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Searched refs:texturemid (Results 1 – 25 of 59) sorted by relevance

123

/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dr_things.c452 fixed_t basetexturemid = dcvars->texturemid; in R_DrawMaskedColumn()
488 dcvars->texturemid = basetexturemid; in R_DrawMaskedColumn()
543 dcvars.texturemid = vis->texturemid; in R_DrawVisSprite()
775 vis->texturemid = vis->gzt - viewz; in R_ProjectSprite()
935 vis->texturemid = (BASEYCENTER<<FRACBITS) /* + FRACUNIT/2 */ - in R_DrawPSprite()
939 vis->texturemid -= BaseRatioSizes[wide_ratio].psprite_offset; in R_DrawPSprite()
980 int texturemid; in R_DrawPSprite() member
990 psp_inter.texturemid = psp_inter.texturemid_prev; in R_DrawPSprite()
994 psp_inter.texturemid_prev = vis->texturemid; in R_DrawPSprite()
1001 …vis->texturemid = psp_inter.texturemid + FixedMul (tic_vars.frac, (vis->texturemid - psp_inter.tex… in R_DrawPSprite()
[all …]
H A Dr_segs.c202 dcvars.texturemid = frontsector->floorheight > backsector->floorheight in R_RenderMaskedSegRange()
204 dcvars.texturemid = dcvars.texturemid + textureheight[texnum] - viewz; in R_RenderMaskedSegRange()
208 dcvars.texturemid =frontsector->ceilingheight<backsector->ceilingheight in R_RenderMaskedSegRange()
210 dcvars.texturemid = dcvars.texturemid - viewz; in R_RenderMaskedSegRange()
213 dcvars.texturemid += curline->sidedef->rowoffset; in R_RenderMaskedSegRange()
262 (int_64_t) dcvars.texturemid * spryscale; in R_RenderMaskedSegRange()
411 dcvars.texturemid = rw_midtexturemid; in R_RenderSegLoop()
441 dcvars.texturemid = rw_toptexturemid; in R_RenderSegLoop()
476 dcvars.texturemid = rw_bottomtexturemid; in R_RenderSegLoop()
H A Dr_draw.h85 fixed_t texturemid; member
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dr_segs.c264 dcvars.texturemid = frontsector->floorheight > backsector->floorheight in R_RenderMaskedSegRange()
266 dcvars.texturemid = dcvars.texturemid + textureheight[texnum] - viewz; in R_RenderMaskedSegRange()
270 dcvars.texturemid =frontsector->ceilingheight<backsector->ceilingheight in R_RenderMaskedSegRange()
272 dcvars.texturemid = dcvars.texturemid - viewz; in R_RenderMaskedSegRange()
275 dcvars.texturemid += curline->sidedef->rowoffset; in R_RenderMaskedSegRange()
315 (int64_t) dcvars.texturemid * spryscale; in R_RenderMaskedSegRange()
444 dcvars.texturemid = rw_midtexturemid; in R_RenderSegLoop()
473 dcvars.texturemid = rw_toptexturemid; in R_RenderSegLoop()
507 dcvars.texturemid = rw_bottomtexturemid; in R_RenderSegLoop()
H A Dr_things.c335 fixed_t basetexturemid = dcvars->texturemid; in R_DrawMaskedColumn()
361 dcvars->texturemid = basetexturemid - (post->topdelta<<FRACBITS); in R_DrawMaskedColumn()
371 dcvars->texturemid = basetexturemid; in R_DrawMaskedColumn()
420 dcvars.texturemid = vis->texturemid; in R_DrawVisSprite()
425 sprtopscreen = centeryfrac - FixedMul(dcvars.texturemid,spryscale); in R_DrawVisSprite()
430 dcvars.texturemid += FixedMul(((centery - viewheight/2)<<FRACBITS), dcvars.iscale); in R_DrawVisSprite()
614 vis->texturemid = vis->gzt - viewz; in R_ProjectSprite()
724 vis->texturemid = (BASEYCENTER<<FRACBITS) /* + FRACUNIT/2 */ - in R_DrawPSprite()
H A Dr_plane.c398 dcvars.texturemid = s->rowoffset - 28*FRACUNIT; in R_DoDrawPlane()
411 dcvars.texturemid = (int64_t)dcvars.texturemid * skyheight / SKYSTRETCH_HEIGHT; in R_DoDrawPlane()
416 dcvars.texturemid = skytexturemid; // Default y-offset in R_DoDrawPlane()
H A Dr_draw.c443 frac = dcvars->texturemid + (dcvars->yl-centery)*fracstep; in R_DrawColumn16_PointUV()
608 frac = dcvars->texturemid + (dcvars->yl-centery)*fracstep; in R_DrawColumn16_PointUV_PointZ()
777 frac = dcvars->texturemid + (dcvars->yl-centery)*fracstep; in R_DrawColumn16_PointUV_LinearZ()
1568 frac = dcvars->texturemid + (dcvars->yl-centery)*fracstep; in R_DrawColumn16_RoundedUV()
1775 frac = dcvars->texturemid + (dcvars->yl-centery)*fracstep; in R_DrawColumn16_RoundedUV_PointZ()
1987 frac = dcvars->texturemid + (dcvars->yl-centery)*fracstep; in R_DrawColumn16_RoundedUV_LinearZ()
2554 frac = dcvars->texturemid + (dcvars->yl-centery)*fracstep; in R_DrawTranslatedColumn16_PointUV_LinearZ()
3408 frac = dcvars->texturemid + (dcvars->yl-centery)*fracstep; in R_DrawTranslatedColumn16_RoundedUV()
3618 frac = dcvars->texturemid + (dcvars->yl-centery)*fracstep; in R_DrawTranslatedColumn16_RoundedUV_PointZ()
4133 frac = dcvars->texturemid + (dcvars->yl-centery)*fracstep; in R_DrawFuzzColumn16_PointUV_PointZ()
[all …]
H A Dr_draw.h70 fixed_t texturemid; member
/dports/games/prboom/prboom-2.5.0/src/
H A Dr_segs.c168 dcvars.texturemid = frontsector->floorheight > backsector->floorheight in R_RenderMaskedSegRange()
170 dcvars.texturemid = dcvars.texturemid + textureheight[texnum] - viewz; in R_RenderMaskedSegRange()
174 dcvars.texturemid =frontsector->ceilingheight<backsector->ceilingheight in R_RenderMaskedSegRange()
176 dcvars.texturemid = dcvars.texturemid - viewz; in R_RenderMaskedSegRange()
179 dcvars.texturemid += curline->sidedef->rowoffset; in R_RenderMaskedSegRange()
215 (int_64_t) dcvars.texturemid * spryscale; in R_RenderMaskedSegRange()
351 dcvars.texturemid = rw_midtexturemid; in R_RenderSegLoop()
380 dcvars.texturemid = rw_toptexturemid; in R_RenderSegLoop()
414 dcvars.texturemid = rw_bottomtexturemid; in R_RenderSegLoop()
H A Dr_things.c335 fixed_t basetexturemid = dcvars->texturemid; in R_DrawMaskedColumn()
361 dcvars->texturemid = basetexturemid - (post->topdelta<<FRACBITS); in R_DrawMaskedColumn()
371 dcvars->texturemid = basetexturemid; in R_DrawMaskedColumn()
426 dcvars.texturemid = vis->texturemid; in R_DrawVisSprite()
431 sprtopscreen = centeryfrac - FixedMul(dcvars.texturemid,spryscale); in R_DrawVisSprite()
624 vis->texturemid = vis->gzt - viewz; in R_ProjectSprite()
747 vis->texturemid = (BASEYCENTER<<FRACBITS) /* + FRACUNIT/2 */ - in R_DrawPSprite()
H A Dr_draw.h75 fixed_t texturemid; member
/dports/games/odamex/odamex-src-0.7.0/client/src/
H A Dr_segs.cpp193 sprtopscreen = centeryfrac - FixedMul(dcol.texturemid, spryscale); in R_BlastMaskedSegColumn()
207 dcol.texturefrac = dcol.texturemid - (post->topdelta << FRACBITS) in R_BlastMaskedSegColumn()
528 dcol.texturemid = rw_midtexturemid; in R_RenderSolidSegRange()
551 dcol.texturemid = rw_toptexturemid; in R_RenderSolidSegRange()
576 dcol.texturemid = rw_bottomtexturemid; in R_RenderSolidSegRange()
654 dcol.texturemid = MIN(P_CeilingHeight(frontsector), P_CeilingHeight(backsector)); in R_RenderMaskedSegRange()
656 dcol.texturemid = R_TexScaleY(dcol.texturemid - viewz + curline->sidedef->rowoffset, texnum); in R_RenderMaskedSegRange()
662 if (int64_t(dcol.texturemid) * ds->scale1 <= botscreenclip && in R_RenderMaskedSegRange()
663 int64_t(dcol.texturemid) * ds->scale2 <= botscreenclip) in R_RenderMaskedSegRange()
667 if (int64_t(dcol.texturemid - texheight) * ds->scale1 > topscreenclip && in R_RenderMaskedSegRange()
[all …]
H A Dr_sky.cpp159 dcol.texturefrac = dcol.texturemid + (dcol.yl - centery + 1) * dcol.iscale; in R_BlastSkyColumn()
236 dcol.texturemid = skytexturemid; in R_RenderSkyRange()
H A Dr_things.cpp411 dcol.texturefrac = dcol.texturemid - (post->topdelta << FRACBITS) in R_BlastSpriteColumn()
518 dcol.texturemid = vis->texturemid; in R_DrawVisSprite()
520 sprtopscreen = centeryfrac - FixedMul(dcol.texturemid, spryscale); in R_DrawVisSprite()
626 vis->texturemid = gzt - viewz; in R_GenerateVisSprite()
942 vis->texturemid = (BASEYCENTER << FRACBITS) + FRACUNIT / 2 - in R_DrawPSprite()
/dports/games/heretic/glheretic-1.2/
H A Dr_things.c409 dc_texturemid = vis->texturemid; in R_DrawVisSprite()
567 vis->texturemid = vis->gzt - viewz - (vis->footclip<<FRACBITS); in R_ProjectSprite()
734 vis->texturemid = (BASEYCENTER<<FRACBITS)+FRACUNIT/2-(psp->sy-spritetopoffset[lump]); in R_DrawPSprite()
737 vis->texturemid -= PSpriteSY[players[consoleplayer].readyweapon]; in R_DrawPSprite()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dr_things.c413 dc_texturemid = vis->texturemid; in R_DrawVisSprite()
578 vis->texturemid = vis->gzt - viewz - vis->floorclip; in R_ProjectSprite()
731 vis->texturemid = (BASEYCENTER << FRACBITS) /* + FRACUNIT / 2 */ in R_DrawPSprite()
735 vis->texturemid -= PSpriteSY[viewplayer->class] in R_DrawPSprite()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dr_things.c433 dc_texturemid = vis->texturemid; in R_DrawVisSprite()
618 vis->texturemid = vis->gzt - viewz - (vis->footclip << FRACBITS); in R_ProjectSprite()
774 vis->texturemid = in R_DrawPSprite()
779 vis->texturemid -= PSpriteSY[players[consoleplayer].readyweapon]; in R_DrawPSprite()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dr_things.c413 dc_texturemid = vis->texturemid; in R_DrawVisSprite()
578 vis->texturemid = vis->gzt - viewz - vis->floorclip; in R_ProjectSprite()
730 vis->texturemid = (BASEYCENTER << FRACBITS) + FRACUNIT / 2 in R_DrawPSprite()
734 vis->texturemid -= PSpriteSY[viewplayer->class] in R_DrawPSprite()
/dports/games/uhexen/uhexen-0.601/src/
H A Dr_things.c408 dc_texturemid = vis->texturemid; in R_DrawVisSprite()
573 vis->texturemid = vis->gzt-viewz-vis->floorclip; in R_ProjectSprite()
724 vis->texturemid = (BASEYCENTER<<FRACBITS)+FRACUNIT/2 in R_DrawPSprite()
728 vis->texturemid -= PSpriteSY[viewplayer->class] in R_DrawPSprite()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dr_things.c404 dc_texturemid = vis->texturemid; in R_DrawVisSprite()
561 vis->texturemid = vis->gzt - viewz - (vis->footclip << FRACBITS); in R_ProjectSprite()
716 vis->texturemid = in R_DrawPSprite()
721 vis->texturemid -= PSpriteSY[players[consoleplayer].readyweapon]; in R_DrawPSprite()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/
H A Dr_things.c519 dc_texturemid = vis->texturemid; in R_DrawVisSprite()
736 vis->texturemid = gzt - viewz; in R_ProjectSprite()
918 vis->texturemid = laserspot->z - viewz; in R_DrawLSprite()
1029 …vis->texturemid = (BASEYCENTER<<FRACBITS)+FRACUNIT/4-(psp->sy2+abs(psp->dy)-spritetopoffset[lump]); in R_DrawPSprite()
1046 …vis->texturemid += FixedMul(((centery - viewheight / 2) << FRACBITS), pspriteiscale) >> detailshif… in R_DrawPSprite()
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dr_things.h54 fixed_t texturemid; member
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/
H A Dr_defs.h363 fixed_t texturemid; member
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Dr_defs.h363 fixed_t texturemid; member
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/
H A Dr_defs.h363 fixed_t texturemid; member

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