/dports/games/vavoom/vavoom-1.33/progs/common/linespec/ |
H A D | TextureChangeDoor.vc | 70 int texTop = XLevel.Sides[Line1->sidenum[0]].TopTexture; 71 VAnimDoorDef* Def = FindAnimDoor(texTop); 96 SetAnimTexture(texTop); 118 int texTop = XLevel.Sides[Line1->sidenum[0]].TopTexture; 119 VAnimDoorDef* Def = FindAnimDoor(texTop); 142 int texTop; 144 texTop = XLevel.Sides[Line1->sidenum[0]].TopTexture; 145 VAnimDoorDef* Def = FindAnimDoor(texTop);
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/dports/graphics/libQGLViewer/libQGLViewer-2.7.2/examples/contribs/terrain/ |
H A D | quadtree.cpp | 587 float texLeft, texBottom, midX, midZ, texRight, texTop; in RenderNode() local 623 midZ = ((texBottom + texTop) / 2.0f); in RenderNode() 631 texTop = ((float)fabs(z + edgeOffset) / sizeHeightMap); in RenderNode() 634 midZ = ((texBottom + texTop) / 2.0f); in RenderNode() 668 RenderVertex(x + edgeOffset, z + edgeOffset, texRight, texTop, in RenderNode() 674 RenderVertex(x, z + edgeOffset, midX, texTop, multiTextures); in RenderNode() 678 RenderVertex(x - edgeOffset, z + edgeOffset, texLeft, texTop, in RenderNode() 748 RenderVertex(x, z + edgeOffset, midX, texTop, multiTextures); in RenderNode() 781 RenderVertex(x, z + edgeOffset, midX, texTop, multiTextures); in RenderNode() 784 RenderVertex(x - edgeOffset, z + edgeOffset, texLeft, texTop, in RenderNode() [all …]
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | p_switch.c | 127 int texTop; in P_ChangeSwitchTexture() local 132 texTop = sides[line->sidenum[0]].toptexture; in P_ChangeSwitchTexture() 138 if (switchlist[i] == texTop) in P_ChangeSwitchTexture()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | p_switch.c | 127 int texTop; in P_ChangeSwitchTexture() local 132 texTop = sides[line->sidenum[0]].toptexture; in P_ChangeSwitchTexture() 138 if (switchlist[i] == texTop) in P_ChangeSwitchTexture()
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | p_switch.c | 111 int texTop; in P_ChangeSwitchTexture() local 116 texTop = sides[line->sidenum[0]].toptexture; in P_ChangeSwitchTexture() 122 if (switchlist[i] == texTop) in P_ChangeSwitchTexture()
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/dports/games/residualvm/residualvm-0.3.1/graphics/opengl/ |
H A D | surfacerenderer.cpp | 107 float texTop = _flipY ? 0.0f : texcropY; in render() local 119 glTexCoord2f(0, texTop); in render() 121 glTexCoord2f(texcropX, texTop); in render()
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/dports/games/scummvm/scummvm-2.5.1/graphics/opengl/ |
H A D | surfacerenderer.cpp | 107 float texTop = _flipY ? 0.0f : texcropY; in render() local 119 glTexCoord2f(0, texTop); in render() 121 glTexCoord2f(texcropX, texTop); in render()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | p_switch.c | 166 int texTop; in P_ChangeSwitchTexture() local 175 texTop = sides[line->sidenum[0]].toptexture; in P_ChangeSwitchTexture() 184 if (switchlist[i] == texTop) in P_ChangeSwitchTexture()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | p_switch.c | 166 int texTop; in P_ChangeSwitchTexture() local 175 texTop = sides[line->sidenum[0]].toptexture; in P_ChangeSwitchTexture() 184 if (switchlist[i] == texTop) in P_ChangeSwitchTexture()
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/dports/games/heretic/glheretic-1.2/ |
H A D | p_switch.c | 154 int texTop; in P_ChangeSwitchTexture() local 163 texTop = sides[line->sidenum[0]].toptexture; in P_ChangeSwitchTexture() 174 if (switchlist[i] == texTop) in P_ChangeSwitchTexture()
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/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | p_switch.cpp | 195 int texTop; in P_ChangeSwitchTexture() local 204 texTop = sides[line->sidenum[0]].toptexture; in P_ChangeSwitchTexture() 222 if (switchlist[i] == texTop) in P_ChangeSwitchTexture()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | p_switch.c | 192 int texTop; in P_ChangeSwitchTexture() local 201 texTop = sides[line->sidenum[0]].toptexture; in P_ChangeSwitchTexture() 213 if (switchlist[i] == texTop) in P_ChangeSwitchTexture()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | p_switch.c | 264 int texTop; in P_ChangeSwitchTexture() local 274 texTop = sides[line->sidenum[0]].toptexture; in P_ChangeSwitchTexture() 286 if (switchlist[i] == texTop) in P_ChangeSwitchTexture()
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/dports/games/vavoom/vavoom-1.33/source/ |
H A D | p_switch.cpp | 101 int texTop = XLevel->Sides[sidenum].TopTexture; in IMPLEMENT_CLASS() local 110 if (sw->Tex == texTop) in IMPLEMENT_CLASS()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | p_switch.c | 242 int texTop; in P_ChangeSwitchTexture() local 252 texTop = sides[line->sidenum[0]].toptexture; in P_ChangeSwitchTexture() 267 texTop = 0; in P_ChangeSwitchTexture() 284 if(switchlist[i] == texTop) in P_ChangeSwitchTexture()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | p_switch.c | 242 int texTop; in P_ChangeSwitchTexture() local 252 texTop = sides[line->sidenum[0]].toptexture; in P_ChangeSwitchTexture() 267 texTop = 0; in P_ChangeSwitchTexture() 284 if(switchlist[i] == texTop) in P_ChangeSwitchTexture()
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | p_switch.c | 294 int texTop, texMid, texBot; in P_ChangeSwitchTexture() local 308 texTop = swside->toptexture; in P_ChangeSwitchTexture() 320 if (switchlist[i] == texTop) in P_ChangeSwitchTexture()
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/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/gfx/opengl/ |
H A D | base_render_opengl3d_shader.cpp | 713 float texTop = (float)rect.top / (float)texHeight; in drawSpriteEx() local 725 SWAP(texTop, texBottom); in drawSpriteEx() 732 vertices[0].v = texTop; in drawSpriteEx() 738 vertices[2].v = texTop; in drawSpriteEx()
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H A D | base_render_opengl3d.cpp | 640 float texTop = (float)rect.top / (float)texHeight; in drawSpriteEx() local 652 SWAP(texTop, texBottom); in drawSpriteEx() 659 vertices[0].v = texTop; in drawSpriteEx() 665 vertices[2].v = texTop; in drawSpriteEx()
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/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/skia/skia/src/gpu/vk/ |
H A D | GrVkGpu.cpp | 474 int texTop = kBottomLeft_GrSurfaceOrigin == desc.fOrigin ? tex->height() - top - height : top; in uploadTexDataLinear() local 476 VkDeviceSize offset = alloc.fOffset + texTop*layout.rowPitch + left*bpp; in uploadTexDataLinear()
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/dports/lang/spidermonkey60/firefox-60.9.0/gfx/skia/skia/src/gpu/vk/ |
H A D | GrVkGpu.cpp | 579 int texTop = kBottomLeft_GrSurfaceOrigin == texOrigin ? tex->height() - top - height : top; in uploadTexDataLinear() local 581 VkDeviceSize offset = alloc.fOffset + texTop*layout.rowPitch + left*bpp; in uploadTexDataLinear()
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