/dports/graphics/openimageio/oiio-Release-2.2.16.0/src/libtexture/ |
H A D | texture_pvt.h | 360 TextureFile* verify_texturefile(TextureFile* texturefile, in verify_texturefile() argument 363 texturefile = m_imagecache->verify_file(texturefile, thread_info); in verify_texturefile() 364 if (!texturefile || texturefile->broken()) { in verify_texturefile() 372 else if (texturefile && texturefile->broken()) in verify_texturefile() 378 return texturefile; in verify_texturefile() 430 TextureFile& texturefile, PerThreadInfo* thread_info, 441 int level, TextureFile& texturefile, 473 TextureFile& texturefile, 479 TextureFile& texturefile, 521 const float* pole_color(TextureFile& texturefile, [all …]
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H A D | texture3d.cpp | 131 if (!texturefile || texturefile->broken()) in texture3d() 137 int s = m_imagecache->subimage_from_name(texturefile, in texture3d() 141 options.subimagename, texturefile->filename()); in texture3d() 150 texturefile->filename()); in texture3d() 159 options.swrap = (TextureOpt::Wrap)texturefile->swrap(); in texture3d() 163 options.twrap = (TextureOpt::Wrap)texturefile->twrap(); in texture3d() 167 options.rwrap = (TextureOpt::Wrap)texturefile->rwrap(); in texture3d() 176 const auto& si(texturefile->subimageinfo(options.subimage)); in texture3d() 181 } else if (texturefile->fileformat() == s_field3d) { in texture3d() 329 texturefile.levelinfo(options.subimage, miplevel)); in accum3d_sample_closest() [all …]
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H A D | environment.cpp | 297 TextureFile* texturefile = find_texturefile(filename, thread_info); in environment() local 298 return environment((TextureHandle*)texturefile, (Perthread*)thread_info, in environment() 343 if (!texturefile || texturefile->broken()) in environment() 349 int s = m_imagecache->subimage_from_name(texturefile, in environment() 353 options.subimagename, texturefile->filename()); in environment() 362 texturefile->filename()); in environment() 366 const ImageSpec& spec(texturefile->spec(options.subimage, 0)); in environment() 369 options.swrap = texturefile->m_sample_border in environment() 470 texturefile->subimageinfo(options.subimage)); in environment() 479 vector_to_latlong(Rsamp, texturefile->m_y_up, s, t); in environment() [all …]
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H A D | texturesys.cpp | 1004 if (texturefile->is_udim()) in texture() 1005 texturefile = m_imagecache->resolve_udim(texturefile, thread_info, s, in texture() 1008 texturefile = verify_texturefile(texturefile, thread_info); in texture() 1014 if (!texturefile || texturefile->broken()) in texture() 1033 texturefile->subimageinfo(options.subimage)); in texture() 1232 texturefile.subimageinfo(options.subimage)); in texture_lookup_nomip() 1378 texturefile.subimageinfo(options.subimage)); in compute_miplevels() 1816 TextureSystemImpl::pole_color(TextureFile& texturefile, in pole_color() argument 2020 if (texturefile.sample_border() == 0) { in st_to_texel_simd() 2246 if (texturefile.m_sample_border) in sample_bilinear() [all …]
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/dports/graphics/py-openimageio/oiio-Release-2.2.16.0/src/libtexture/ |
H A D | texture_pvt.h | 360 TextureFile* verify_texturefile(TextureFile* texturefile, in verify_texturefile() argument 363 texturefile = m_imagecache->verify_file(texturefile, thread_info); in verify_texturefile() 364 if (!texturefile || texturefile->broken()) { in verify_texturefile() 372 else if (texturefile && texturefile->broken()) in verify_texturefile() 378 return texturefile; in verify_texturefile() 430 TextureFile& texturefile, PerThreadInfo* thread_info, 441 int level, TextureFile& texturefile, 473 TextureFile& texturefile, 479 TextureFile& texturefile, 521 const float* pole_color(TextureFile& texturefile, [all …]
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H A D | texture3d.cpp | 131 if (!texturefile || texturefile->broken()) in texture3d() 137 int s = m_imagecache->subimage_from_name(texturefile, in texture3d() 141 options.subimagename, texturefile->filename()); in texture3d() 150 texturefile->filename()); in texture3d() 159 options.swrap = (TextureOpt::Wrap)texturefile->swrap(); in texture3d() 163 options.twrap = (TextureOpt::Wrap)texturefile->twrap(); in texture3d() 167 options.rwrap = (TextureOpt::Wrap)texturefile->rwrap(); in texture3d() 176 const auto& si(texturefile->subimageinfo(options.subimage)); in texture3d() 181 } else if (texturefile->fileformat() == s_field3d) { in texture3d() 329 texturefile.levelinfo(options.subimage, miplevel)); in accum3d_sample_closest() [all …]
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H A D | environment.cpp | 297 TextureFile* texturefile = find_texturefile(filename, thread_info); in environment() local 298 return environment((TextureHandle*)texturefile, (Perthread*)thread_info, in environment() 343 if (!texturefile || texturefile->broken()) in environment() 349 int s = m_imagecache->subimage_from_name(texturefile, in environment() 353 options.subimagename, texturefile->filename()); in environment() 362 texturefile->filename()); in environment() 366 const ImageSpec& spec(texturefile->spec(options.subimage, 0)); in environment() 369 options.swrap = texturefile->m_sample_border in environment() 470 texturefile->subimageinfo(options.subimage)); in environment() 479 vector_to_latlong(Rsamp, texturefile->m_y_up, s, t); in environment() [all …]
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H A D | texturesys.cpp | 1004 if (texturefile->is_udim()) in texture() 1005 texturefile = m_imagecache->resolve_udim(texturefile, thread_info, s, in texture() 1008 texturefile = verify_texturefile(texturefile, thread_info); in texture() 1014 if (!texturefile || texturefile->broken()) in texture() 1033 texturefile->subimageinfo(options.subimage)); in texture() 1232 texturefile.subimageinfo(options.subimage)); in texture_lookup_nomip() 1378 texturefile.subimageinfo(options.subimage)); in compute_miplevels() 1816 TextureSystemImpl::pole_color(TextureFile& texturefile, in pole_color() argument 2020 if (texturefile.sample_border() == 0) { in st_to_texel_simd() 2246 if (texturefile.m_sample_border) in sample_bilinear() [all …]
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgParticle/ |
H A D | ParticleSystem.cpp | 237 void osgParticle::ParticleSystem::setDefaultAttributes(const std::string& texturefile, bool emissiv… in setDefaultAttributes() argument 250 if (!texturefile.empty()) { in setDefaultAttributes() 252 texture->setImage(osgDB::readRefImageFile(texturefile)); in setDefaultAttributes() 278 void osgParticle::ParticleSystem::setDefaultAttributesUsingShaders(const std::string& texturefile, … in setDefaultAttributesUsingShaders() argument 292 if (!texturefile.empty()) in setDefaultAttributesUsingShaders() 295 texture->setImage(osgDB::readRefImageFile(texturefile)); in setDefaultAttributesUsingShaders()
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/dports/graphics/cimg/CImg-v.2.9.7/plugins/ |
H A D | vrml.h | 726 const CImgList<tc>& colors, const char *const texturefile = 0) const { 727 return _save_vrml(0,filename,primitives,colors,texturefile); 733 const CImgList<tc>& colors, const char *const texturefile = 0) const { 734 return _save_vrml(file,0,primitives,colors,texturefile); 740 const CImgList<tc>& colors, const char *const texturefile) const { in _save_vrml() argument 869 if (texturefile) // If we have a texture instead of a color in _save_vrml() 872 texturefile); in _save_vrml()
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/dports/graphics/gmic-qt/CImg-v.2.9.8/plugins/ |
H A D | vrml.h | 726 const CImgList<tc>& colors, const char *const texturefile = 0) const { 727 return _save_vrml(0,filename,primitives,colors,texturefile); 733 const CImgList<tc>& colors, const char *const texturefile = 0) const { 734 return _save_vrml(file,0,primitives,colors,texturefile); 740 const CImgList<tc>& colors, const char *const texturefile) const { in _save_vrml() argument 869 if (texturefile) // If we have a texture instead of a color in _save_vrml() 872 texturefile); in _save_vrml()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgParticle/ |
H A D | ParticleSystem.cpp | 519 void osgParticle::ParticleSystem::setDefaultAttributes(const std::string& texturefile, bool emissiv… in setDefaultAttributes() argument 532 if (!texturefile.empty()) { in setDefaultAttributes() 534 texture->setImage(osgDB::readRefImageFile(texturefile)); in setDefaultAttributes() 560 void osgParticle::ParticleSystem::setDefaultAttributesUsingShaders(const std::string& texturefile, … in setDefaultAttributesUsingShaders() argument 574 if (!texturefile.empty()) in setDefaultAttributesUsingShaders() 577 texture->setImage(osgDB::readRefImageFile(texturefile)); in setDefaultAttributesUsingShaders()
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/dports/games/megaglest/megaglest-source-3.13.0/source/tools/glexemel/ |
H A D | g3d_support.py | 303 texturefile = dirname(abspath(filename)) + os.sep + header.diffusetexture 304 img_diffuse = bpy.data.images.load(texturefile) 310 texturefile = dirname(abspath(filename)) + os.sep + header.speculartexture 311 img_specular = bpy.data.images.load(texturefile) 313 texturefile = dirname(abspath(filename)) + os.sep + header.normaltexture 314 img_normal = bpy.data.images.load(texturefile)
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H A D | g3d_support_b269.py | 303 texturefile = dirname(abspath(filename)) + os.sep + header.diffusetexture 304 img_diffuse = bpy.data.images.load(texturefile) 310 texturefile = dirname(abspath(filename)) + os.sep + header.speculartexture 311 img_specular = bpy.data.images.load(texturefile) 313 texturefile = dirname(abspath(filename)) + os.sep + header.normaltexture 314 img_normal = bpy.data.images.load(texturefile)
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osgParticle/ |
H A D | ParticleSystem | 200 If <CODE>texturefile</CODE> is empty, then texturing is turned off. 202 …void setDefaultAttributes(const std::string& texturefile = "", bool emissive_particles = true, boo… 206 If <CODE>texturefile</CODE> is empty, then texturing is turned off. 208 …void setDefaultAttributesUsingShaders(const std::string& texturefile = "", bool emissive_particles…
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/include/osgParticle/ |
H A D | ParticleSystem | 200 If <CODE>texturefile</CODE> is empty, then texturing is turned off. 202 …void setDefaultAttributes(const std::string& texturefile = "", bool emissive_particles = true, boo… 206 If <CODE>texturefile</CODE> is empty, then texturing is turned off. 208 …void setDefaultAttributesUsingShaders(const std::string& texturefile = "", bool emissive_particles…
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/dports/graphics/blender/blender-2.91.0/release/scripts/addons/io_coat3D/ |
H A D | __init__.py | 134 texturefile = open(texturefolder) 136 for line in texturefile: 154 texturefile.close() 557 texturefile = coat3D.exchangeFolder 559 texturefile += ('%stextures.txt'%(os.sep))
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/dports/devel/vcglib/vcglib-2020.09/wrap/io_trimesh/ |
H A D | import_dae.h | 609 static void GetTexCoord(const QDomDocument& doc, QStringList &texturefile) in GetTexCoord() argument 617 texturefile.push_back( nlst.at(0).firstChild().nodeValue()); in GetTexCoord()
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/dports/graphics/wdune/wdune-1.926/vcglib/wrap/io_trimesh/ |
H A D | import_dae.h | 609 static void GetTexCoord(const QDomDocument& doc, QStringList &texturefile) in GetTexCoord() argument 617 texturefile.push_back( nlst.at(0).firstChild().nodeValue()); in GetTexCoord()
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