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/dports/games/billardgl/BillardGL-1.75/src/
H A DcreateTexture.cpp14 GLfloat *texels = NULL; in createTexture() local
43 free(texels); in createTexture()
51 GLfloat *texels = NULL; in createTextureAlpha() local
81 free(texels); in createTextureAlpha()
89 GLfloat *texels = NULL; in createTextureText() local
117 free(texels); in createTextureText()
125 GLfloat *texels = NULL; in createTextureText2() local
154 free(texels); in createTextureText2()
162 GLfloat *texels = NULL; in createTextureAlpha2() local
192 free(texels); in createTextureAlpha2()
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/dports/games/libretro-pcsx_rearmed/pcsx_rearmed-c2d67cd/plugins/gpu_neon/psx_gpu/
H A Dpsx_gpu_4x.c41 vec_8x16u texels; in setup_sprite_16bpp_4x() local
61 zip_4x32b(vector_cast(vec_4x32u, texels_wide), texels.low, texels.low); in setup_sprite_16bpp_4x()
62 block->texels = texels_wide; in setup_sprite_16bpp_4x()
72 zip_4x32b(vector_cast(vec_4x32u, texels_wide), texels.high, texels.high); in setup_sprite_16bpp_4x()
99 vec_8x16u texels; in setup_sprite_16bpp_4x() local
122 zip_4x32b(vector_cast(vec_4x32u, texels_wide), texels.low, texels.low); in setup_sprite_16bpp_4x()
133 zip_4x32b(vector_cast(vec_4x32u, texels_wide), texels.high, texels.high); in setup_sprite_16bpp_4x()
152 zip_4x32b(vector_cast(vec_4x32u, texels_wide), texels.low, texels.low); in setup_sprite_16bpp_4x()
163 zip_4x32b(vector_cast(vec_4x32u, texels_wide), texels.high, texels.high); in setup_sprite_16bpp_4x()
183 zip_4x32b(vector_cast(vec_4x32u, texels_wide), texels.low, texels.low); in setup_sprite_16bpp_4x()
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/dports/games/kodi-addon-game.libretro.pcsx-rearmed/game.libretro.pcsx-rearmed-22.0.0.19-Matrix/depends/common/pcsx-rearmed/plugins/gpu_neon/psx_gpu/
H A Dpsx_gpu_4x.c41 vec_8x16u texels; in setup_sprite_16bpp_4x() local
61 zip_4x32b(vector_cast(vec_4x32u, texels_wide), texels.low, texels.low); in setup_sprite_16bpp_4x()
62 block->texels = texels_wide; in setup_sprite_16bpp_4x()
72 zip_4x32b(vector_cast(vec_4x32u, texels_wide), texels.high, texels.high); in setup_sprite_16bpp_4x()
99 vec_8x16u texels; in setup_sprite_16bpp_4x() local
122 zip_4x32b(vector_cast(vec_4x32u, texels_wide), texels.low, texels.low); in setup_sprite_16bpp_4x()
133 zip_4x32b(vector_cast(vec_4x32u, texels_wide), texels.high, texels.high); in setup_sprite_16bpp_4x()
152 zip_4x32b(vector_cast(vec_4x32u, texels_wide), texels.low, texels.low); in setup_sprite_16bpp_4x()
163 zip_4x32b(vector_cast(vec_4x32u, texels_wide), texels.high, texels.high); in setup_sprite_16bpp_4x()
183 zip_4x32b(vector_cast(vec_4x32u, texels_wide), texels.low, texels.low); in setup_sprite_16bpp_4x()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/ext_texture_integer/
H A Dgetteximage-clamping.c290 uint32_t texels[][4], in report_fail()
315 texels[i][0], in report_fail()
316 texels[i][1], in report_fail()
317 texels[i][2], in report_fail()
318 texels[i][3]); in report_fail()
606 texels[i][1] = 0; in test_format()
607 texels[i][2] = 0; in test_format()
612 texels[i][0] = 0; in test_format()
616 texels[i][1] = 0; in test_format()
620 texels[i][2] = 0; in test_format()
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H A Dtexture-integer-glsl130.c229 for (i = 0; i < texels; i++) { in fill_array()
239 for (i = 0; i < texels; i++) { in fill_array()
249 for (i = 0; i < texels; i++) { in fill_array()
262 fill_array_rgb10(int comps, int texels, void *buf, int type, in fill_array_rgb10() argument
269 for (i = 0; i < texels; i++) { in fill_array_rgb10()
276 for (i = 0; i < texels; i++) { in fill_array_rgb10()
323 const int texels = TexWidth * TexHeight; in test_format() local
364 buf = malloc(texels * 4); in test_format()
365 fill_array_rgb10(comps, texels, buf, type, value); in test_format()
367 buf = malloc(comps * texels * info->BitsPerChannel / 8); in test_format()
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/dports/devel/love5/love-0.5-0/src/opengl/
H A DImage.cpp99 glTexCoord2f(texels[flipmap[flip][0]], texels[flipmap[flip][1]]); glVertex2i(0,0); in draw()
134 const float texels[] = { in draws() local
149 glTexCoord2f(texels[flipmap[flip][0]], texels[flipmap[flip][1]]); glVertex2f(0,0); in draws()
229 texels[0] = 0; in lock()
230 texels[1] = 0; in lock()
231 texels[2] = 0; in lock()
232 texels[3] = 1; in lock()
233 texels[4] = 1; in lock()
234 texels[5] = 1; in lock()
235 texels[6] = 1; in lock()
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H A DAnimation.cpp58 f.texels[0] = xTex; f.texels[1] = yTex; in addFrame()
59 f.texels[2] = xTex; f.texels[3] = yTex+hTex; in addFrame()
60 f.texels[4] = xTex+wTex; f.texels[5] = yTex+hTex; in addFrame()
61 f.texels[6] = xTex+wTex; f.texels[7] = yTex; in addFrame()
202 …image->draw(f.vertices, f.texels, x, y, 0, 1, 1, -f.width/2.0f + center_x, -f.height/2.0f + center… in draw()
211 …image->draw(f.vertices, f.texels, x, y, angle, sx, sy, -f.width/2.0f + center_x, -f.height/2.0f + … in draw()
/dports/x11-toolkits/plib/plib-1.8.5/src/ssg/
H A DssgLoadTexture.cxx65 texels [ l ] = NULL ; in ssgMakeMipMaps()
67 texels [ 0 ] = image ; in ssgMakeMipMaps()
88 texels [ l2 ] = new GLubyte [ w2 * h2 * zsize ] ; in ssgMakeMipMaps()
110 texels [ l2 ] [ (y2 * w2 + x2) * zsize + c ] = a ; in ssgMakeMipMaps()
113 texels [ l2 ] [ (y2 * w2 + x2) * zsize + c ] = in ssgMakeMipMaps()
118 texels [ lev+1 ] = NULL ; in ssgMakeMipMaps()
142 delete [] texels [ 0 ] ; in ssgMakeMipMaps()
149 for ( int l = 0 ; texels [ l ] != NULL ; l++ ) in ssgMakeMipMaps()
150 texels [ l ] = texels [ l+1 ] ; in ssgMakeMipMaps()
161 for ( int i = 0 ; texels [ i ] != NULL ; i++ ) in ssgMakeMipMaps()
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H A DssgLoadMDL_BGLTexture.cxx349 unsigned char *texels = new unsigned char[256 * 256 * 4]; in ssgLoadMDLTexture() local
355 texels[c++] = ssgFsTexPalette[b*4 ]; in ssgLoadMDLTexture()
356 texels[c++] = ssgFsTexPalette[b*4 + 1]; in ssgLoadMDLTexture()
357 texels[c++] = ssgFsTexPalette[b*4 + 2]; in ssgLoadMDLTexture()
358 texels[c++] = (b<index)?0:255; in ssgLoadMDLTexture()
372 return ssgMakeMipMaps ( texels, 256, 256, 4 ) ; in ssgLoadMDLTexture()
H A DssgLoadPCX.cxx158 UByte *texels = new UByte [size * 4]; // 4 bytes per texel in ssgLoadPCX() local
165 texels[c++] = buffer[b*3 ]; in ssgLoadPCX()
166 texels[c++] = buffer[b*3 + 1]; in ssgLoadPCX()
167 texels[c++] = buffer[b*3 + 2]; in ssgLoadPCX()
168 texels[c++] = a; in ssgLoadPCX()
176 return ssgMakeMipMaps ( texels, width, height, 4 ) ; in ssgLoadPCX()
H A DssgLoadTGA.cxx402 unsigned char * texels = new unsigned char[ bodySize ]; in ssgLoadTGA()
407 memcpy( texels, pData + DEF_targaHeaderLength + 6, bodySize ); in ssgLoadTGA()
415 memcpy( texels + loop, pData + bytesRead, 3 ); in ssgLoadTGA()
416 texels[ loop + 3 ] = 255; // Force alpha to max. in ssgLoadTGA()
423 unsigned char tempC = texels[ loop + 0 ]; in ssgLoadTGA()
424 texels[ loop + 0 ] = texels[ loop + 2 ]; in ssgLoadTGA()
425 texels[ loop + 2 ] = tempC; in ssgLoadTGA()
437 return ssgMakeMipMaps ( texels, width, height, 4) ; in ssgLoadTGA()
/dports/games/torcs/torcs-1.3.7/src/modules/graphic/ssggraph/
H A Dgrtexture.cpp223 texels [l] = NULL; in grMakeMipMaps()
226 texels[0] = image; in grMakeMipMaps()
252 texels[l2] = new GLubyte[w2*h2*zsize]; in grMakeMipMaps()
261 int t1 = texels[l1][(y1*w1 + x1)*zsize + c]; in grMakeMipMaps()
277 texels[l2][(y2*w2 + x2)*zsize + c] = a; in grMakeMipMaps()
286 texels[lev + 1] = NULL; in grMakeMipMaps()
339 delete [] texels[0]; in grMakeMipMaps()
342 for (int l = 0; texels [l] != NULL; l++) { in grMakeMipMaps()
343 texels [l] = texels[l+1]; in grMakeMipMaps()
353 for (int i = 0; texels[i] != NULL; i++) { in grMakeMipMaps()
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/dports/games/flightgear/flightgear-2020.3.11/3rdparty/fonts/
H A DfntTXF.cxx39 texels [ l ] = NULL ; in tex_make_mip_maps()
41 texels [ 0 ] = image ; in tex_make_mip_maps()
62 texels [ l2 ] = new GLubyte [ w2 * h2 * zsize ] ; in tex_make_mip_maps()
73 int t1 = texels [ l1 ] [ (y1 * w1 + x1 ) * zsize + c ] ; in tex_make_mip_maps()
78 texels [ l2 ] [ (y2 * w2 + x2) * zsize + c ] = in tex_make_mip_maps()
83 texels [ lev+1 ] = NULL ; in tex_make_mip_maps()
113 delete [] texels [ 0 ] ; in tex_make_mip_maps()
117 for ( int l = 0 ; texels [ l ] != NULL ; l++ ) in tex_make_mip_maps()
118 texels [ l ] = texels [ l+1 ] ; in tex_make_mip_maps()
129 for ( int i = 0 ; texels [ i ] != NULL ; i++ ) in tex_make_mip_maps()
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/dports/x11-toolkits/plib/plib-1.8.5/src/fnt/
H A DfntTXF.cxx61 texels [ l ] = NULL ; in tex_make_mip_maps()
63 texels [ 0 ] = image ; in tex_make_mip_maps()
84 texels [ l2 ] = new GLubyte [ w2 * h2 * zsize ] ; in tex_make_mip_maps()
95 int t1 = texels [ l1 ] [ (y1 * w1 + x1 ) * zsize + c ] ; in tex_make_mip_maps()
100 texels [ l2 ] [ (y2 * w2 + x2) * zsize + c ] = in tex_make_mip_maps()
105 texels [ lev+1 ] = NULL ; in tex_make_mip_maps()
135 delete [] texels [ 0 ] ; in tex_make_mip_maps()
139 for ( int l = 0 ; texels [ l ] != NULL ; l++ ) in tex_make_mip_maps()
140 texels [ l ] = texels [ l+1 ] ; in tex_make_mip_maps()
151 for ( int i = 0 ; texels [ i ] != NULL ; i++ ) in tex_make_mip_maps()
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/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/skia/skia/src/gpu/
H A DGrGpu.cpp128 for (int i = 0; i < texels.count(); ++i) {
129 if (!texels[i].fPixels) {
137 const SkTArray<GrMipLevel>& texels) {
169 tex = this->onCreateTexture(desc, budgeted, texels);
176 if (!texels.empty()) {
177 if (texels[0].fPixels) {
184 if (isRT && texels.empty()) {
374 if (!texels[currentMipLevel].fPixels ) {
382 this->didWriteToSurface(surface, &rect, texels.count());
396 SkSTArray<1, GrMipLevel> texels;
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H A DGrTextureProvider.cpp37 const GrMipLevel* texels, int mipLevelCount) { in createMipMappedTexture() argument
43 if (mipLevelCount && !texels) { in createMipMappedTexture()
47 if (!texels[i].fPixels) { in createMipMappedTexture()
63 texels[0].fPixels, texels[0].fRowBytes)) { in createMipMappedTexture()
76 texelsShallowCopy.push_back(texels[i]); in createMipMappedTexture()
84 GrMipLevel* texels = nullptr; in createTexture() local
89 texels = &tempTexels; in createTexture()
92 return this->createMipMappedTexture(desc, budgeted, texels, levelCount); in createTexture()
/dports/graphics/blender/blender-2.91.0/source/blender/gpu/intern/
H A Dgpu_material.c446 float(*texels)[4]; in compute_sss_translucence_kernel() local
448 *output = (float *)texels; in compute_sss_translucence_kernel()
476 add_v3_v3(texels[i], profile); in compute_sss_translucence_kernel()
485 texels[j][0] /= (texels[0][0] > 0.0f) ? texels[0][0] : 1.0f; in compute_sss_translucence_kernel()
486 texels[j][1] /= (texels[0][1] > 0.0f) ? texels[0][1] : 1.0f; in compute_sss_translucence_kernel()
487 texels[j][2] /= (texels[0][2] > 0.0f) ? texels[0][2] : 1.0f; in compute_sss_translucence_kernel()
491 texels[0][0] = (texels[0][0] > 0.0f) ? 1.0f : 0.0f; in compute_sss_translucence_kernel()
492 texels[0][1] = (texels[0][1] > 0.0f) ? 1.0f : 0.0f; in compute_sss_translucence_kernel()
493 texels[0][2] = (texels[0][2] > 0.0f) ? 1.0f : 0.0f; in compute_sss_translucence_kernel()
496 mul_v3_fl(texels[resolution - 2], 0.25f); in compute_sss_translucence_kernel()
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/dports/games/crrcsim/crrcsim-0.9.13/src/mod_video/
H A Dcrrc_sky.cpp936 texels->add(texel); in repaint()
949 texels->add(texel); in repaint()
959 delete texels; in repaint()
960 texels = NULL; in repaint()
996 texels->add(texel); in repaint()
1011 delete texels; in repaint()
1012 texels = NULL; in repaint()
1063 delete texels; in repaint()
1064 texels = NULL; in repaint()
1114 delete texels; in repaint()
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/dports/graphics/lib3ds/lib3ds-1.3.0/lib3ds/
H A Dmesh.c325 ASSERT(mesh->texels); in lib3ds_mesh_new_texel_list()
329 mesh->texels=0; in lib3ds_mesh_new_texel_list()
335 mesh->texels=texels; in lib3ds_mesh_new_texel_list()
355 ASSERT(mesh->texels); in lib3ds_mesh_free_texel_list()
358 mesh->texels=0; in lib3ds_mesh_free_texel_list()
361 ASSERT(!mesh->texels); in lib3ds_mesh_free_texel_list()
647 ASSERT((!mesh->texels) || (mesh->points==mesh->texels)); in lib3ds_mesh_read()
667 ASSERT((!mesh->texels) || (mesh->flags==mesh->texels)); in lib3ds_mesh_read()
706 unsigned texels; in lib3ds_mesh_read() local
710 if (texels) { in lib3ds_mesh_read()
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/external/lib3ds-1.3.0/lib3ds/
H A Dmesh.c325 ASSERT(mesh->texels); in lib3ds_mesh_new_texel_list()
329 mesh->texels=0; in lib3ds_mesh_new_texel_list()
335 mesh->texels=texels; in lib3ds_mesh_new_texel_list()
355 ASSERT(mesh->texels); in lib3ds_mesh_free_texel_list()
358 mesh->texels=0; in lib3ds_mesh_free_texel_list()
361 ASSERT(!mesh->texels); in lib3ds_mesh_free_texel_list()
647 ASSERT((!mesh->texels) || (mesh->points==mesh->texels)); in lib3ds_mesh_read()
667 ASSERT((!mesh->texels) || (mesh->flags==mesh->texels)); in lib3ds_mesh_read()
706 unsigned texels; in lib3ds_mesh_read() local
710 if (texels) { in lib3ds_mesh_read()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/tools/fiddle/
H A Dfiddle_main.cpp161 std::unique_ptr<GrMipLevel[]> texels(new GrMipLevel[mipLevelCount]); in setup_backend_objects() local
163 texels[0].fPixels = pixmap->addr(); in setup_backend_objects()
164 texels[0].fRowBytes = pixmap->rowBytes(); in setup_backend_objects()
167 texels[i].fPixels = nullptr; in setup_backend_objects()
168 texels[i].fRowBytes = 0; in setup_backend_objects()
173 SkBudgeted::kNo, GrProtected::kNo, texels.get(), mipLevelCount); in setup_backend_objects()
218 std::unique_ptr<GrMipLevel[]> texels(new GrMipLevel[mipLevelCount]); in setup_backend_objects() local
220 texels[0].fPixels = data.get(); in setup_backend_objects()
221 texels[0].fRowBytes = offscreenDims.width()*sizeof(uint32_t); in setup_backend_objects()
224 texels[i].fPixels = nullptr; in setup_backend_objects()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/skia/tools/fiddle/
H A Dfiddle_main.cpp161 std::unique_ptr<GrMipLevel[]> texels(new GrMipLevel[mipLevelCount]); in setup_backend_objects() local
163 texels[0].fPixels = pixmap->addr(); in setup_backend_objects()
164 texels[0].fRowBytes = pixmap->rowBytes(); in setup_backend_objects()
167 texels[i].fPixels = nullptr; in setup_backend_objects()
168 texels[i].fRowBytes = 0; in setup_backend_objects()
173 SkBudgeted::kNo, GrProtected::kNo, texels.get(), mipLevelCount); in setup_backend_objects()
218 std::unique_ptr<GrMipLevel[]> texels(new GrMipLevel[mipLevelCount]); in setup_backend_objects() local
220 texels[0].fPixels = data.get(); in setup_backend_objects()
221 texels[0].fRowBytes = offscreenDims.width()*sizeof(uint32_t); in setup_backend_objects()
224 texels[i].fPixels = nullptr; in setup_backend_objects()
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/dports/lang/spidermonkey60/firefox-60.9.0/gfx/wrench/src/
H A Dblob.rs36 let mut texels = Vec::with_capacity((descriptor.width * descriptor.height * 4) as usize); in render_blob() localVariable
63 texels.push(color.b * checker + tc); in render_blob()
64 texels.push(color.g * checker + tc); in render_blob()
65 texels.push(color.r * checker + tc); in render_blob()
66 texels.push(color.a * checker + tc); in render_blob()
69 texels.push(color.a * checker + tc); in render_blob()
81 data: texels, in render_blob()
/dports/graphics/blender/blender-2.91.0/source/blender/draw/engines/eevee/
H A Deevee_lut_gen.c53 float *texels = MEM_mallocN(sizeof(float[2]) * w * h, "lut"); in create_ggx_lut_texture() local
55 tex = DRW_texture_create_2d(w, h, GPU_RG16F, DRW_TEX_FILTER, (float *)texels); in create_ggx_lut_texture()
78 MEM_freeN(texels); in create_ggx_lut_texture()
104 float *texels = MEM_mallocN(sizeof(float[2]) * w * h, "lut"); in create_ggx_refraction_lut_texture() local
106 tex = DRW_texture_create_2d(w, h, GPU_R16F, DRW_TEX_FILTER, (float *)texels); in create_ggx_refraction_lut_texture()
167 MEM_freeN(texels); in create_ggx_refraction_lut_texture()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/ext_packed_depth_stencil/
H A Dtexsubimage.c96 GLubyte texels[2 * 2 * 4]; in check_texels() local
103 texels); in check_texels()
105 for (i = 0; i < sizeof texels; i++) in check_texels()
106 if (texels[i] != i) in check_texels()

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