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Searched refs:textureUnits_ (Results 1 – 6 of 6) sorted by relevance

/dports/games/scorched3d/scorched/src/client/GLEXT/
H A DGLStateExtension.cpp40 int GLStateExtension::textureUnits_ = 0; member in GLStateExtension
98 textureUnits_ = textureUnits; in setup()
146 (textureUnits_ >=4 ); in setup()
180 (hasMultiTex()?"On":"Off"),textureUnits_, imageUnits_, textureCoords_, getMaxVarying())); in setup()
H A DGLStateExtension.h52 static int getTextureUnits() { return textureUnits_; } in getTextureUnits()
76 static int textureUnits_, imageUnits_, textureCoords_; variable
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/OpenGL/
H A DOGLGraphics.cpp2205 if (i != textureUnits_.End()) in GetTextureUnit()
2213 …for (HashMap<String, TextureUnit>::Iterator i = textureUnits_.Begin(); i != textureUnits_.End(); +… in GetTextureUnitName()
3270 textureUnits_["DiffMap"] = TU_DIFFUSE; in SetTextureUnitMappings()
3271 textureUnits_["DiffCubeMap"] = TU_DIFFUSE; in SetTextureUnitMappings()
3273 textureUnits_["NormalMap"] = TU_NORMAL; in SetTextureUnitMappings()
3275 textureUnits_["SpecMap"] = TU_SPECULAR; in SetTextureUnitMappings()
3277 textureUnits_["EnvMap"] = TU_ENVIRONMENT; in SetTextureUnitMappings()
3282 textureUnits_["ShadowMap"] = TU_SHADOWMAP; in SetTextureUnitMappings()
3284 textureUnits_["VolumeMap"] = TU_VOLUMEMAP; in SetTextureUnitMappings()
3289 textureUnits_["ZoneCubeMap"] = TU_ZONE; in SetTextureUnitMappings()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/Direct3D11/
H A DD3D11Graphics.cpp1788 if (i != textureUnits_.End()) in GetTextureUnit()
1796 …for (HashMap<String, TextureUnit>::Iterator i = textureUnits_.Begin(); i != textureUnits_.End(); +… in GetTextureUnitName()
2665 textureUnits_["DiffMap"] = TU_DIFFUSE; in SetTextureUnitMappings()
2666 textureUnits_["DiffCubeMap"] = TU_DIFFUSE; in SetTextureUnitMappings()
2667 textureUnits_["NormalMap"] = TU_NORMAL; in SetTextureUnitMappings()
2668 textureUnits_["SpecMap"] = TU_SPECULAR; in SetTextureUnitMappings()
2670 textureUnits_["EnvMap"] = TU_ENVIRONMENT; in SetTextureUnitMappings()
2675 textureUnits_["ShadowMap"] = TU_SHADOWMAP; in SetTextureUnitMappings()
2678 textureUnits_["VolumeMap"] = TU_VOLUMEMAP; in SetTextureUnitMappings()
2679 textureUnits_["ZoneCubeMap"] = TU_ZONE; in SetTextureUnitMappings()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/Direct3D9/
H A DD3D9Graphics.cpp2040 if (i != textureUnits_.End()) in GetTextureUnit()
2048 …for (HashMap<String, TextureUnit>::Iterator i = textureUnits_.Begin(); i != textureUnits_.End(); +… in GetTextureUnitName()
2670 textureUnits_["DiffMap"] = TU_DIFFUSE; in SetTextureUnitMappings()
2671 textureUnits_["DiffCubeMap"] = TU_DIFFUSE; in SetTextureUnitMappings()
2672 textureUnits_["NormalMap"] = TU_NORMAL; in SetTextureUnitMappings()
2673 textureUnits_["SpecMap"] = TU_SPECULAR; in SetTextureUnitMappings()
2675 textureUnits_["EnvMap"] = TU_ENVIRONMENT; in SetTextureUnitMappings()
2680 textureUnits_["ShadowMap"] = TU_SHADOWMAP; in SetTextureUnitMappings()
2683 textureUnits_["VolumeMap"] = TU_VOLUMEMAP; in SetTextureUnitMappings()
2684 textureUnits_["ZoneCubeMap"] = TU_ZONE; in SetTextureUnitMappings()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/
H A DGraphics.h714 HashMap<String, TextureUnit> textureUnits_; variable