/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/ |
H A D | renderglsl.h | 23 unsigned int textureRes, 47 unsigned int textureRes,
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H A D | renderglsl.cpp | 60 unsigned int textureRes, in renderSphere_GLSL() argument 123 Texture* ringsTex = rings->texture.find(textureRes); in renderSphere_GLSL() 156 if (atmosphere->cloudTexture.tex[textureRes] != InvalidResource) in renderSphere_GLSL() 157 cloudTex = atmosphere->cloudTexture.find(textureRes); in renderSphere_GLSL() 362 unsigned int textureRes, in renderClouds_GLSL() argument 394 Texture* ringsTex = rings->texture.find(textureRes); in renderClouds_GLSL()
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H A D | cmdparser.cpp | 608 string textureRes; in parseCommand() local 610 paramList->getString("resolution", textureRes); in parseCommand() 611 if (compareIgnoringCase(textureRes, "low") == 0) in parseCommand() 613 else if (compareIgnoringCase(textureRes, "medium") == 0) in parseCommand() 615 else if (compareIgnoringCase(textureRes, "high") == 0) in parseCommand()
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/dports/astro/celestia/celestia-1.6.1/src/celengine/ |
H A D | renderglsl.h | 23 unsigned int textureRes, 47 unsigned int textureRes,
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H A D | renderglsl.cpp | 60 unsigned int textureRes, in renderSphere_GLSL() argument 123 Texture* ringsTex = rings->texture.find(textureRes); in renderSphere_GLSL() 156 if (atmosphere->cloudTexture.tex[textureRes] != InvalidResource) in renderSphere_GLSL() 157 cloudTex = atmosphere->cloudTexture.find(textureRes); in renderSphere_GLSL() 362 unsigned int textureRes, in renderClouds_GLSL() argument 394 Texture* ringsTex = rings->texture.find(textureRes); in renderClouds_GLSL()
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H A D | cmdparser.cpp | 608 string textureRes; in parseCommand() local 610 paramList->getString("resolution", textureRes); in parseCommand() 611 if (compareIgnoringCase(textureRes, "low") == 0) in parseCommand() 613 else if (compareIgnoringCase(textureRes, "medium") == 0) in parseCommand() 615 else if (compareIgnoringCase(textureRes, "high") == 0) in parseCommand()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgShadow/ |
H A D | ParallelSplitShadowMap.cpp | 68 double textureRes, in generateGLSL_FragmentShader_BaseTex() argument 100 sstr << " float fTexelSize="<< (1.41 / textureRes ) <<";" << std::endl; in generateGLSL_FragmentShader_BaseTex()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgShadow/ |
H A D | ParallelSplitShadowMap.cpp | 68 double textureRes, in generateGLSL_FragmentShader_BaseTex() argument 100 sstr << " float fTexelSize="<< (1.41 / textureRes ) <<";" << std::endl; in generateGLSL_FragmentShader_BaseTex()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osgShadow/ |
H A D | ParallelSplitShadowMap | 116 …GLSL_FragmentShader_BaseTex(bool debug, unsigned int splitCount,double textureRes, bool filtered, …
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/include/osgShadow/ |
H A D | ParallelSplitShadowMap | 116 …GLSL_FragmentShader_BaseTex(bool debug, unsigned int splitCount,double textureRes, bool filtered, …
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/dports/astro/celestia-gtk/celestia-1.6.1/src/celestia/ |
H A D | winmain.cpp | 2238 unsigned int textureRes = appCore->getRenderer()->getResolution(); in syncMenusWithRendererState() local 2273 textureRes == 0 ? MF_CHECKED : MF_UNCHECKED); in syncMenusWithRendererState() 2275 textureRes == 1 ? MF_CHECKED : MF_UNCHECKED); in syncMenusWithRendererState() 2277 textureRes == 2 ? MF_CHECKED : MF_UNCHECKED); in syncMenusWithRendererState()
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H A D | celx.cpp | 2974 …unsigned int textureRes = (unsigned int) Celx_SafeGetNumber(l, 2, AllErrors, "Argument to celestia… in celestia_settextureresolution() local 2980 renderer->setResolution(textureRes); in celestia_settextureresolution()
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/dports/astro/celestia/celestia-1.6.1/src/celestia/ |
H A D | winmain.cpp | 2238 unsigned int textureRes = appCore->getRenderer()->getResolution(); in syncMenusWithRendererState() local 2273 textureRes == 0 ? MF_CHECKED : MF_UNCHECKED); in syncMenusWithRendererState() 2275 textureRes == 1 ? MF_CHECKED : MF_UNCHECKED); in syncMenusWithRendererState() 2277 textureRes == 2 ? MF_CHECKED : MF_UNCHECKED); in syncMenusWithRendererState()
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H A D | celx.cpp | 2974 …unsigned int textureRes = (unsigned int) Celx_SafeGetNumber(l, 2, AllErrors, "Argument to celestia… in celestia_settextureresolution() local 2980 renderer->setResolution(textureRes); in celestia_settextureresolution()
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