& instance) const { in post()
271 Scene_forEachVisible(GlobalSceneGraph(), volume, testselect_primitive_visible(selector, test)); in Scene_TestSelect_Primitive()
H A DSelectionTest.h56 class testselect_primitive_visible : public scene::Graph::Walker {
60 testselect_primitive_visible(Selector& selector, SelectionTest& test) in testselect_primitive_visible() function
/dports/games/gtkradiant/GPL/GtkRadiant/radiant/
H A Dselection.cpp3388 class testselect_primitive_visible : public scene::Graph::Walker class
3393 testselect_primitive_visible(Selector& selector, SelectionTest& test) in testselect_primitive_visible() function in testselect_primitive_visible
3474 Scene_forEachVisible(GlobalSceneGraph(), volume, testselect_primitive_visible(selector, test)); in Scene_TestSelect_Primitive()
/dports/games/netradiant/netradiant-20150621-src/radiant/
H A Dselection.cpp3069 class testselect_primitive_visible : public scene::Graph::Walker class
3074 testselect_primitive_visible( Selector& selector, SelectionTest& test ) in testselect_primitive_visible() function in testselect_primitive_visible
3141 Scene_forEachVisible( GlobalSceneGraph(), volume, testselect_primitive_visible( selector, test ) ); in Scene_TestSelect_Primitive()