Searched refs:texStorageSizedInternalFormat (Results 1 – 7 of 7) sorted by relevance
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osg/ |
H A D | Texture2DMultisample.cpp | 106 …GLenum texStorageSizedInternalFormat = extensions->isTextureStorageEnabled && (_borderWidth==0) ? … in apply() local 107 if (texStorageSizedInternalFormat!=0) in apply() 109 …erateAndAssignTextureObject(contextID, getTextureTarget(), 1, texStorageSizedInternalFormat, _text… in apply() 112 …Storage2DMultisample( GL_TEXTURE_2D_MULTISAMPLE, _numSamples, texStorageSizedInternalFormat, _text… in apply()
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H A D | TextureCubeMap.cpp | 296 …GLenum texStorageSizedInternalFormat = extensions->isTextureStorageEnabled && (_borderWidth==0) ? … in apply() local 300 texStorageSizedInternalFormat!=0 ? texStorageSizedInternalFormat : _internalFormat, in apply() 343 …GLenum texStorageSizedInternalFormat = extensions->isTextureStorageEnabled && (_borderWidth==0) ? … in apply() local 347 texStorageSizedInternalFormat!=0 ? texStorageSizedInternalFormat : _internalFormat, in apply() 354 if(texStorageSizedInternalFormat!=0) in apply() 356 …rage2D(GL_TEXTURE_CUBE_MAP, osg::maximum(_numMipmapLevels,1), texStorageSizedInternalFormat, _text… in apply()
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H A D | Texture2D.cpp | 257 …GLenum texStorageSizedInternalFormat = extensions->isTextureStorageEnabled && (_borderWidth==0) ? … in apply() local 259 texStorageSizedInternalFormat!=0 ? texStorageSizedInternalFormat : _internalFormat, in apply() 303 …GLenum texStorageSizedInternalFormat = extensions->isTextureStorageEnabled && (_borderWidth==0) ? … in apply() local 304 if (texStorageSizedInternalFormat!=0) in apply() 306 …signTextureObject(contextID, GL_TEXTURE_2D, _numMipmapLevels, texStorageSizedInternalFormat, _text… in apply() 309 …ns->glTexStorage2D( GL_TEXTURE_2D, osg::maximum(_numMipmapLevels,1), texStorageSizedInternalFormat, in apply()
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H A D | Texture2DArray.cpp | 339 …GLenum texStorageSizedInternalFormat = extensions->isTextureStorageEnabled && (_borderWidth==0) ? … in apply() local 347 … texStorageSizedInternalFormat!=0 ? texStorageSizedInternalFormat : _internalFormat, in apply() 356 if(texStorageSizedInternalFormat!=0) in apply() 358 …rage3D(GL_TEXTURE_2D_ARRAY, osg::maximum(_numMipmapLevels,1), texStorageSizedInternalFormat, _text… in apply() 444 …GLenum texStorageSizedInternalFormat = extensions->isTextureStorageEnabled ? selectSizedInternalFo… in apply() local 448 texStorageSizedInternalFormat!=0 ? texStorageSizedInternalFormat :_internalFormat, in apply() 455 if (texStorageSizedInternalFormat!=0) in apply() 457 …age3D( GL_TEXTURE_2D_ARRAY, osg::maximum(_numMipmapLevels,1), texStorageSizedInternalFormat, _text… in apply()
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H A D | TextureRectangle.cpp | 243 …GLenum texStorageSizedInternalFormat = extensions->isTextureStorageEnabled && (_borderWidth==0) ? … in apply() local 250 texStorageSizedInternalFormat!=0 ? texStorageSizedInternalFormat : _internalFormat, in apply() 278 …GLenum texStorageSizedInternalFormat = extensions->isTextureStorageEnabled ? selectSizedInternalFo… in apply() local 279 if (texStorageSizedInternalFormat!=0) in apply() 281 …ateAndAssignTextureObject(contextID, GL_TEXTURE_RECTANGLE, 0, texStorageSizedInternalFormat, _text… in apply() 285 …extensions->glTexStorage2D( GL_TEXTURE_RECTANGLE, 1, texStorageSizedInternalFormat, _textureWidth,… in apply()
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H A D | Texture1D.cpp | 235 …GLenum texStorageSizedInternalFormat = extensions->isTextureStorageEnabled ? selectSizedInternalFo… in apply() local 236 if (texStorageSizedInternalFormat!=0) in apply() 238 …signTextureObject(contextID, GL_TEXTURE_1D, _numMipmapLevels, texStorageSizedInternalFormat, _text… in apply() 242 …exStorage1D( GL_TEXTURE_1D, osg::maximum(_numMipmapLevels,1), texStorageSizedInternalFormat, _text… in apply()
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H A D | Texture3D.cpp | 319 …GLenum texStorageSizedInternalFormat = extensions->isTextureStorageEnabled ? selectSizedInternalFo… in apply() local 320 if (texStorageSizedInternalFormat!=0) in apply() 322 …signTextureObject(contextID, GL_TEXTURE_3D, _numMipmapLevels, texStorageSizedInternalFormat, _text… in apply() 326 …exStorage3D( GL_TEXTURE_3D, osg::maximum(_numMipmapLevels,1), texStorageSizedInternalFormat, _text… in apply()
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