Searched refs:texManifest (Results 1 – 3 of 3) sorted by relevance
165 res::TextureManifest const &texManifest = iter.next(); in buildSpriteFramesFromTextures() local167 String const material = de::Uri("Sprites", texManifest.path()).compose(); in buildSpriteFramesFromTextures()169 … String const desc = QString(QByteArray::fromPercentEncoding(texManifest.path().toUtf8())); in buildSpriteFramesFromTextures()
783 res::TextureManifest const *texManifest = skin.texture? &skin.texture->manifest() : 0; in DENG2_PIMPL() local786 … << (texManifest? (String("\"") + texManifest->composeUri() + "\"") : "(missing texture)") in DENG2_PIMPL()787 …<< (texManifest? (String(" => \"") + NativePath(texManifest->resourceUri().compose()).pretty() + "… in DENG2_PIMPL()
854 … res::TextureManifest &texManifest = res::Textures::get().textureManifest(stage.texture); in redecorateMaterial() local855 de::Uri const texUri = texManifest.composeUri(); in redecorateMaterial()1154 … res::TextureManifest &texManifest = res::Textures::get().textureManifest(textureUri); in interpretMaterialDef() local1155 … if (texManifest.hasTexture() && texManifest.texture().isFlagged(res::Texture::Custom)) in interpretMaterialDef()