Searched refs:texels4x4 (Results 1 – 6 of 6) sorted by relevance
167 unsigned int texels4x4; // interpolated colors (2 bits per texel) member174 unsigned int texels4x4; // interpolated colors (2 bits per texel) member184 unsigned int texels4x4; // interpolated colors (2 bits per texel) member214 if ( ((texelsBlock->texels4x4 >> j) & 0x03) == 0x03) in isCompressedImageTranslucent()498 dst_texels4x4 = &dst_texelsBlock->texels4x4; in compressedBlockOrientationConversion()508 dst_texels4x4 = &dst_texelsBlock->texels4x4; in compressedBlockOrientationConversion()540 dst_texels4x4 = &dst_texelsBlock->texels4x4; in compressedBlockOrientationConversion()623 dst_texelsBlock->texels4x4 = 0; in compressedBlockStripAlhpa()626 dst_texelsBlock->texels4x4 |= reshuffle[index] << shiftBits; in compressedBlockStripAlhpa()646 dst_texelsBlock->texels4x4 = 0; in compressedBlockStripAlhpa()[all …]
167 unsigned int texels4x4; // interpolated colors (2 bits per texel) member198 if ( ((texelsBlock->texels4x4 >> j) & 0x03) == 0x03) in CompressedImageTranslucent()
161 unsigned int texels4x4; // interpolated colors (2 bits per texel) member
205 unsigned int texels4x4; // interpolated colors (2 bits per texel) member
205 unsigned int texels4x4; // interpolated colors (2 bits per texel)