Searched refs:texelsInUse (Results 1 – 3 of 3) sorted by relevance
206 ri.pc.texelsInUse += image->upWidth * image->upHeight; in RB_BindTexture()
417 ri.pc.texelsInUse/1000000.0f, ri.pc.textureUnitChanges, in R_EndFrame()
679 uint32 texelsInUse; member