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/dports/games/scorched3d/scorched/src/client/sprites/
H A DExplosionTextures.cpp181 std::list<XMLNode *>::iterator textureItor; in createTextures() local
183 for (textureItor = textures.begin(); in createTextures()
184 textureItor != textures.end(); in createTextures()
185 ++textureItor) in createTextures()
188 XMLNode *currentTexture = (*textureItor); in createTextures()