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Searched refs:texturefile (Results 1 – 19 of 19) sorted by relevance

/dports/graphics/openimageio/oiio-Release-2.2.16.0/src/libtexture/
H A Dtexture_pvt.h360 TextureFile* verify_texturefile(TextureFile* texturefile, in verify_texturefile() argument
363 texturefile = m_imagecache->verify_file(texturefile, thread_info); in verify_texturefile()
364 if (!texturefile || texturefile->broken()) { in verify_texturefile()
372 else if (texturefile && texturefile->broken()) in verify_texturefile()
378 return texturefile; in verify_texturefile()
430 TextureFile& texturefile, PerThreadInfo* thread_info,
441 int level, TextureFile& texturefile,
473 TextureFile& texturefile,
479 TextureFile& texturefile,
521 const float* pole_color(TextureFile& texturefile,
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H A Dtexture3d.cpp131 if (!texturefile || texturefile->broken()) in texture3d()
137 int s = m_imagecache->subimage_from_name(texturefile, in texture3d()
141 options.subimagename, texturefile->filename()); in texture3d()
150 texturefile->filename()); in texture3d()
159 options.swrap = (TextureOpt::Wrap)texturefile->swrap(); in texture3d()
163 options.twrap = (TextureOpt::Wrap)texturefile->twrap(); in texture3d()
167 options.rwrap = (TextureOpt::Wrap)texturefile->rwrap(); in texture3d()
176 const auto& si(texturefile->subimageinfo(options.subimage)); in texture3d()
181 } else if (texturefile->fileformat() == s_field3d) { in texture3d()
329 texturefile.levelinfo(options.subimage, miplevel)); in accum3d_sample_closest()
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H A Denvironment.cpp297 TextureFile* texturefile = find_texturefile(filename, thread_info); in environment() local
298 return environment((TextureHandle*)texturefile, (Perthread*)thread_info, in environment()
343 if (!texturefile || texturefile->broken()) in environment()
349 int s = m_imagecache->subimage_from_name(texturefile, in environment()
353 options.subimagename, texturefile->filename()); in environment()
362 texturefile->filename()); in environment()
366 const ImageSpec& spec(texturefile->spec(options.subimage, 0)); in environment()
369 options.swrap = texturefile->m_sample_border in environment()
470 texturefile->subimageinfo(options.subimage)); in environment()
479 vector_to_latlong(Rsamp, texturefile->m_y_up, s, t); in environment()
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H A Dtexturesys.cpp1004 if (texturefile->is_udim()) in texture()
1005 texturefile = m_imagecache->resolve_udim(texturefile, thread_info, s, in texture()
1008 texturefile = verify_texturefile(texturefile, thread_info); in texture()
1014 if (!texturefile || texturefile->broken()) in texture()
1033 texturefile->subimageinfo(options.subimage)); in texture()
1232 texturefile.subimageinfo(options.subimage)); in texture_lookup_nomip()
1378 texturefile.subimageinfo(options.subimage)); in compute_miplevels()
1816 TextureSystemImpl::pole_color(TextureFile& texturefile, in pole_color() argument
2020 if (texturefile.sample_border() == 0) { in st_to_texel_simd()
2246 if (texturefile.m_sample_border) in sample_bilinear()
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/dports/graphics/py-openimageio/oiio-Release-2.2.16.0/src/libtexture/
H A Dtexture_pvt.h360 TextureFile* verify_texturefile(TextureFile* texturefile, in verify_texturefile() argument
363 texturefile = m_imagecache->verify_file(texturefile, thread_info); in verify_texturefile()
364 if (!texturefile || texturefile->broken()) { in verify_texturefile()
372 else if (texturefile && texturefile->broken()) in verify_texturefile()
378 return texturefile; in verify_texturefile()
430 TextureFile& texturefile, PerThreadInfo* thread_info,
441 int level, TextureFile& texturefile,
473 TextureFile& texturefile,
479 TextureFile& texturefile,
521 const float* pole_color(TextureFile& texturefile,
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H A Dtexture3d.cpp131 if (!texturefile || texturefile->broken()) in texture3d()
137 int s = m_imagecache->subimage_from_name(texturefile, in texture3d()
141 options.subimagename, texturefile->filename()); in texture3d()
150 texturefile->filename()); in texture3d()
159 options.swrap = (TextureOpt::Wrap)texturefile->swrap(); in texture3d()
163 options.twrap = (TextureOpt::Wrap)texturefile->twrap(); in texture3d()
167 options.rwrap = (TextureOpt::Wrap)texturefile->rwrap(); in texture3d()
176 const auto& si(texturefile->subimageinfo(options.subimage)); in texture3d()
181 } else if (texturefile->fileformat() == s_field3d) { in texture3d()
329 texturefile.levelinfo(options.subimage, miplevel)); in accum3d_sample_closest()
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H A Denvironment.cpp297 TextureFile* texturefile = find_texturefile(filename, thread_info); in environment() local
298 return environment((TextureHandle*)texturefile, (Perthread*)thread_info, in environment()
343 if (!texturefile || texturefile->broken()) in environment()
349 int s = m_imagecache->subimage_from_name(texturefile, in environment()
353 options.subimagename, texturefile->filename()); in environment()
362 texturefile->filename()); in environment()
366 const ImageSpec& spec(texturefile->spec(options.subimage, 0)); in environment()
369 options.swrap = texturefile->m_sample_border in environment()
470 texturefile->subimageinfo(options.subimage)); in environment()
479 vector_to_latlong(Rsamp, texturefile->m_y_up, s, t); in environment()
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H A Dtexturesys.cpp1004 if (texturefile->is_udim()) in texture()
1005 texturefile = m_imagecache->resolve_udim(texturefile, thread_info, s, in texture()
1008 texturefile = verify_texturefile(texturefile, thread_info); in texture()
1014 if (!texturefile || texturefile->broken()) in texture()
1033 texturefile->subimageinfo(options.subimage)); in texture()
1232 texturefile.subimageinfo(options.subimage)); in texture_lookup_nomip()
1378 texturefile.subimageinfo(options.subimage)); in compute_miplevels()
1816 TextureSystemImpl::pole_color(TextureFile& texturefile, in pole_color() argument
2020 if (texturefile.sample_border() == 0) { in st_to_texel_simd()
2246 if (texturefile.m_sample_border) in sample_bilinear()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgParticle/
H A DParticleSystem.cpp237 void osgParticle::ParticleSystem::setDefaultAttributes(const std::string& texturefile, bool emissiv… in setDefaultAttributes() argument
250 if (!texturefile.empty()) { in setDefaultAttributes()
252 texture->setImage(osgDB::readRefImageFile(texturefile)); in setDefaultAttributes()
278 void osgParticle::ParticleSystem::setDefaultAttributesUsingShaders(const std::string& texturefile, … in setDefaultAttributesUsingShaders() argument
292 if (!texturefile.empty()) in setDefaultAttributesUsingShaders()
295 texture->setImage(osgDB::readRefImageFile(texturefile)); in setDefaultAttributesUsingShaders()
/dports/graphics/cimg/CImg-v.2.9.7/plugins/
H A Dvrml.h726 const CImgList<tc>& colors, const char *const texturefile = 0) const {
727 return _save_vrml(0,filename,primitives,colors,texturefile);
733 const CImgList<tc>& colors, const char *const texturefile = 0) const {
734 return _save_vrml(file,0,primitives,colors,texturefile);
740 const CImgList<tc>& colors, const char *const texturefile) const { in _save_vrml() argument
869 if (texturefile) // If we have a texture instead of a color in _save_vrml()
872 texturefile); in _save_vrml()
/dports/graphics/gmic-qt/CImg-v.2.9.8/plugins/
H A Dvrml.h726 const CImgList<tc>& colors, const char *const texturefile = 0) const {
727 return _save_vrml(0,filename,primitives,colors,texturefile);
733 const CImgList<tc>& colors, const char *const texturefile = 0) const {
734 return _save_vrml(file,0,primitives,colors,texturefile);
740 const CImgList<tc>& colors, const char *const texturefile) const { in _save_vrml() argument
869 if (texturefile) // If we have a texture instead of a color in _save_vrml()
872 texturefile); in _save_vrml()
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgParticle/
H A DParticleSystem.cpp519 void osgParticle::ParticleSystem::setDefaultAttributes(const std::string& texturefile, bool emissiv… in setDefaultAttributes() argument
532 if (!texturefile.empty()) { in setDefaultAttributes()
534 texture->setImage(osgDB::readRefImageFile(texturefile)); in setDefaultAttributes()
560 void osgParticle::ParticleSystem::setDefaultAttributesUsingShaders(const std::string& texturefile, … in setDefaultAttributesUsingShaders() argument
574 if (!texturefile.empty()) in setDefaultAttributesUsingShaders()
577 texture->setImage(osgDB::readRefImageFile(texturefile)); in setDefaultAttributesUsingShaders()
/dports/games/megaglest/megaglest-source-3.13.0/source/tools/glexemel/
H A Dg3d_support.py303 texturefile = dirname(abspath(filename)) + os.sep + header.diffusetexture
304 img_diffuse = bpy.data.images.load(texturefile)
310 texturefile = dirname(abspath(filename)) + os.sep + header.speculartexture
311 img_specular = bpy.data.images.load(texturefile)
313 texturefile = dirname(abspath(filename)) + os.sep + header.normaltexture
314 img_normal = bpy.data.images.load(texturefile)
H A Dg3d_support_b269.py303 texturefile = dirname(abspath(filename)) + os.sep + header.diffusetexture
304 img_diffuse = bpy.data.images.load(texturefile)
310 texturefile = dirname(abspath(filename)) + os.sep + header.speculartexture
311 img_specular = bpy.data.images.load(texturefile)
313 texturefile = dirname(abspath(filename)) + os.sep + header.normaltexture
314 img_normal = bpy.data.images.load(texturefile)
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osgParticle/
H A DParticleSystem200 If <CODE>texturefile</CODE> is empty, then texturing is turned off.
202 …void setDefaultAttributes(const std::string& texturefile = "", bool emissive_particles = true, boo…
206 If <CODE>texturefile</CODE> is empty, then texturing is turned off.
208 …void setDefaultAttributesUsingShaders(const std::string& texturefile = "", bool emissive_particles…
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/include/osgParticle/
H A DParticleSystem200 If <CODE>texturefile</CODE> is empty, then texturing is turned off.
202 …void setDefaultAttributes(const std::string& texturefile = "", bool emissive_particles = true, boo…
206 If <CODE>texturefile</CODE> is empty, then texturing is turned off.
208 …void setDefaultAttributesUsingShaders(const std::string& texturefile = "", bool emissive_particles…
/dports/graphics/blender/blender-2.91.0/release/scripts/addons/io_coat3D/
H A D__init__.py134 texturefile = open(texturefolder)
136 for line in texturefile:
154 texturefile.close()
557 texturefile = coat3D.exchangeFolder
559 texturefile += ('%stextures.txt'%(os.sep))
/dports/devel/vcglib/vcglib-2020.09/wrap/io_trimesh/
H A Dimport_dae.h609 static void GetTexCoord(const QDomDocument& doc, QStringList &texturefile) in GetTexCoord() argument
617 texturefile.push_back( nlst.at(0).firstChild().nodeValue()); in GetTexCoord()
/dports/graphics/wdune/wdune-1.926/vcglib/wrap/io_trimesh/
H A Dimport_dae.h609 static void GetTexCoord(const QDomDocument& doc, QStringList &texturefile) in GetTexCoord() argument
617 texturefile.push_back( nlst.at(0).firstChild().nodeValue()); in GetTexCoord()