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Searched refs:texSquareY (Results 1 – 5 of 5) sorted by relevance

/dports/games/spring/spring_98.0/rts/Map/SMF/
H A DSMFGroundTextures.h19 bool SetSquareLuaTexture(int texSquareX, int texSquareY, int texID);
20 …bool GetSquareLuaTexture(int texSquareX, int texSquareY, int texID, int texSizeX, int texSizeY, in…
21 void BindSquareTexture(int texSquareX, int texSquareY);
28 …void ExtractSquareTiles(const int texSquareX, const int texSquareY, const int mipLevel, GLint* til…
H A DSMFGroundTextures.cpp380 bool CSMFGroundTextures::SetSquareLuaTexture(int texSquareX, int texSquareY, int texID) { in SetSquareLuaTexture() argument
382 if (texSquareY < 0 || texSquareY >= smfMap->numBigTexY) { return false; } in SetSquareLuaTexture()
384 GroundSquare* square = &squares[texSquareY * smfMap->numBigTexX + texSquareX]; in SetSquareLuaTexture()
408 if (texSquareY < 0 || texSquareY >= smfMap->numBigTexY) { return false; } in GetSquareLuaTexture()
422 ExtractSquareTiles(texSquareX, texSquareY, texMipLevel, (GLint*) pbo.MapBuffer()); in GetSquareLuaTexture()
438 const int texSquareY, in ExtractSquareTiles() argument
448 const int tileOffsetY = texSquareY * BLOCK_SIZE; in ExtractSquareTiles()
513 void CSMFGroundTextures::BindSquareTexture(int texSquareX, int texSquareY) in BindSquareTexture() argument
516 assert(texSquareY >= 0); in BindSquareTexture()
518 assert(texSquareY < smfMap->numBigTexY); in BindSquareTexture()
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/dports/games/spring/spring_98.0/rts/Map/
H A DBaseGroundTextures.h10 virtual bool SetSquareLuaTexture(int texSquareX, int texSquareY, int texID) { return false; } in SetSquareLuaTexture() argument
11 …virtual bool GetSquareLuaTexture(int texSquareX, int texSquareY, int texID, int texSizeX, int texS… in GetSquareLuaTexture() argument
/dports/games/spring/spring_98.0/rts/Lua/
H A DLuaUnsyncedCtrl.cpp1427 const int texSquareY = luaL_checkint(L, 2); in SetMapSquareTexture() local
1439 lua_pushboolean(L, groundTextures->SetSquareLuaTexture(texSquareX, texSquareY, 0)); in SetMapSquareTexture()
1455 lua_pushboolean(L, groundTextures->SetSquareLuaTexture(texSquareX, texSquareY, luaTexture->id)); in SetMapSquareTexture()
1466 lua_pushboolean(L, groundTextures->SetSquareLuaTexture(texSquareX, texSquareY, namedTexture->id)); in SetMapSquareTexture()
H A DLuaUnsyncedRead.cpp1233 const int texSquareY = luaL_checkint(L, 2); in GetMapSquareTexture() local
1268 …lua_pushboolean(L, groundTextures->GetSquareLuaTexture(texSquareX, texSquareY, tid, txs, tys, texM… in GetMapSquareTexture()