/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/gl-3.2/layered-rendering/ |
H A D | blit.c | 64 static const int texWidth = 32; variable 98 glBlitFramebuffer(0, 0, texWidth, texHeight, in display_texture() 99 x, y, x + texWidth, y + texDepth * texHeight, in display_texture() 122 glBlitFramebuffer(0, 0, texWidth, texHeight, in display_texture() 125 x + texWidth, in display_texture() 146 for (i = 0; i < texWidth * texHeight; i++) { in gen_color_data() 147 int offset = j * texWidth * texHeight * 3 + i * 3; in gen_color_data() 263 glBlitFramebuffer(0, 0, texWidth, texHeight, in testFramebufferBlitLayered() 264 0, 0, texWidth, texHeight, in testFramebufferBlitLayered() 273 pass = piglit_probe_rect_rgb(x + texWidth, y, in testFramebufferBlitLayered() [all …]
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/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/gs/GSH_OpenGL/ |
H A D | GSH_OpenGL_Texture.cpp | 174 assert(texWidth <= 1024); in PrepareTexture() 176 texWidth = std::min<uint32>(texWidth, 1024); in PrepareTexture() 293 dst += texWidth; in TexUpdater_Psm32() 319 dst += texWidth; in TexUpdater_Psm16() 552 if(texWidth < 16) in TexUpdater_Psm8() 577 colDst += texWidth * 4; in TexUpdater_Psm8() 581 dst += texWidth * 16; in TexUpdater_Psm8() 590 if(texWidth < 16) in TexUpdater_Psm4() 623 dst += texWidth * 16; in TexUpdater_Psm4() 643 dst += texWidth; in TexUpdater_Psm48() [all …]
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/dports/games/lwjgl/lwjgl-2df01dd/src/java/org/lwjgl/examples/spaceinvaders/ |
H A D | Texture.java | 64 private int texWidth; field in Texture 164 public void setTextureWidth(int texWidth) { in setTextureWidth() argument 165 this.texWidth = texWidth; in setTextureWidth() 184 if (texWidth != 0) { in setWidth() 185 widthRatio = ((float) width) / texWidth; in setWidth()
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H A D | TextureLoader.java | 223 int texWidth = 2; in convertImageData() local 228 while (texWidth < bufferedImage.getWidth()) { in convertImageData() 229 texWidth *= 2; in convertImageData() 236 texture.setTextureWidth(texWidth); in convertImageData() 241 raster = Raster.createInterleavedRaster(DataBuffer.TYPE_BYTE,texWidth,texHeight,4,null); in convertImageData() 244 raster = Raster.createInterleavedRaster(DataBuffer.TYPE_BYTE,texWidth,texHeight,3,null); in convertImageData() 251 g.fillRect(0,0,texWidth,texHeight); in convertImageData()
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/dports/astro/celestia-gtk/celestia-1.6.1/src/celtxf/ |
H A D | texturefont.cpp | 34 texWidth(0), in TextureFont() 194 texWidth, texHeight, in buildTexture() 309 unsigned int texWidth = readUint32(in, byteSwap); in load() local 329 float dx = 0.5f / texWidth; in load() 353 float fWidth = texWidth; in load() 367 font->texWidth = texWidth; in load() 382 if (in.gcount() != (signed)(texWidth * texHeight)) in load() 394 int rowBytes = (texWidth + 7) >> 3; in load() 420 for (unsigned int x = 0; x < texWidth; x++) in load() 423 fontImage[y * texWidth + x] = 0xff; in load() [all …]
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/dports/astro/celestia/celestia-1.6.1/src/celtxf/ |
H A D | texturefont.cpp | 34 texWidth(0), in TextureFont() 194 texWidth, texHeight, in buildTexture() 309 unsigned int texWidth = readUint32(in, byteSwap); in load() local 329 float dx = 0.5f / texWidth; in load() 353 float fWidth = texWidth; in load() 367 font->texWidth = texWidth; in load() 382 if (in.gcount() != (signed)(texWidth * texHeight)) in load() 394 int rowBytes = (texWidth + 7) >> 3; in load() 420 for (unsigned int x = 0; x < texWidth; x++) in load() 423 fontImage[y * texWidth + x] = 0xff; in load() [all …]
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/dports/devel/bullet/bullet3-3.21/examples/ExampleBrowser/GwenGUISupport/ |
H A D | GraphingTexture.cpp | 26 bool GraphingTexture::create(int texWidth, int texHeight) in create() argument 28 m_width = texWidth; in create() 32 m_imageData.resize(texWidth * texHeight * 4); in create() 36 GLubyte* pi = &m_imageData[y * texWidth * 4]; in create() 37 for (int x = 0; x < texWidth; ++x) in create()
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/dports/devel/py-bullet3/bullet3-3.21/examples/ExampleBrowser/GwenGUISupport/ |
H A D | GraphingTexture.cpp | 26 bool GraphingTexture::create(int texWidth, int texHeight) in create() argument 28 m_width = texWidth; in create() 32 m_imageData.resize(texWidth * texHeight * 4); in create() 36 GLubyte* pi = &m_imageData[y * texWidth * 4]; in create() 37 for (int x = 0; x < texWidth; ++x) in create()
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/dports/graphics/jogamp-jogl/jogl/src/jogl/classes/com/jogamp/opengl/util/texture/ |
H A D | Texture.java | 173 private int texWidth; field in Texture 261 this.texWidth = texWidth; in Texture() 380 return texWidth; in getWidth() 558 texWidth = imgWidth; in updateImage() 571 texWidth = imgWidth; in updateImage() 586 texWidth = imgWidth; in updateImage() 598 texWidth = imgWidth; in updateImage() 631 texWidth = nextPowerOfTwo(imgWidth); in updateImage() 674 int width = texWidth; in updateImage() 1076 if (dstx + width > texWidth) { in updateSubImageImpl() [all …]
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_framebuffer_srgb/ |
H A D | srgb_pbo.c | 53 const unsigned int texWidth = 256; variable 164 texWidth, texHeight); in piglit_init() 174 const unsigned int numPixels = texWidth * texHeight; in piglit_init() 199 glViewport(0, 0, texWidth, texHeight); in piglit_init() 213 tex = createTexture2D(GL_RGBA4, 1, texWidth, texHeight); in piglit_init() 236 glPixelStorei(GL_UNPACK_ROW_LENGTH, texWidth); in piglit_init() 242 texWidth, texHeight, in piglit_init() 248 texWidth, texHeight); in piglit_init()
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/dports/graphics/jogl/jogl-1.1.1_9/jogl/src/classes/com/sun/opengl/util/texture/ |
H A D | Texture.java | 146 private int texWidth; field in Texture 276 return texWidth; in getWidth() 360 float tx1 = (float)x1 / (float)texWidth; in getSubImageTexCoords() 362 float tx2 = (float)x2 / (float)texWidth; in getSubImageTexCoords() 439 texWidth = imgWidth; in updateImage() 452 texWidth = imgWidth; in updateImage() 461 texWidth = imgWidth; in updateImage() 491 texWidth = nextPowerOfTwo(imgWidth); in updateImage() 533 int width = texWidth; in updateImage() 929 if (dstx + width > texWidth) { in updateSubImageImpl() [all …]
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/dports/graphics/electricsheep/electricsheep-37ba0fd692d6581f8fe009ed11c9650cd8174123/client_generic/DisplayOutput/OpenGL/ |
H A D | TextureFlatGL.cpp | 196 uint32 texWidth, texHeight; in Upload() local 219 texWidth = imgWidth; in Upload() 224 texWidth = Base::Math::UpperPowerOfTwo( _spImage->GetWidth( mipMapLevel ) ); in Upload() 228 if ( texWidth == imgWidth && texHeight == imgHeight ) in Upload() 234 …glTexImage2D( m_TexTarget, mipMapLevel, internalFormat, texWidth, texHeight, 0, srcFormat, srcType… in Upload() 243 SetRect( Base::Math::CRect( texWidth, texHeight ) ); in Upload() 250 …glTexImage2D( m_TexTarget, mipMapLevel, internalFormat, texWidth, texHeight, 0, srcFormat, srcType… in Upload() 262 … SetRect( Base::Math::CRect( (fp4)imgWidth / (fp4)texWidth, (fp4)imgHeight / (fp4)texHeight ) ); in Upload()
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/dports/games/shootingstar/shootingstar-1.2.0/src/engine/ |
H A D | cTextureFont.cpp | 69 int texWidth, texHeight; in Initialize() local 72 texManager.GetTextureSize (filename, texWidth, texHeight); in Initialize() 77 MakeDisplayLists (texWidth, texHeight); in Initialize() 81 cTextureFont::MakeDisplayLists (int texWidth, int texHeight) in MakeDisplayLists() argument 88 float charWidth = float (mWidth) / float (texWidth); in MakeDisplayLists() 90 int rowWidth = texWidth / mWidth; in MakeDisplayLists()
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/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/gs/GSH_Direct3D9/ |
H A D | GSH_Direct3D9_Texture.cpp | 121 uint32 texWidth = texturePageSize.first; in LoadTexture() local 125 if((texX + texWidth) > tex0.GetWidth()) in LoadTexture() 127 texWidth = tex0.GetWidth() - texX; in LoadTexture() 133 …dater[tex0.nPsm]))(&lockedRect, tex0.GetBufPtr(), tex0.nBufWidth, texX, texY, texWidth, texHeight); in LoadTexture() 207 …tr, uint32 bufWidth, unsigned int texX, unsigned int texY, unsigned int texWidth, unsigned int tex… in TexUpdater_Psm32() argument 217 for(unsigned int x = 0; x < texWidth; x++) in TexUpdater_Psm32() 228 …tr, uint32 bufWidth, unsigned int texX, unsigned int texY, unsigned int texWidth, unsigned int tex… in TexUpdater_Psm16() argument 238 for(unsigned int x = 0; x < texWidth; x++) in TexUpdater_Psm16() 254 …tr, uint32 bufWidth, unsigned int texX, unsigned int texY, unsigned int texWidth, unsigned int tex… in TexUpdater_Psm48() argument 264 for(unsigned int x = 0; x < texWidth; x++) in TexUpdater_Psm48() [all …]
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/dports/games/openbor/openbor-3caaddd5/engine/vita/ |
H A D | video.c | 94 unsigned int texWidth = vita2d_texture_get_width(targetTexture), in video_copy_screen() local 97 if (stride == texWidth * vitaBytesPerPixel) in video_copy_screen() 108 memcpy(dstLine, srcLine, texWidth * vitaBytesPerPixel); in video_copy_screen() 110 srcLine += texWidth * vitaBytesPerPixel; in video_copy_screen() 115 float scaleFactor = 960.0f / texWidth; in video_copy_screen() 119 float xOffset = (960.0f - texWidth * scaleFactor) / 2.0f; in video_copy_screen()
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/dports/comms/limesuite/LimeSuite-20.10.0/src/oglGraph/ |
H A D | GLFont.cpp | 87 unsigned short texWidth = 0; in load() local 91 in.read((char*)&texWidth, sizeof(unsigned short)); in load() 92 m_texwidth = texWidth; in load() 97 unsigned char *bitmap = new unsigned char[texWidth*texHeight]; in load() 98 in.read((char*)bitmap, texWidth*texHeight); in load() 116 texWidth, in load() 179 unsigned short texWidth = 0; in loadFromArray() local 183 in.read((char*)&texWidth, sizeof(unsigned short)); in loadFromArray() 184 m_texwidth = texWidth; in loadFromArray() 190 in.read((char*)bitmap, texWidth*texHeight); in loadFromArray() [all …]
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/dports/games/critterding/critterding-beta12/src/utils/ftgl/FTFont/ |
H A D | FTBufferFont.cpp | 229 int width, height, texWidth, texHeight; in RenderI() local 281 texWidth = NextPowerOf2(width); in RenderI() 290 buffer->Size(texWidth, texHeight); in RenderI() 303 glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, texWidth, texHeight, 0, in RenderI() 314 glTexCoord2f(padding / texWidth, in RenderI() 317 glTexCoord2f(padding / texWidth, in RenderI() 320 glTexCoord2f((width - padding) / texWidth, in RenderI() 323 glTexCoord2f((width - padding) / texWidth, in RenderI()
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/dports/devel/upp/upp/bazaar/FTGL/src/FTFont/ |
H A D | FTBufferFont.cpp | 229 int width, height, texWidth, texHeight; in RenderI() local 281 texWidth = NextPowerOf2(width); in RenderI() 290 buffer->Size(texWidth, texHeight); in RenderI() 303 glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, texWidth, texHeight, 0, in RenderI() 314 glTexCoord2f(padding / texWidth, in RenderI() 317 glTexCoord2f(padding / texWidth, in RenderI() 320 glTexCoord2f((width - padding) / texWidth, in RenderI() 323 glTexCoord2f((width - padding) / texWidth, in RenderI()
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/tests/ |
H A D | mipmap_view.c | 231 int texWidth = TexWidth, texHeight = TexHeight; in Display() local 261 if (texWidth == 1 && texHeight == 1) in Display() 263 texWidth = TexWidth >> bias; in Display() 265 if (texWidth < 1) in Display() 266 texWidth = 1; in Display() 280 texWidth, texHeight); in Display() 292 glTexCoord2f(1, 0); glVertex2f(texWidth, 0); in Display() 293 glTexCoord2f(1, 1); glVertex2f(texWidth, texHeight); in Display()
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/tests/ |
H A D | mipmap_view.c | 231 int texWidth = TexWidth, texHeight = TexHeight; in Display() local 261 if (texWidth == 1 && texHeight == 1) in Display() 263 texWidth = TexWidth >> bias; in Display() 265 if (texWidth < 1) in Display() 266 texWidth = 1; in Display() 280 texWidth, texHeight); in Display() 292 glTexCoord2f(1, 0); glVertex2f(texWidth, 0); in Display() 293 glTexCoord2f(1, 1); glVertex2f(texWidth, texHeight); in Display()
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/dports/graphics/mandelbulber/mandelbulber2-2.26/mandelbulber2/src/ |
H A D | shader_env_mapping.cpp | 47 double texWidth = data->textures.envmapTexture.Width(); in EnvMapping() local 54 double dtx = alphaTexture / (2.0 * M_PI) * texWidth + texWidth * 8.25; in EnvMapping() 56 dtx = fmod(dtx, texWidth); in EnvMapping()
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/dports/games/hyperrogue/hyperrogue-12.0f/hyperroid/app/src/main/java/com/android/texample/ |
H A D | TextureRegion.java | 17 …public TextureRegion(float texWidth, float texHeight, float x, float y, float width, float height)… in TextureRegion() argument 18 this.u1 = x / texWidth; // Calculate U1 in TextureRegion() 20 this.u2 = this.u1 + ( width / texWidth ); // Calculate U2 in TextureRegion()
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/dports/x11-toolkits/mygui/mygui-MyGUI3.4.0/MyGUIEngine/src/ |
H A D | MyGUI_ResourceTrueTypeFont.cpp | 566 int texWidth = 0; 578 …texWidth += createFaceGlyph(glyphIndex, codePoint, fontAscent, ftFace, ftLoadFlags, glyphHeightMap… 596 texWidth += (int)std::ceil(mSpaceWidth) - (int)std::ceil(spaceGlyphInfo->width); 645 texWidth = Bitwise::firstPO2From(texWidth); 651 while (texWidth > texHeight) 653 texWidth /= 2; 664 if (texHeight > texWidth * 2) 665 texWidth *= 2; 679 autoWrapGlyphPos(glyphWidth, texWidth, glyphHeight, texX, texY); 688 while (texHeight > texWidth * 2); [all …]
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/dports/x11-toolkits/mygui-ogre/mygui-MyGUI3.4.0/MyGUIEngine/src/ |
H A D | MyGUI_ResourceTrueTypeFont.cpp | 566 int texWidth = 0; 578 …texWidth += createFaceGlyph(glyphIndex, codePoint, fontAscent, ftFace, ftLoadFlags, glyphHeightMap… 596 texWidth += (int)std::ceil(mSpaceWidth) - (int)std::ceil(spaceGlyphInfo->width); 645 texWidth = Bitwise::firstPO2From(texWidth); 651 while (texWidth > texHeight) 653 texWidth /= 2; 664 if (texHeight > texWidth * 2) 665 texWidth *= 2; 679 autoWrapGlyphPos(glyphWidth, texWidth, glyphHeight, texX, texY); 688 while (texHeight > texWidth * 2); [all …]
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/dports/x11-toolkits/mygui-opengl/mygui-MyGUI3.4.0/MyGUIEngine/src/ |
H A D | MyGUI_ResourceTrueTypeFont.cpp | 566 int texWidth = 0; 578 …texWidth += createFaceGlyph(glyphIndex, codePoint, fontAscent, ftFace, ftLoadFlags, glyphHeightMap… 596 texWidth += (int)std::ceil(mSpaceWidth) - (int)std::ceil(spaceGlyphInfo->width); 645 texWidth = Bitwise::firstPO2From(texWidth); 651 while (texWidth > texHeight) 653 texWidth /= 2; 664 if (texHeight > texWidth * 2) 665 texWidth *= 2; 679 autoWrapGlyphPos(glyphWidth, texWidth, glyphHeight, texX, texY); 688 while (texHeight > texWidth * 2); [all …]
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