/dports/audio/clementine-player/Clementine-1.4.0rc1/3rdparty/libprojectm/Renderer/ |
H A D | FBO.cpp | 78 … glTexImage2D( GL_TEXTURE_2D, 0, GL_RGB, texsize, texsize, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL ); in initRenderToTexture() 97 this->texsize = texsize; in RenderTarget() 112 … glRenderbufferStorageEXT( GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT, this->texsize,this->texsize ); in RenderTarget() 119 glTexImage2D( GL_TEXTURE_2D, 0, GL_RGB, texsize, texsize, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL ); in RenderTarget() 131 glTexImage2D( GL_TEXTURE_2D, 0, GL_RGB, texsize, texsize, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL ); in RenderTarget() 161 origtexsize = this->texsize; in RenderTarget() 175 this->texsize, this->texsize, in RenderTarget() 192 if (origtexsize == texsize) in fallbackRescale() 216 this->texsize, this->texsize, in fallbackRescale() 247 this->texsize, this->texsize ); in unlock() [all …]
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H A D | ShaderEngine.cpp | 33 this->texsize = texsize; in setParams() 35 textureManager->setTexture("main", texId, texsize, texsize); in setParams() 441 …cgGLSetParameter4f(cgGetNamedParameter(program, "texsize"), texsize, texsize, 1 / (float) texsize,… in SetupCgVariables() 442 / (float) texsize); in SetupCgVariables() 510 const int texsize) in RenderBlurTextures() argument 537 …meter4f(cgGetNamedParameter(blur1Program, "srctexsize"), texsize/2, texsize/2, 2 / (float) texsize, in RenderBlurTextures() 539 …eter4f(cgGetNamedParameter(blur2Program, "srctexsize"), texsize/2 , texsize/2, 2 / (float) texsize, in RenderBlurTextures() 573 …meter4f(cgGetNamedParameter(blur1Program, "srctexsize"), texsize/2, texsize/2, 2 / (float) texsize, in RenderBlurTextures() 575 …meter4f(cgGetNamedParameter(blur2Program, "srctexsize"), texsize/2, texsize/2, 2 / (float) texsize, in RenderBlurTextures() 601 …meter4f(cgGetNamedParameter(blur2Program, "srctexsize"), texsize/4, texsize/4, 4 / (float) texsize, in RenderBlurTextures() [all …]
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H A D | Waveform.cpp | 51 glLineWidth(context.texsize <= 512 ? 2 : 2*context.texsize/512); in Draw() 52 glPointSize(context.texsize <= 512 ? 2 : 2*context.texsize/512); in Draw() 55 else glPointSize(context.texsize <= 512 ? 1 : context.texsize/512); in Draw() 108 glPointSize(context.texsize < 512 ? 1 : context.texsize/512); in Draw() 109 glLineWidth(context.texsize < 512 ? 1 : context.texsize/512); in Draw()
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H A D | Renderer.cpp | 16 Renderer::Renderer(int width, int height, int gx, int gy, int texsize, BeatDetect *beatDetect, std:… in Renderer() argument 19 vh(height), texsize(texsize), mesh(gx, gy) in Renderer() 43 this->renderTarget = new RenderTarget(texsize, width, height); in Renderer() 93 …shaderEngine.setParams(renderTarget->texsize, renderTarget->textureID[1], aspect, beatDetect, text… in Renderer() 113 renderTarget = new RenderTarget(texsize, vw, vh); in ResetTextures() 128 glViewport(0, 0, renderTarget->texsize, renderTarget->texsize); in SetupPass1() 150 shaderEngine.RenderBlurTextures(pipeline, pipelineContext, renderTarget->texsize); in SetupPass1() 157 renderContext.texsize = texsize; in RenderItems() 199 glViewport(0, 0, this->renderTarget->texsize, this->renderTarget->texsize); in Pass2() 216 glLineWidth(this->renderTarget->texsize < 512 ? 1 : this->renderTarget->texsize / 512.0); in Pass2() [all …]
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/dports/graphics/blender/blender-2.91.0/source/blender/draw/engines/eevee/ |
H A D | eevee_bloom.c | 48 int blitsize[2], texsize[2]; in EEVEE_bloom_init() local 92 texsize[0] /= 2; in EEVEE_bloom_init() 93 texsize[1] /= 2; in EEVEE_bloom_init() 95 texsize[0] = MAX2(texsize[0], 2); in EEVEE_bloom_init() 96 texsize[1] = MAX2(texsize[1], 2); in EEVEE_bloom_init() 102 texsize[0], texsize[1], GPU_R11F_G11F_B10F, &draw_engine_eevee_type); in EEVEE_bloom_init() 111 texsize[0] /= 2; in EEVEE_bloom_init() 112 texsize[1] /= 2; in EEVEE_bloom_init() 114 texsize[0] = MAX2(texsize[0], 2); in EEVEE_bloom_init() 115 texsize[1] = MAX2(texsize[1], 2); in EEVEE_bloom_init() [all …]
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/dports/graphics/libprojectm/projectm-3.1.12/src/libprojectM/Renderer/ |
H A D | Waveform.cpp | 104 glLineWidth(context.texsize <= 512 ? 2 : 2*context.texsize/512); in Draw() 107 glPointSize(context.texsize <= 512 ? 2 : 2*context.texsize/512); in Draw() 109 …orm1f(context.uniform_v2f_c4f_vertex_point_size, context.texsize <= 512 ? 2 : 2*context.texsize/51… in Draw() 114 glPointSize(context.texsize <= 512 ? 1 : context.texsize/512); in Draw() 116 …form1f(context.uniform_v2f_c4f_vertex_point_size, context.texsize <= 512 ? 1 : context.texsize/512… in Draw() 126 glLineWidth(context.texsize < 512 ? 1 : context.texsize/512); in Draw()
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/dports/games/bzflag-server/bzflag-2.4.22/src/bzfs/ |
H A D | CustomArc.cxx | 50 texsize[0] = texsize[1] = texsize[2] = texsize[3] = -8.0f; in CustomArc() 103 if (!(input >> texsize[0] >> texsize[1] >> texsize[2] >> texsize[3])) in read() 150 texsize, useNormals, divisions, mats, phydrv, in writeToGroupDef() 166 texsize, useNormals, divisions, mats, phydrv, in writeToGroupDef()
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H A D | CustomSphere.cxx | 41 texsize[0] = texsize[1] = -4.0f; in CustomSphere() 77 if (!(input >> texsize[0] >> texsize[1])) in read() 120 SphereObstacle* sphere = new SphereObstacle(transform, pos, size, rotation, texsize, in writeToGroupDef()
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H A D | CustomCone.cxx | 48 texsize[0] = texsize[1] = -8.0f; in CustomCone() 100 if (!(input >> texsize[0] >> texsize[1])) in read() 149 texsize, useNormals, divisions, mats, phydrv, in writeToGroupDef() 172 texsize, useNormals, divisions, mats, phydrv, in writeToGroupDef()
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/dports/games/bzflag/bzflag-2.4.22/src/bzfs/ |
H A D | CustomArc.cxx | 50 texsize[0] = texsize[1] = texsize[2] = texsize[3] = -8.0f; in CustomArc() 103 if (!(input >> texsize[0] >> texsize[1] >> texsize[2] >> texsize[3])) in read() 150 texsize, useNormals, divisions, mats, phydrv, in writeToGroupDef() 166 texsize, useNormals, divisions, mats, phydrv, in writeToGroupDef()
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H A D | CustomSphere.cxx | 41 texsize[0] = texsize[1] = -4.0f; in CustomSphere() 77 if (!(input >> texsize[0] >> texsize[1])) in read() 120 SphereObstacle* sphere = new SphereObstacle(transform, pos, size, rotation, texsize, in writeToGroupDef()
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H A D | CustomCone.cxx | 48 texsize[0] = texsize[1] = -8.0f; in CustomCone() 100 if (!(input >> texsize[0] >> texsize[1])) in read() 149 texsize, useNormals, divisions, mats, phydrv, in writeToGroupDef() 172 texsize, useNormals, divisions, mats, phydrv, in writeToGroupDef()
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/dports/graphics/cegui/cegui-0.8.7/cegui/src/ |
H A D | FreeTypeFont.cpp | 129 while (texsize < max_texsize) in getTextureSize() 150 if (x > texsize) in getTextureSize() 156 if (yy > texsize) in getTextureSize() 168 texsize *= 2; in getTextureSize() 171 return glyph_count ? texsize : 0; in getTextureSize() 188 if (!texsize) in rasterise() 194 texture_name, Sizef(static_cast<float>(texsize), static_cast<float>(texsize))); in rasterise() 198 argb_t* mem_buffer = CEGUI_NEW_ARRAY_PT(argb_t, texsize * texsize, BufferAllocator); in rasterise() 199 memset(mem_buffer, 0, texsize * texsize * sizeof(argb_t)); in rasterise() 264 drawGlyphToBuffer(mem_buffer + (y * texsize) + x, texsize); in rasterise() [all …]
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/dports/graphics/reallyslick/rss-glx_0.9.1/src/ |
H A D | plasma.cpp | 45 int texsize = 256; variable 125 index = (i * texsize + j) * 3; in hack_draw() 133 glPixelStorei(GL_UNPACK_ROW_LENGTH, texsize); in hack_draw() 189 texsize = 16; in hack_init() 191 while (plasmaHeight > texsize) in hack_init() 192 texsize *= 2; in hack_init() 194 while (plasmaWidth > texsize) in hack_init() 195 texsize *= 2; in hack_init() 202 plasmamap = new float[texsize * texsize * 3]; in hack_init() 204 for (i = 0; i < texsize * texsize * 3; i++) in hack_init() [all …]
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/dports/graphics/libvisual04-plugins/libvisual-plugins-0.4.0/plugins/actor/madspin/ |
H A D | madspin.c | 50 float texsize; member 152 priv->texsize = 0.25f; in lv_madspin_init() 439 priv->texsize = (((priv->gdata[(int) (point / priv->num_stars * 220)])) in madspin_draw() 445 glVertex3f (priv->texsize, priv->texsize, (float) z); in madspin_draw() 448 glVertex3f (-priv->texsize, priv->texsize, (float) z); in madspin_draw() 451 glVertex3f (priv->texsize, -priv->texsize, (float) z); in madspin_draw() 454 glVertex3f (-priv->texsize, -priv->texsize, (float) z); in madspin_draw() 473 glVertex3f (priv->texsize, priv->texsize, (float) z); in madspin_draw() 476 glVertex3f (-priv->texsize, priv->texsize, (float) z); in madspin_draw() 479 glVertex3f (priv->texsize, -priv->texsize, (float) z); in madspin_draw() [all …]
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/dports/devel/godot2-tools/godot-2.1.6-stable/scene/resources/ |
H A D | dynamic_font_stb.cpp | 257 int texsize = MAX(size * 8, 256); in _update_char() local 258 if (mw > texsize) in _update_char() 259 texsize = mw; //special case, adapt to it? in _update_char() 260 if (mh > texsize) in _update_char() 263 texsize = next_power_of_2(texsize); in _update_char() 265 texsize = MIN(texsize, 4096); in _update_char() 268 tex.texture_size = texsize; in _update_char() 269 tex.imgdata.resize(texsize * texsize * 2); //grayscale alpha in _update_char() 274 ERR_FAIL_COND(texsize * texsize * 2 > tex.imgdata.size()); in _update_char() 275 for (int i = 0; i < texsize * texsize * 2; i++) { in _update_char() [all …]
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/dports/devel/godot2/godot-2.1.6-stable/scene/resources/ |
H A D | dynamic_font_stb.cpp | 257 int texsize = MAX(size * 8, 256); in _update_char() local 258 if (mw > texsize) in _update_char() 259 texsize = mw; //special case, adapt to it? in _update_char() 260 if (mh > texsize) in _update_char() 263 texsize = next_power_of_2(texsize); in _update_char() 265 texsize = MIN(texsize, 4096); in _update_char() 268 tex.texture_size = texsize; in _update_char() 269 tex.imgdata.resize(texsize * texsize * 2); //grayscale alpha in _update_char() 274 ERR_FAIL_COND(texsize * texsize * 2 > tex.imgdata.size()); in _update_char() 275 for (int i = 0; i < texsize * texsize * 2; i++) { in _update_char() [all …]
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/dports/games/minetest/minetest-5.4.1/src/client/ |
H A D | particles.cpp | 64 v2f texsize, in Particle() argument 82 m_texsize = texsize; in Particle() 208 framesize_f = v2f(framesize.X / (float) texsize.X, framesize.Y / (float) texsize.Y); in updateVertices() 310 v2f texpos, texsize; in spawnParticle() local 322 texsize = v2f(1.0f, 1.0f); in spawnParticle() 336 texsize, in spawnParticle() 485 v2f texpos, texsize; in handleParticleEvent() local 493 texsize, &color, p.node_tile)) in handleParticleEvent() 498 texsize = v2f(1.0f, 1.0f); in handleParticleEvent() 581 v2f texpos, texsize; in addNodeParticle() local [all …]
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/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/ |
H A D | CDMFLoader.cpp | 324 const core::dimension2d<u32> texsize = tex->getSize(); in createMesh() local 333 for (u32 x=0; x<texsize.Width; x++) in createMesh() 334 for (u32 y=0; y<texsize.Height/2; y++) in createMesh() 336 tmp=p[y*texsize.Width + x]; in createMesh() 337 p[y*texsize.Width + x] = p[(texsize.Height-y-1)*texsize.Width + x]; in createMesh() 338 p[(texsize.Height-y-1)*texsize.Width + x]=tmp; in createMesh() 346 for (u32 x=0; x<texsize.Width; x++) in createMesh() 347 for (u32 y=0; y<texsize.Height/2; y++) in createMesh() 349 tmp=p[y*texsize.Width + x]; in createMesh() 350 p[y*texsize.Width + x] = p[(texsize.Height-y-1)*texsize.Width + x]; in createMesh() [all …]
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/dports/graphics/libprojectm/projectm-3.1.12/presets/presets_tryptonaut/ |
H A D | Stahlregen + Geiss + Martin - Ouboros (Metal Finish 2).milk | 252 warp_8=` float3 d = float3(texsize.zw, 0) * grad_rad; 254 warp_10=` lums.x = lum( MyGet(uv + texsize.zw*d.xz) ); 255 warp_11=` lums.y = lum( MyGet(uv - texsize.zw*d.xz) ); 256 warp_12=` lums.z = lum( MyGet(uv + texsize.zw*d.zy) ); 257 warp_13=` lums.w = lum( MyGet(uv - texsize.zw*d.zy) ); 267 warp_23=` lums2.x = lum( MyGet(uv_echo + texsize.zw*d.xz) ); 268 warp_24=` lums2.y = lum( MyGet(uv_echo - texsize.zw*d.xz) ); 269 warp_25=` lums2.z = lum( MyGet(uv_echo + texsize.zw*d.zy) ); 270 warp_26=` lums2.w = lum( MyGet(uv_echo - texsize.zw*d.zy) ); 289 comp_9=`float2 hor = float2 (texsize.z,0); [all …]
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H A D | LuxXx - God is in the Radio v..6.milk | 245 warp_8=` tex2D(sampler_main, uv2+ss*texsize.zw*float2( 1, 1)).xyz + 246 warp_9=` tex2D(sampler_main, uv2+ss*texsize.zw*float2(-1, 1)).xyz + 247 warp_10=` tex2D(sampler_main, uv2+ss*texsize.zw*float2( 1,-1)).xyz + 248 warp_11=` tex2D(sampler_main, uv2+ss*texsize.zw*float2(-1,-1)).xyz 276 warp_39=` ret.x += 0.09*(tex2d(sampler_noise_lq, uv*texsize.xy*texsize_noise_lq.zw + rand_frame.xy… 284 comp_4=`float2 d = texsize.zw*3; 287 comp_7=`uv1 = uv+float2(dx.x,dy.x)*texsize.zw*32; 292 comp_12=`ret = lerp(ret,float3(1,1,1),GetBlur2(uv - float2(dx.x,dy.x)*texsize.zw*128).z*0.6); 296 …p(ret,float3(0.2,0,0.1),GetBlur1(uv - float2(dx.y,dy.y)*texsize.zw*16 - float2(dx.x,dy.x)*texsize.…
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/dports/graphics/libprojectm/projectm-3.1.12/presets/presets_eyetune/ |
H A D | Stahlregen + Geiss + Martin - Ouboros (Metal Finish 2).milk | 252 warp_8=` float3 d = float3(texsize.zw, 0) * grad_rad; 254 warp_10=` lums.x = lum( MyGet(uv + texsize.zw*d.xz) ); 255 warp_11=` lums.y = lum( MyGet(uv - texsize.zw*d.xz) ); 256 warp_12=` lums.z = lum( MyGet(uv + texsize.zw*d.zy) ); 257 warp_13=` lums.w = lum( MyGet(uv - texsize.zw*d.zy) ); 267 warp_23=` lums2.x = lum( MyGet(uv_echo + texsize.zw*d.xz) ); 268 warp_24=` lums2.y = lum( MyGet(uv_echo - texsize.zw*d.xz) ); 269 warp_25=` lums2.z = lum( MyGet(uv_echo + texsize.zw*d.zy) ); 270 warp_26=` lums2.w = lum( MyGet(uv_echo - texsize.zw*d.zy) ); 289 comp_9=`float2 hor = float2 (texsize.z,0); [all …]
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/dports/audio/clementine-player/Clementine-1.4.0rc1/3rdparty/libprojectm/patches/ |
H A D | 07-fix-fbo-fallback-memory-leak.patch | 8 int origtexsize = this->texsize; 9 - this->texsize = nearestPower2( mindim, SCALE_MINIFY ); 10 + this->texsize = nearestPower2( mindim, SCALE_MINIFY ); 12 + if (origtexsize == texsize)
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/fbo/ |
H A D | fbo-maxsize.c | 71 draw_color_sub_rect(int x, int y, int texsize) in draw_color_sub_rect() argument 73 int k = texsize / 64; in draw_color_sub_rect() 79 float r0 = (float) x0 / texsize; in draw_color_sub_rect() 80 float r1 = (float) x1 / texsize; in draw_color_sub_rect() 82 float g0 = (float) y1 / texsize; in draw_color_sub_rect() 83 float g1 = (float) y2 / texsize; in draw_color_sub_rect() 85 float b0 = (float) y1 / texsize; in draw_color_sub_rect() 86 float b1 = (float) y2 / texsize; in draw_color_sub_rect()
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/dports/games/uhexen2/hexen2source-1.5.9/utils/light/ |
H A D | ltface.c | 103 int texmins[2], texsize[2]; member 228 if (l->texsize[i] > 17) in CalcFaceExtents() 266 h = (l->texsize[1]+1)*2; in CalcPoints() 267 w = (l->texsize[0]+1)*2; in CalcPoints() 274 h = l->texsize[1]+1; in CalcPoints() 275 w = l->texsize[0]+1; in CalcPoints() 414 size = (l->texsize[1]+1)*(l->texsize[0]+1); in SingleLightFace() 550 lightmapwidth = l.texsize[0]+1; in LightFace() 552 size = lightmapwidth*(l.texsize[1]+1); in LightFace() 587 w = (l.texsize[0] + 1) * 2; in LightFace() [all …]
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