Searched refs:tex_x_iscale (Results 1 – 2 of 2) sorted by relevance
1271 for (dc_x=vis->x1 ; dc_x<=vis->x2 ; dc_x++, texcol_frac += vis->tex_x_iscale) in R_DrawVisSprite()1650 vis->tex_x_iscale = -iscale; in R_ProjectSprite()1655 vis->tex_x_iscale = iscale; in R_ProjectSprite()1659 vis->tex_x1 += vis->tex_x_iscale * (vis->x1 - x1); in R_ProjectSprite()1902 vis->tex_x_iscale = -pspriteiscale; in R_DrawPSprite()1907 vis->tex_x_iscale = pspriteiscale; in R_DrawPSprite()1912 vis->tex_x1 += vis->tex_x_iscale * (vis->x1 - x1); in R_DrawPSprite()2961 fixed_t tex_x_iscale = FixedDiv (FRACUNIT, corona_xscale); in Draw_Sprite_Corona_Light() local2964 texcol_frac = tex_x_iscale * (corona_x1 - corona_x0); in Draw_Sprite_Corona_Light()2966 for (dc_x=corona_x1 ; dc_x<=corona_x2 ; dc_x++, texcol_frac += tex_x_iscale) in Draw_Sprite_Corona_Light()
968 fixed_t tex_x_iscale; // x texture step per pixel member