Searched refs:texVScale (Results 1 – 2 of 2) sorted by relevance
254 float texVScale; in createDispSurface() local305 texVScale = 1.0f / (float)currentTexData.texture_height; in createDispSurface()420 v *= texVScale; in createDispSurface()520 float texVScale; in addFace() local567 texVScale = 1.0f / (float)currentTexData.texture_height; in addFace()603 v *= texVScale; in addFace()