Searched refs:textureVersion (Results 1 – 4 of 4) sorted by relevance
128 int textureVersion; member
462 state.textureVersion = c->current_texture->versionNumber; in captureState()684 textureVersion == texture->versionNumber; in operator ==()
464 state.textureVersion = c->current_texture->versionNumber; in captureState()688 textureVersion == texture->versionNumber; in operator ==()