Searched refs:textureInfoOutput (Results 1 – 2 of 2) sorted by relevance
40 CL_GL_RESOURCE_INFO textureInfoOutput = {0}; variable78 pTextureInfo->globalShareHandle = textureInfoOutput.globalShareHandle; in mockGLAcquireSharedRenderBuffer()79 pTextureInfo->pGmmResInfo = textureInfoOutput.pGmmResInfo; in mockGLAcquireSharedRenderBuffer()92 pTextureInfo->globalShareHandle = textureInfoOutput.globalShareHandle; in mockGLAcquireSharedTexture()96 pTextureInfo->textureBufferSize = textureInfoOutput.textureBufferSize; in mockGLAcquireSharedTexture()99 pTextureInfo->pGmmResInfo = textureInfoOutput.pGmmResInfo; in mockGLAcquireSharedTexture()100 …pTextureInfo->glInternalFormat = textureInfoOutput.glInternalFormat ? textureInfoOutput.glInternal… in mockGLAcquireSharedTexture()101 pTextureInfo->glHWFormat = textureInfoOutput.glHWFormat; in mockGLAcquireSharedTexture()103 pTextureInfo->numberOfSamples = textureInfoOutput.numberOfSamples; in mockGLAcquireSharedTexture()104 pTextureInfo->isAuxEnabled = textureInfoOutput.isAuxEnabled; in mockGLAcquireSharedTexture()[all …]
525 auto textureInfoOutput = std::make_unique<CL_GL_RESOURCE_INFO>(); in TEST_F() local526 textureInfoOutput->glInternalFormat = GL_SRGB8_ALPHA8; in TEST_F()527 glSharing->dllParam->loadTexture(*textureInfoOutput); in TEST_F()