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/dports/emulators/z80pack/z80pack-1.37/frontpanel/
H A Dlp_gfx.cpp659 int texnum; in addTexture() local
670 if((tex[texnum]->pixels = read_jpeg(fname, &tex[texnum]->imgXsize, in addTexture()
686 return(texnum); in addTexture()
693 int texnum; in downloadTextures() local
696 for(texnum = 1; texnum < num_textures; texnum++) in downloadTextures()
701 tex[texnum]->texSsize = GetPowerOf2i(tex[texnum]->imgXsize); in downloadTextures()
702 tex[texnum]->texTsize = GetPowerOf2i(tex[texnum]->imgYsize); in downloadTextures()
735 tex[texnum]->texSmax = (float) tex[texnum]->imgXsize / in downloadTextures()
738 tex[texnum]->texTmax = (float) tex[texnum]->imgYsize / in downloadTextures()
754 tex[texnum]->texels = new unsigned char [tex[texnum]->texSsize * in downloadTextures()
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/dports/games/gl-117/gl-117-1.3.2-src/src/
H A Dgl.cpp45 texnum = -1; in GL()
101 if (!tex [texnum]->mipmap) in enableLinearTexture()
111 if (!tex [texnum]->mipmap) in disableLinearTexture()
137 texnum ++; in genTextureTGA()
146 tex [texnum]->width = 8; tex [texnum]->height = 8; in genTextureTGA()
147 int buflen = tex [texnum]->width * tex [texnum]->height * 4; in genTextureTGA()
152 tex [texnum]->alpha = alpha; in genTextureTGA()
153 tex [texnum]->textureID = texnum; in genTextureTGA()
157 …exImage2D (GL_TEXTURE_2D, 0, 4, tex [texnum]->width, tex [texnum]->height, 0, GL_RGBA, GL_UNSIGNED… in genTextureTGA()
159 …uild2DMipmaps (GL_TEXTURE_2D, 4, tex [texnum]->width, tex [texnum]->height, GL_RGBA, GL_UNSIGNED_B… in genTextureTGA()
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/dports/games/zdoom/zdoom-2.8.1/src/textures/
H A Dtextures.h30 void SetNull() { texnum = 0; } in SetNull()
31 bool operator ==(const FTextureID &other) const { return texnum == other.texnum; }
32 bool operator !=(const FTextureID &other) const { return texnum != other.texnum; }
37 int operator -(FTextureID other) const { return texnum - other.texnum; }
38 bool operator < (FTextureID other) const { return texnum < other.texnum; }
39 bool operator > (FTextureID other) const { return texnum > other.texnum; }
44 int texnum;
335 if ((size_t)texnum.texnum >= Textures.Size()) return NULL; in operator()
336 int picnum = Translation[texnum.texnum]; in operator()
346 if (texnum.texnum == -1) return NULL; in operator()
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/dports/games/ecwolf/ecwolf-1.3.3-src/src/textures/
H A Dtextures.h29 void SetInvalid() { texnum = -1; } in SetInvalid()
30 bool operator ==(const FTextureID &other) const { return texnum == other.texnum; }
31 bool operator !=(const FTextureID &other) const { return texnum != other.texnum; }
36 int operator -(FTextureID other) const { return texnum - other.texnum; }
37 bool operator < (FTextureID other) const { return texnum < other.texnum; }
38 bool operator > (FTextureID other) const { return texnum > other.texnum; }
43 int texnum;
337 if ((size_t)texnum.texnum >= Textures.Size()) return NULL; in operator()
338 int picnum = Translation[texnum.texnum]; in operator()
348 if (texnum.texnum == -1) return NULL; in operator()
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dgl_draw.c46 int texnum; member
65 int texnum; member
82 texnum = char_texture; in GL_Bind()
120 int texnum; in Scrap_AllocBlock() local
122 for (texnum=0 ; texnum<MAX_SCRAPS ; texnum++) in Scrap_AllocBlock()
150 return texnum; in Scrap_AllocBlock()
162 int texnum; in Scrap_Upload() local
167 for (texnum=0 ; texnum<MAX_SCRAPS ; texnum++) in Scrap_Upload()
212 int texnum; in Draw_PicFromWad() local
221 gl->texnum = texnum; in Draw_PicFromWad()
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H A Dr_part.c320 p->texnum = flare_tex; in R_EntityParticles()
451 p->texnum = flare_tex; in R_ParticleExplosion()
514 p->texnum = flare_tex; in R_ParticleExplosion2()
550 p->texnum = flare_tex; in R_BlobExplosion()
662 p->texnum = smoke_tex; in R_SparkShower()
673 p->texnum = blood_tex; in R_SparkShower()
692 p->texnum = flare_tex; in R_SparkShower()
1364 int i, texnum, j = 0; in R_DrawParticles() local
1377 texnum = particle_tex; in R_DrawParticles()
1451 if (p->texnum != texnum) in R_DrawParticles()
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/dports/games/quetoo/quetoo-0.6.1/src/
H A Dgl_image.c95 void GL_Bind(int texnum){ in GL_Bind() argument
111 GL_Bind(texnum); in GL_MBind()
180 GL_Bind(glt->texnum); in GL_TextureMode()
237 if(image->texnum <= 0) in GL_ImageList_f()
286 int texnum; in Scrap_AllocBlock() local
288 for(texnum = 0; texnum < MAX_SCRAPS; texnum++){ in Scrap_AllocBlock()
312 return texnum; in Scrap_AllocBlock()
646 if(!image->texnum) in GL_LoadPic()
682 int texnum; in GL_LoadPic() local
685 if(texnum == -1) in GL_LoadPic()
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/dports/games/alienarena/alienarena-7.66/source/ref_gl/
H A Dr_particle.c47 if (a->image->texnum != b->image->texnum) in compare_particle()
48 return a->image->texnum-b->image->texnum; in compare_particle()
116 texnum = p->image->texnum; in PART_DrawParticles()
118 texnum = 0; in PART_DrawParticles()
129 GL_Bind (texnum); in PART_DrawParticles()
478 flaretex = r_flare->texnum; in PART_RenderFlare()
687 GL_Bind(tex->texnum); in PART_RenderSunFlare()
876 grass->texnum = texnum; in Mod_AddVegetationSurface()
1026 GL_Bind(grass->texnum); in R_DrawVegetationSurface()
1190 beam->texnum = texnum; in Mod_AddBeamSurface()
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/dports/games/alienarena-data/alienarena-7.66/source/ref_gl/
H A Dr_particle.c47 if (a->image->texnum != b->image->texnum) in compare_particle()
48 return a->image->texnum-b->image->texnum; in compare_particle()
116 texnum = p->image->texnum; in PART_DrawParticles()
118 texnum = 0; in PART_DrawParticles()
129 GL_Bind (texnum); in PART_DrawParticles()
478 flaretex = r_flare->texnum; in PART_RenderFlare()
687 GL_Bind(tex->texnum); in PART_RenderSunFlare()
876 grass->texnum = texnum; in Mod_AddVegetationSurface()
1026 GL_Bind(grass->texnum); in R_DrawVegetationSurface()
1190 beam->texnum = texnum; in Mod_AddBeamSurface()
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/dports/games/ufoai/ufoai-2.5-source/src/client/renderer/
H A Dr_state.cpp56 static void R_BindTexture_ (int texnum) in R_BindTexture_() argument
58 if (texnum == r_state.active_texunit->texnum) in R_BindTexture_()
61 assert(texnum > 0); in R_BindTexture_()
63 r_state.active_texunit->texnum = texnum; in R_BindTexture_()
65 glBindTexture(GL_TEXTURE_2D, texnum); in R_BindTexture_()
71 if (texnum <= 0) { in R_BindTextureDebug()
74 R_BindTexture_(texnum); in R_BindTextureDebug()
80 if (texnum == texunit->texnum) in R_BindTextureForTexUnit()
85 R_BindTexture(texnum); in R_BindTextureForTexUnit()
90 void R_BindLightmapTexture (GLuint texnum) in R_BindLightmapTexture() argument
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/dports/games/quakeforge/quakeforge-0.7.2/libs/models/
H A Dgl_skin.c101 build_skin_8 (tex_t *tex, int texnum, byte *translate, in build_skin_8() argument
127 build_skin_32 (tex_t *tex, int texnum, byte *translate, in build_skin_32() argument
155 qfglBindTexture (GL_TEXTURE_2D, texnum); in build_skin_32()
171 int texnum, fb_texnum; in build_skin() local
188 texnum = skin_textures + cmap; in build_skin()
193 skin->texnum = texnum; in build_skin()
197 build_skin_8 (s->tex, texnum, skin_cmap[cmap], in build_skin()
203 build_skin_32 (s->tex, texnum, skin_cmap[cmap], in build_skin()
233 skin->texnum = 0; in gl_Skin_SetupSkin()
244 skin->texnum = skin_textures + cmap; in gl_Skin_SetupSkin()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dr_data.c127 void R_GenerateComposite(int texnum) in R_GenerateComposite() argument
139 texture = textures[texnum]; in R_GenerateComposite()
141 &texturecomposite[texnum]); in R_GenerateComposite()
142 collump = texturecolumnlump[texnum]; in R_GenerateComposite()
143 colofs = texturecolumnofs[texnum]; in R_GenerateComposite()
187 void R_GenerateLookup(int texnum) in R_GenerateLookup() argument
198 texture = textures[texnum]; in R_GenerateLookup()
201 texturecompositesize[texnum] = 0; in R_GenerateLookup()
202 collump = texturecolumnlump[texnum]; in R_GenerateLookup()
203 colofs = texturecolumnofs[texnum]; in R_GenerateLookup()
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/dports/games/uhexen/uhexen-0.601/src/
H A Dr_data.c120 void R_GenerateComposite (int texnum) in R_GenerateComposite() argument
132 texture = textures[texnum]; in R_GenerateComposite()
134 &texturecomposite[texnum]); in R_GenerateComposite()
135 collump = texturecolumnlump[texnum]; in R_GenerateComposite()
136 colofs = texturecolumnofs[texnum]; in R_GenerateComposite()
181 void R_GenerateLookup (int texnum) in R_GenerateLookup() argument
192 texture = textures[texnum]; in R_GenerateLookup()
195 texturecompositesize[texnum] = 0; in R_GenerateLookup()
196 collump = texturecolumnlump[texnum]; in R_GenerateLookup()
197 colofs = texturecolumnofs[texnum]; in R_GenerateLookup()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dr_data.c127 void R_GenerateComposite(int texnum) in R_GenerateComposite() argument
139 texture = textures[texnum]; in R_GenerateComposite()
141 &texturecomposite[texnum]); in R_GenerateComposite()
142 collump = texturecolumnlump[texnum]; in R_GenerateComposite()
143 colofs = texturecolumnofs[texnum]; in R_GenerateComposite()
189 void R_GenerateLookup(int texnum) in R_GenerateLookup() argument
200 texture = textures[texnum]; in R_GenerateLookup()
203 texturecompositesize[texnum] = 0; in R_GenerateLookup()
204 collump = texturecolumnlump[texnum]; in R_GenerateLookup()
205 colofs = texturecolumnofs[texnum]; in R_GenerateLookup()
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/dports/games/heretic/glheretic-1.2/
H A Dr_data.c143 void R_GenerateComposite (int texnum) in R_GenerateComposite() argument
155 texture = textures[texnum]; in R_GenerateComposite()
157 &texturecomposite[texnum]); in R_GenerateComposite()
161 collump = texturecolumnlump[texnum]; in R_GenerateComposite()
162 colofs = texturecolumnofs[texnum]; in R_GenerateComposite()
207 void R_GenerateLookup (int texnum) in R_GenerateLookup() argument
218 texture = textures[texnum]; in R_GenerateLookup()
221 texturecompositesize[texnum] = 0; in R_GenerateLookup()
222 collump = texturecolumnlump[texnum]; in R_GenerateLookup()
223 colofs = texturecolumnofs[texnum]; in R_GenerateLookup()
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/dports/games/quake2-source/quake2-r0.16.2/src/ref_gl/
H A Dgl_image.c136 void GL_Bind (int texnum) in GL_Bind() argument
141 texnum = draw_chars->texnum; in GL_Bind()
161 GL_Bind( texnum ); in GL_MBind()
242 GL_Bind (glt->texnum); in GL_TextureMode()
371 int texnum; in Scrap_AllocBlock() local
373 for (texnum=0 ; texnum<MAX_SCRAPS ; texnum++) in Scrap_AllocBlock()
401 return texnum; in Scrap_AllocBlock()
1268 if (!image->texnum) in GL_LoadPic()
1314 int texnum; in GL_LoadPic() local
1317 if (texnum == -1) in GL_LoadPic()
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/dports/games/quake2lnx/quake2-r0.16.2/src/ref_gl/
H A Dgl_image.c136 void GL_Bind (int texnum) in GL_Bind() argument
141 texnum = draw_chars->texnum; in GL_Bind()
161 GL_Bind( texnum ); in GL_MBind()
242 GL_Bind (glt->texnum); in GL_TextureMode()
371 int texnum; in Scrap_AllocBlock() local
373 for (texnum=0 ; texnum<MAX_SCRAPS ; texnum++) in Scrap_AllocBlock()
401 return texnum; in Scrap_AllocBlock()
1268 if (!image->texnum) in GL_LoadPic()
1314 int texnum; in GL_LoadPic() local
1317 if (texnum == -1) in GL_LoadPic()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dr_data.c133 void R_GenerateComposite(int texnum) in R_GenerateComposite() argument
145 texture = textures[texnum]; in R_GenerateComposite()
147 &texturecomposite[texnum]); in R_GenerateComposite()
148 collump = texturecolumnlump[texnum]; in R_GenerateComposite()
149 colofs = texturecolumnofs[texnum]; in R_GenerateComposite()
193 void R_GenerateLookup(int texnum) in R_GenerateLookup() argument
204 texture = textures[texnum]; in R_GenerateLookup()
207 texturecompositesize[texnum] = 0; in R_GenerateLookup()
208 collump = texturecolumnlump[texnum]; in R_GenerateLookup()
209 colofs = texturecolumnofs[texnum]; in R_GenerateLookup()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dr_data.c132 void R_GenerateComposite(int texnum) in R_GenerateComposite() argument
144 texture = textures[texnum]; in R_GenerateComposite()
146 &texturecomposite[texnum]); in R_GenerateComposite()
147 collump = texturecolumnlump[texnum]; in R_GenerateComposite()
148 colofs = texturecolumnofs[texnum]; in R_GenerateComposite()
194 void R_GenerateLookup(int texnum) in R_GenerateLookup() argument
205 texture = textures[texnum]; in R_GenerateLookup()
208 texturecompositesize[texnum] = 0; in R_GenerateLookup()
209 collump = texturecolumnlump[texnum]; in R_GenerateLookup()
210 colofs = texturecolumnofs[texnum]; in R_GenerateLookup()
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/dports/games/odamex/odamex-src-0.7.0/common/
H A Dr_data.cpp246 void R_GenerateComposite (int texnum) in R_GenerateComposite() argument
250 texture_t *texture = textures[texnum]; in R_GenerateComposite()
254 short *collump = texturecolumnlump[texnum]; in R_GenerateComposite()
344 short *collump = texturecolumnlump[texnum]; in R_GenerateLookup()
392 texturecomposite[texnum] = 0; in R_GenerateLookup()
424 texturecolumnofs[texnum][x] = csize; in R_GenerateLookup()
431 texturecompositesize[texnum] = csize; in R_GenerateLookup()
459 colnum &= texturewidthmask[texnum]; in R_GetTextureColumn()
461 int ofs = texturecolumnofs[texnum][colnum]; in R_GetTextureColumn()
466 if (!texturecomposite[texnum]) in R_GetTextureColumn()
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/dports/print/tex-dvipsk/texlive-20150521-source/texk/dvipsk/
H A Dafm2tfm.c172 int adobenum, texnum, width; member
404 ai->texnum = -1; in newchar()
746 if (ai->texnum >= 0) in assignchars()
748 ai->texnum = i; in assignchars()
776 ai->texnum = nextfree; in assignchars()
791 ai->texnum = -1; in assignchars()
803 if (ai->texnum >= 0 && ai->texnum < 256) { in assignchars()
808 j = ai->texnum; in assignchars()
809 ai->texnum = i; in assignchars()
811 nexttex[ai->texnum] = j; in assignchars()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Dr_data.c226 void R_GenerateComposite (int texnum) in R_GenerateComposite() argument
240 texture = textures[texnum]; in R_GenerateComposite()
244 &texturecomposite[texnum]); in R_GenerateComposite()
246 collump = texturecolumnlump[texnum]; in R_GenerateComposite()
247 colofs = texturecolumnofs[texnum]; in R_GenerateComposite()
294 void R_GenerateLookup (int texnum) in R_GenerateLookup() argument
307 texture = textures[texnum]; in R_GenerateLookup()
310 texturecomposite[texnum] = 0; in R_GenerateLookup()
312 texturecompositesize[texnum] = 0; in R_GenerateLookup()
314 colofs = texturecolumnofs[texnum]; in R_GenerateLookup()
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/dports/games/quake2-source/quake2-r0.16.2/src/ref_candygl/
H A Dgl_image.c137 void GL_Bind (int texnum) in GL_Bind() argument
142 texnum = draw_chars->texnum; in GL_Bind()
163 GL_Bind( texnum ); in GL_MBind()
244 GL_Bind (glt->texnum); in GL_TextureMode()
320 if (image->texnum <= 0) in GL_ImageList_f()
374 int texnum; in Scrap_AllocBlock() local
376 for (texnum=0 ; texnum<MAX_SCRAPS ; texnum++) in Scrap_AllocBlock()
404 return texnum; in Scrap_AllocBlock()
1570 int texnum; in GL_LoadPic() local
1573 if (texnum == -1) in GL_LoadPic()
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/dports/games/quake2lnx/quake2-r0.16.2/src/ref_candygl/
H A Dgl_image.c137 void GL_Bind (int texnum) in GL_Bind() argument
142 texnum = draw_chars->texnum; in GL_Bind()
163 GL_Bind( texnum ); in GL_MBind()
244 GL_Bind (glt->texnum); in GL_TextureMode()
320 if (image->texnum <= 0) in GL_ImageList_f()
374 int texnum; in Scrap_AllocBlock() local
376 for (texnum=0 ; texnum<MAX_SCRAPS ; texnum++) in Scrap_AllocBlock()
404 return texnum; in Scrap_AllocBlock()
1570 int texnum; in GL_LoadPic() local
1573 if (texnum == -1) in GL_LoadPic()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/
H A Dr_data.c222 void R_GenerateComposite (int texnum) in R_GenerateComposite() argument
236 texture = textures[texnum]; in R_GenerateComposite()
240 &texturecomposite[texnum]); in R_GenerateComposite()
242 collump = texturecolumnlump[texnum]; in R_GenerateComposite()
243 colofs = texturecolumnofs[texnum]; in R_GenerateComposite()
288 void R_GenerateLookup (int texnum) in R_GenerateLookup() argument
301 texture = textures[texnum]; in R_GenerateLookup()
304 texturecomposite[texnum] = 0; in R_GenerateLookup()
306 texturecompositesize[texnum] = 0; in R_GenerateLookup()
308 colofs = texturecolumnofs[texnum]; in R_GenerateLookup()
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