Searched refs:texBorder (Results 1 – 14 of 14) sorted by relevance
169 dint const texBorder = tex->spec().variant.border; in R_GetSpriteInfo() local171 info->geometry.origin.x = -texDimensions.x + -texBorder; in R_GetSpriteInfo()172 info->geometry.origin.y = -texDimensions.y + texBorder; in R_GetSpriteInfo()173 info->geometry.size.width = matDimensions.x + texBorder * 2; in R_GetSpriteInfo()174 info->geometry.size.height = matDimensions.y + texBorder * 2; in R_GetSpriteInfo()
413 dint const texBorder = tex->spec().variant.border; in Rend_DrawSprite() local415 size = matAnimator->dimensions() + Vector2ui(texBorder * 2, texBorder * 2); in Rend_DrawSprite()
268 int const texBorder = tex->spec().variant.border; in drawPicFrame() local274 … V3f_Set(dimensions, matDimensions.x + texBorder * 2, matDimensions.y + texBorder * 2, 0); in drawPicFrame()
85 if(config->texBorder()) in loadTextures()
52 bool texBorder() { return m_tex_border; } in texBorder() function
542 if(config->texBorder()) in drawGL()548 if(config->texBorder()) in drawGL()
246 support.texBorder = false; in init()
529 support.texBorder = false; in init()
476 support.texBorder = false; in init()
631 support.texBorder = true; in init()
861 …addrMode = (isShadow && support.texBorder) ? SCE_GXM_TEXTURE_ADDR_CLAMP_FULL_BORDER : SCE_GXM_TEXT… in init()
1319 support.texBorder = extSupport("_texture_border_clamp"); in init()
293 bool texBorder; member837 LOG(" border color : %s\n", support.texBorder ? "true" : "false"); in init()
3991 textureClass texBorder; in main() local4022 texMgr.load(useTheme("gfx/border.png",setting.gfxTheme), texBorder); in main()4052 mkDLscene(&sceneDL, texBorder); in main()