/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/gl-3.2/layered-rendering/ |
H A D | blit.c | 65 static const int texHeight = 32; variable 98 glBlitFramebuffer(0, 0, texWidth, texHeight, in display_texture() 99 x, y, x + texWidth, y + texDepth * texHeight, in display_texture() 122 glBlitFramebuffer(0, 0, texWidth, texHeight, in display_texture() 124 y + i * texHeight, in display_texture() 146 for (i = 0; i < texWidth * texHeight; i++) { in gen_color_data() 147 int offset = j * texWidth * texHeight * 3 + i * 3; in gen_color_data() 185 glTexImage3D(textureType, 0, GL_RGB, texWidth, texHeight, in create_bind_texture() 263 glBlitFramebuffer(0, 0, texWidth, texHeight, in testFramebufferBlitLayered() 264 0, 0, texWidth, texHeight, in testFramebufferBlitLayered() [all …]
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/dports/games/lwjgl/lwjgl-2df01dd/src/java/org/lwjgl/examples/spaceinvaders/ |
H A D | Texture.java | 67 private int texHeight; field in Texture 154 public void setTextureHeight(int texHeight) { in setTextureHeight() argument 155 this.texHeight = texHeight; in setTextureHeight() 174 if (texHeight != 0) { in setHeight() 175 heightRatio = ((float) height) / texHeight; in setHeight()
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H A D | TextureLoader.java | 224 int texHeight = 2; in convertImageData() local 231 while (texHeight < bufferedImage.getHeight()) { in convertImageData() 232 texHeight *= 2; in convertImageData() 235 texture.setTextureHeight(texHeight); in convertImageData() 241 raster = Raster.createInterleavedRaster(DataBuffer.TYPE_BYTE,texWidth,texHeight,4,null); in convertImageData() 244 raster = Raster.createInterleavedRaster(DataBuffer.TYPE_BYTE,texWidth,texHeight,3,null); in convertImageData() 251 g.fillRect(0,0,texWidth,texHeight); in convertImageData()
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/dports/astro/celestia-gtk/celestia-1.6.1/src/celtxf/ |
H A D | texturefont.cpp | 35 texHeight(0), in TextureFont() 194 texWidth, texHeight, in buildTexture() 310 unsigned int texHeight = readUint32(in, byteSwap); in load() local 330 float dy = 0.5f / texHeight; in load() 354 float fHeight = texHeight; in load() 368 font->texHeight = texHeight; in load() 381 in.read(reinterpret_cast<char*>(fontImage), texWidth * texHeight); in load() 382 if (in.gcount() != (signed)(texWidth * texHeight)) in load() 410 in.read(reinterpret_cast<char*>(fontBits), rowBytes * texHeight); in load() 411 if (in.gcount() != (signed)(rowBytes * texHeight)) in load() [all …]
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/dports/astro/celestia/celestia-1.6.1/src/celtxf/ |
H A D | texturefont.cpp | 35 texHeight(0), in TextureFont() 194 texWidth, texHeight, in buildTexture() 310 unsigned int texHeight = readUint32(in, byteSwap); in load() local 330 float dy = 0.5f / texHeight; in load() 354 float fHeight = texHeight; in load() 368 font->texHeight = texHeight; in load() 381 in.read(reinterpret_cast<char*>(fontImage), texWidth * texHeight); in load() 382 if (in.gcount() != (signed)(texWidth * texHeight)) in load() 410 in.read(reinterpret_cast<char*>(fontBits), rowBytes * texHeight); in load() 411 if (in.gcount() != (signed)(rowBytes * texHeight)) in load() [all …]
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/dports/graphics/jogamp-jogl/jogl/src/jogl/classes/com/jogamp/opengl/util/texture/ |
H A D | Texture.java | 175 private int texHeight; field in Texture 262 this.texHeight = texHeight; in Texture() 391 return texHeight; in getHeight() 459 return new TextureCoords(x1, texHeight - y1, x2, texHeight - y2); in getSubImageTexCoords() 559 texHeight = imgHeight; in updateImage() 572 texHeight = imgHeight; in updateImage() 587 texHeight = imgHeight; in updateImage() 599 texHeight = imgHeight; in updateImage() 675 int height = texHeight; in updateImage() 1079 if (dsty + height > texHeight) { in updateSubImageImpl() [all …]
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/dports/games/critterding/critterding-beta12/src/utils/ftgl/FTFont/ |
H A D | FTBufferFont.cpp | 229 int width, height, texWidth, texHeight; in RenderI() local 282 texHeight = NextPowerOf2(height); in RenderI() 290 buffer->Size(texWidth, texHeight); in RenderI() 303 glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, texWidth, texHeight, 0, in RenderI() 315 (texHeight - height + padding) / texHeight); in RenderI() 318 (texHeight - padding) / texHeight); in RenderI() 321 (texHeight - padding) / texHeight); in RenderI() 324 (texHeight - height + padding) / texHeight); in RenderI()
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/dports/devel/upp/upp/bazaar/FTGL/src/FTFont/ |
H A D | FTBufferFont.cpp | 229 int width, height, texWidth, texHeight; in RenderI() local 282 texHeight = NextPowerOf2(height); in RenderI() 290 buffer->Size(texWidth, texHeight); in RenderI() 303 glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, texWidth, texHeight, 0, in RenderI() 315 (texHeight - height + padding) / texHeight); in RenderI() 318 (texHeight - padding) / texHeight); in RenderI() 321 (texHeight - padding) / texHeight); in RenderI() 324 (texHeight - height + padding) / texHeight); in RenderI()
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/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/gs/GSH_OpenGL/ |
H A D | GSH_OpenGL_Texture.cpp | 173 auto texHeight = tex0.GetHeight(); in PrepareTexture() local 175 assert(texHeight <= 1024); in PrepareTexture() 177 texHeight = std::min<uint32>(texHeight, 1024); in PrepareTexture() 217 if((texY + texHeight) > tex0.GetHeight()) in PrepareTexture() 219 texHeight = tex0.GetHeight() - texY; in PrepareTexture() 286 for(unsigned int y = 0; y < texHeight; y++) in TexUpdater_Psm32() 306 for(unsigned int y = 0; y < texHeight; y++) in TexUpdater_Psm16() 562 for(unsigned int y = 0; y < texHeight; y += 16) in TexUpdater_Psm8() 602 for(unsigned int y = 0; y < texHeight; y += 16) in TexUpdater_Psm4() 635 for(unsigned int y = 0; y < texHeight; y++) in TexUpdater_Psm48() [all …]
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/dports/graphics/jogl/jogl-1.1.1_9/jogl/src/classes/com/sun/opengl/util/texture/ |
H A D | Texture.java | 148 private int texHeight; field in Texture 287 return texHeight; in getHeight() 355 return new TextureCoords(x1, texHeight - y1, x2, texHeight - y2); in getSubImageTexCoords() 361 float ty1 = (float)y1 / (float)texHeight; in getSubImageTexCoords() 440 texHeight = imgHeight; in updateImage() 453 texHeight = imgHeight; in updateImage() 462 texHeight = imgHeight; in updateImage() 492 texHeight = nextPowerOfTwo(imgHeight); in updateImage() 534 int height = texHeight; in updateImage() 932 if (dsty + height > texHeight) { in updateSubImageImpl() [all …]
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_framebuffer_srgb/ |
H A D | srgb_pbo.c | 54 const unsigned int texHeight = 256; variable 164 texWidth, texHeight); in piglit_init() 174 const unsigned int numPixels = texWidth * texHeight; in piglit_init() 199 glViewport(0, 0, texWidth, texHeight); in piglit_init() 213 tex = createTexture2D(GL_RGBA4, 1, texWidth, texHeight); in piglit_init() 237 glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, texHeight); in piglit_init() 242 texWidth, texHeight, in piglit_init() 248 texWidth, texHeight); in piglit_init()
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/dports/graphics/electricsheep/electricsheep-37ba0fd692d6581f8fe009ed11c9650cd8174123/client_generic/DisplayOutput/OpenGL/ |
H A D | TextureFlatGL.cpp | 196 uint32 texWidth, texHeight; in Upload() local 220 texHeight = imgHeight; in Upload() 225 texHeight = Base::Math::UpperPowerOfTwo( _spImage->GetHeight( mipMapLevel ) ); in Upload() 228 if ( texWidth == imgWidth && texHeight == imgHeight ) in Upload() 234 …glTexImage2D( m_TexTarget, mipMapLevel, internalFormat, texWidth, texHeight, 0, srcFormat, srcType… in Upload() 243 SetRect( Base::Math::CRect( texWidth, texHeight ) ); in Upload() 250 …glTexImage2D( m_TexTarget, mipMapLevel, internalFormat, texWidth, texHeight, 0, srcFormat, srcType… in Upload() 262 … SetRect( Base::Math::CRect( (fp4)imgWidth / (fp4)texWidth, (fp4)imgHeight / (fp4)texHeight ) ); in Upload()
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/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/gs/GSH_Direct3D9/ |
H A D | GSH_Direct3D9_Texture.cpp | 122 uint32 texHeight = texturePageSize.second; in LoadTexture() local 129 if((texY + texHeight) > tex0.GetHeight()) in LoadTexture() 131 texHeight = tex0.GetHeight() - texY; in LoadTexture() 133 …dater[tex0.nPsm]))(&lockedRect, tex0.GetBufPtr(), tex0.nBufWidth, texX, texY, texWidth, texHeight); in LoadTexture() 207 …nt32 bufWidth, unsigned int texX, unsigned int texY, unsigned int texWidth, unsigned int texHeight) in TexUpdater_Psm32() argument 215 for(unsigned int y = 0; y < texHeight; y++) in TexUpdater_Psm32() 228 …nt32 bufWidth, unsigned int texX, unsigned int texY, unsigned int texWidth, unsigned int texHeight) in TexUpdater_Psm16() argument 236 for(unsigned int y = 0; y < texHeight; y++) in TexUpdater_Psm16() 254 …nt32 bufWidth, unsigned int texX, unsigned int texY, unsigned int texWidth, unsigned int texHeight) in TexUpdater_Psm48() argument 262 for(unsigned int y = 0; y < texHeight; y++) in TexUpdater_Psm48() [all …]
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/dports/games/openbor/openbor-3caaddd5/engine/vita/ |
H A D | video.c | 95 texHeight = vita2d_texture_get_height(targetTexture); in video_copy_screen() local 99 memcpy(vita2d_texture_get_datap(targetTexture), screen->data, stride * texHeight); in video_copy_screen() 106 for (i = 0; i < texHeight; i++) in video_copy_screen() 116 if (544.0 / texHeight < scaleFactor) scaleFactor = 544.0f / texHeight; in video_copy_screen() 120 float yOffset = (544.0f - texHeight * scaleFactor) / 2.0f; in video_copy_screen()
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/dports/devel/bullet/bullet3-3.21/examples/ExampleBrowser/GwenGUISupport/ |
H A D | GraphingTexture.cpp | 26 bool GraphingTexture::create(int texWidth, int texHeight) in create() argument 29 m_height = texHeight; in create() 32 m_imageData.resize(texWidth * texHeight * 4); in create() 33 for (int y = 0; y < texHeight; ++y) in create()
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/dports/devel/py-bullet3/bullet3-3.21/examples/ExampleBrowser/GwenGUISupport/ |
H A D | GraphingTexture.cpp | 26 bool GraphingTexture::create(int texWidth, int texHeight) in create() argument 29 m_height = texHeight; in create() 32 m_imageData.resize(texWidth * texHeight * 4); in create() 33 for (int y = 0; y < texHeight; ++y) in create()
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/dports/comms/limesuite/LimeSuite-20.10.0/src/oglGraph/ |
H A D | GLFont.cpp | 88 unsigned short texHeight = 0; in load() local 93 in.read((char*)&texHeight, sizeof(unsigned short)); in load() 94 m_texheight = texHeight; in load() 97 unsigned char *bitmap = new unsigned char[texWidth*texHeight]; in load() 98 in.read((char*)bitmap, texWidth*texHeight); in load() 117 texHeight, in load() 180 unsigned short texHeight = 0; in loadFromArray() local 185 in.read((char*)&texHeight, sizeof(unsigned short)); in loadFromArray() 186 m_texheight = texHeight; in loadFromArray() 190 in.read((char*)bitmap, texWidth*texHeight); in loadFromArray() [all …]
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/dports/games/shootingstar/shootingstar-1.2.0/src/engine/ |
H A D | cTextureFont.cpp | 69 int texWidth, texHeight; in Initialize() local 72 texManager.GetTextureSize (filename, texWidth, texHeight); in Initialize() 77 MakeDisplayLists (texWidth, texHeight); in Initialize() 81 cTextureFont::MakeDisplayLists (int texWidth, int texHeight) in MakeDisplayLists() argument 89 float charHeight = float (mHeight) / float (texHeight); in MakeDisplayLists()
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/tests/ |
H A D | mipmap_view.c | 231 int texWidth = TexWidth, texHeight = TexHeight; in Display() local 261 if (texWidth == 1 && texHeight == 1) in Display() 264 texHeight = TexHeight >> bias; in Display() 267 if (texHeight < 1) in Display() 268 texHeight = 1; in Display() 280 texWidth, texHeight); in Display() 293 glTexCoord2f(1, 1); glVertex2f(texWidth, texHeight); in Display() 294 glTexCoord2f(0, 1); glVertex2f(0, texHeight); in Display()
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/tests/ |
H A D | mipmap_view.c | 231 int texWidth = TexWidth, texHeight = TexHeight; in Display() local 261 if (texWidth == 1 && texHeight == 1) in Display() 264 texHeight = TexHeight >> bias; in Display() 267 if (texHeight < 1) in Display() 268 texHeight = 1; in Display() 280 texWidth, texHeight); in Display() 293 glTexCoord2f(1, 1); glVertex2f(texWidth, texHeight); in Display() 294 glTexCoord2f(0, 1); glVertex2f(0, texHeight); in Display()
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/dports/graphics/ftgl/ftgl-2.4.0/src/FTFont/ |
H A D | FTBufferFont.cpp | 230 int width, height, texWidth, texHeight; in RenderI() local 303 texHeight = NextPowerOf2(height); in RenderI() 311 buffer->Size(texWidth, texHeight); in RenderI() 324 glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, texWidth, texHeight, 0, in RenderI() 336 1.0f / texHeight * (texHeight - height)); in RenderI() 345 1.0f / texHeight * (texHeight - height)); in RenderI()
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/dports/graphics/mandelbulber/mandelbulber2-2.26/mandelbulber2/src/ |
H A D | shader_env_mapping.cpp | 48 double texHeight = data->textures.envmapTexture.Height(); in EnvMapping() local 55 double dty = (betaTexture / M_PI + 0.5) * texHeight + texHeight * 8.0; in EnvMapping() 57 dty = fmod(dty, texHeight); in EnvMapping()
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/dports/games/hyperrogue/hyperrogue-12.0f/hyperroid/app/src/main/java/com/android/texample/ |
H A D | TextureRegion.java | 17 …public TextureRegion(float texWidth, float texHeight, float x, float y, float width, float height)… in TextureRegion() argument 19 this.v1 = y / texHeight; // Calculate V1 in TextureRegion() 21 this.v2 = this.v1 + ( height / texHeight ); // Calculate V2 in TextureRegion()
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/dports/java/openjdk11/jdk11u-jdk-11.0.13-8-1/src/java.desktop/share/native/common/java2d/opengl/ |
H A D | OGLSurfaceData.c | 142 GLsizei texWidth, texHeight, realWidth, realHeight; in OGLSD_InitTextureObject() local 159 texHeight = (height <= texMax) ? height : 0; in OGLSD_InitTextureObject() 166 texHeight = (height <= texMax) ? height : 0; in OGLSD_InitTextureObject() 173 texHeight = OGLSD_NextPowerOfTwo(height, texMax); in OGLSD_InitTextureObject() 180 texWidth, texHeight, texMax); in OGLSD_InitTextureObject() 184 if ((texWidth == 0) || (texHeight == 0)) { in OGLSD_InitTextureObject() 193 texWidth, texHeight, 0, in OGLSD_InitTextureObject() 202 if ((realWidth != texWidth) || (realHeight != texHeight)) { in OGLSD_InitTextureObject() 215 texWidth, texHeight, 0, in OGLSD_InitTextureObject() 225 oglsdo->textureHeight = texHeight; in OGLSD_InitTextureObject()
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/dports/java/openjdk13/jdk13u-jdk-13.0.10-1-1/src/java.desktop/share/native/common/java2d/opengl/ |
H A D | OGLSurfaceData.c | 142 GLsizei texWidth, texHeight, realWidth, realHeight; in OGLSD_InitTextureObject() local 159 texHeight = (height <= texMax) ? height : 0; in OGLSD_InitTextureObject() 166 texHeight = (height <= texMax) ? height : 0; in OGLSD_InitTextureObject() 173 texHeight = OGLSD_NextPowerOfTwo(height, texMax); in OGLSD_InitTextureObject() 180 texWidth, texHeight, texMax); in OGLSD_InitTextureObject() 184 if ((texWidth == 0) || (texHeight == 0)) { in OGLSD_InitTextureObject() 193 texWidth, texHeight, 0, in OGLSD_InitTextureObject() 202 if ((realWidth != texWidth) || (realHeight != texHeight)) { in OGLSD_InitTextureObject() 215 texWidth, texHeight, 0, in OGLSD_InitTextureObject() 225 oglsdo->textureHeight = texHeight; in OGLSD_InitTextureObject()
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