/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | r_things.c | 452 fixed_t basetexturemid = dcvars->texturemid; in R_DrawMaskedColumn() 488 dcvars->texturemid = basetexturemid; in R_DrawMaskedColumn() 543 dcvars.texturemid = vis->texturemid; in R_DrawVisSprite() 775 vis->texturemid = vis->gzt - viewz; in R_ProjectSprite() 935 vis->texturemid = (BASEYCENTER<<FRACBITS) /* + FRACUNIT/2 */ - in R_DrawPSprite() 939 vis->texturemid -= BaseRatioSizes[wide_ratio].psprite_offset; in R_DrawPSprite() 980 int texturemid; in R_DrawPSprite() member 990 psp_inter.texturemid = psp_inter.texturemid_prev; in R_DrawPSprite() 994 psp_inter.texturemid_prev = vis->texturemid; in R_DrawPSprite() 1001 …vis->texturemid = psp_inter.texturemid + FixedMul (tic_vars.frac, (vis->texturemid - psp_inter.tex… in R_DrawPSprite() [all …]
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H A D | r_segs.c | 202 dcvars.texturemid = frontsector->floorheight > backsector->floorheight in R_RenderMaskedSegRange() 204 dcvars.texturemid = dcvars.texturemid + textureheight[texnum] - viewz; in R_RenderMaskedSegRange() 208 dcvars.texturemid =frontsector->ceilingheight<backsector->ceilingheight in R_RenderMaskedSegRange() 210 dcvars.texturemid = dcvars.texturemid - viewz; in R_RenderMaskedSegRange() 213 dcvars.texturemid += curline->sidedef->rowoffset; in R_RenderMaskedSegRange() 262 (int_64_t) dcvars.texturemid * spryscale; in R_RenderMaskedSegRange() 411 dcvars.texturemid = rw_midtexturemid; in R_RenderSegLoop() 441 dcvars.texturemid = rw_toptexturemid; in R_RenderSegLoop() 476 dcvars.texturemid = rw_bottomtexturemid; in R_RenderSegLoop()
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H A D | r_draw.h | 85 fixed_t texturemid; member
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | r_segs.c | 264 dcvars.texturemid = frontsector->floorheight > backsector->floorheight in R_RenderMaskedSegRange() 266 dcvars.texturemid = dcvars.texturemid + textureheight[texnum] - viewz; in R_RenderMaskedSegRange() 270 dcvars.texturemid =frontsector->ceilingheight<backsector->ceilingheight in R_RenderMaskedSegRange() 272 dcvars.texturemid = dcvars.texturemid - viewz; in R_RenderMaskedSegRange() 275 dcvars.texturemid += curline->sidedef->rowoffset; in R_RenderMaskedSegRange() 315 (int64_t) dcvars.texturemid * spryscale; in R_RenderMaskedSegRange() 444 dcvars.texturemid = rw_midtexturemid; in R_RenderSegLoop() 473 dcvars.texturemid = rw_toptexturemid; in R_RenderSegLoop() 507 dcvars.texturemid = rw_bottomtexturemid; in R_RenderSegLoop()
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H A D | r_things.c | 335 fixed_t basetexturemid = dcvars->texturemid; in R_DrawMaskedColumn() 361 dcvars->texturemid = basetexturemid - (post->topdelta<<FRACBITS); in R_DrawMaskedColumn() 371 dcvars->texturemid = basetexturemid; in R_DrawMaskedColumn() 420 dcvars.texturemid = vis->texturemid; in R_DrawVisSprite() 425 sprtopscreen = centeryfrac - FixedMul(dcvars.texturemid,spryscale); in R_DrawVisSprite() 430 dcvars.texturemid += FixedMul(((centery - viewheight/2)<<FRACBITS), dcvars.iscale); in R_DrawVisSprite() 614 vis->texturemid = vis->gzt - viewz; in R_ProjectSprite() 724 vis->texturemid = (BASEYCENTER<<FRACBITS) /* + FRACUNIT/2 */ - in R_DrawPSprite()
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H A D | r_plane.c | 398 dcvars.texturemid = s->rowoffset - 28*FRACUNIT; in R_DoDrawPlane() 411 dcvars.texturemid = (int64_t)dcvars.texturemid * skyheight / SKYSTRETCH_HEIGHT; in R_DoDrawPlane() 416 dcvars.texturemid = skytexturemid; // Default y-offset in R_DoDrawPlane()
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H A D | r_draw.c | 443 frac = dcvars->texturemid + (dcvars->yl-centery)*fracstep; in R_DrawColumn16_PointUV() 608 frac = dcvars->texturemid + (dcvars->yl-centery)*fracstep; in R_DrawColumn16_PointUV_PointZ() 777 frac = dcvars->texturemid + (dcvars->yl-centery)*fracstep; in R_DrawColumn16_PointUV_LinearZ() 1568 frac = dcvars->texturemid + (dcvars->yl-centery)*fracstep; in R_DrawColumn16_RoundedUV() 1775 frac = dcvars->texturemid + (dcvars->yl-centery)*fracstep; in R_DrawColumn16_RoundedUV_PointZ() 1987 frac = dcvars->texturemid + (dcvars->yl-centery)*fracstep; in R_DrawColumn16_RoundedUV_LinearZ() 2554 frac = dcvars->texturemid + (dcvars->yl-centery)*fracstep; in R_DrawTranslatedColumn16_PointUV_LinearZ() 3408 frac = dcvars->texturemid + (dcvars->yl-centery)*fracstep; in R_DrawTranslatedColumn16_RoundedUV() 3618 frac = dcvars->texturemid + (dcvars->yl-centery)*fracstep; in R_DrawTranslatedColumn16_RoundedUV_PointZ() 4133 frac = dcvars->texturemid + (dcvars->yl-centery)*fracstep; in R_DrawFuzzColumn16_PointUV_PointZ() [all …]
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H A D | r_draw.h | 70 fixed_t texturemid; member
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | r_segs.c | 168 dcvars.texturemid = frontsector->floorheight > backsector->floorheight in R_RenderMaskedSegRange() 170 dcvars.texturemid = dcvars.texturemid + textureheight[texnum] - viewz; in R_RenderMaskedSegRange() 174 dcvars.texturemid =frontsector->ceilingheight<backsector->ceilingheight in R_RenderMaskedSegRange() 176 dcvars.texturemid = dcvars.texturemid - viewz; in R_RenderMaskedSegRange() 179 dcvars.texturemid += curline->sidedef->rowoffset; in R_RenderMaskedSegRange() 215 (int_64_t) dcvars.texturemid * spryscale; in R_RenderMaskedSegRange() 351 dcvars.texturemid = rw_midtexturemid; in R_RenderSegLoop() 380 dcvars.texturemid = rw_toptexturemid; in R_RenderSegLoop() 414 dcvars.texturemid = rw_bottomtexturemid; in R_RenderSegLoop()
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H A D | r_things.c | 335 fixed_t basetexturemid = dcvars->texturemid; in R_DrawMaskedColumn() 361 dcvars->texturemid = basetexturemid - (post->topdelta<<FRACBITS); in R_DrawMaskedColumn() 371 dcvars->texturemid = basetexturemid; in R_DrawMaskedColumn() 426 dcvars.texturemid = vis->texturemid; in R_DrawVisSprite() 431 sprtopscreen = centeryfrac - FixedMul(dcvars.texturemid,spryscale); in R_DrawVisSprite() 624 vis->texturemid = vis->gzt - viewz; in R_ProjectSprite() 747 vis->texturemid = (BASEYCENTER<<FRACBITS) /* + FRACUNIT/2 */ - in R_DrawPSprite()
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H A D | r_draw.h | 75 fixed_t texturemid; member
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/dports/games/odamex/odamex-src-0.7.0/client/src/ |
H A D | r_segs.cpp | 193 sprtopscreen = centeryfrac - FixedMul(dcol.texturemid, spryscale); in R_BlastMaskedSegColumn() 207 dcol.texturefrac = dcol.texturemid - (post->topdelta << FRACBITS) in R_BlastMaskedSegColumn() 528 dcol.texturemid = rw_midtexturemid; in R_RenderSolidSegRange() 551 dcol.texturemid = rw_toptexturemid; in R_RenderSolidSegRange() 576 dcol.texturemid = rw_bottomtexturemid; in R_RenderSolidSegRange() 654 dcol.texturemid = MIN(P_CeilingHeight(frontsector), P_CeilingHeight(backsector)); in R_RenderMaskedSegRange() 656 dcol.texturemid = R_TexScaleY(dcol.texturemid - viewz + curline->sidedef->rowoffset, texnum); in R_RenderMaskedSegRange() 662 if (int64_t(dcol.texturemid) * ds->scale1 <= botscreenclip && in R_RenderMaskedSegRange() 663 int64_t(dcol.texturemid) * ds->scale2 <= botscreenclip) in R_RenderMaskedSegRange() 667 if (int64_t(dcol.texturemid - texheight) * ds->scale1 > topscreenclip && in R_RenderMaskedSegRange() [all …]
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H A D | r_sky.cpp | 159 dcol.texturefrac = dcol.texturemid + (dcol.yl - centery + 1) * dcol.iscale; in R_BlastSkyColumn() 236 dcol.texturemid = skytexturemid; in R_RenderSkyRange()
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H A D | r_things.cpp | 411 dcol.texturefrac = dcol.texturemid - (post->topdelta << FRACBITS) in R_BlastSpriteColumn() 518 dcol.texturemid = vis->texturemid; in R_DrawVisSprite() 520 sprtopscreen = centeryfrac - FixedMul(dcol.texturemid, spryscale); in R_DrawVisSprite() 626 vis->texturemid = gzt - viewz; in R_GenerateVisSprite() 942 vis->texturemid = (BASEYCENTER << FRACBITS) + FRACUNIT / 2 - in R_DrawPSprite()
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/dports/games/heretic/glheretic-1.2/ |
H A D | r_things.c | 409 dc_texturemid = vis->texturemid; in R_DrawVisSprite() 567 vis->texturemid = vis->gzt - viewz - (vis->footclip<<FRACBITS); in R_ProjectSprite() 734 vis->texturemid = (BASEYCENTER<<FRACBITS)+FRACUNIT/2-(psp->sy-spritetopoffset[lump]); in R_DrawPSprite() 737 vis->texturemid -= PSpriteSY[players[consoleplayer].readyweapon]; in R_DrawPSprite()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | r_things.c | 413 dc_texturemid = vis->texturemid; in R_DrawVisSprite() 578 vis->texturemid = vis->gzt - viewz - vis->floorclip; in R_ProjectSprite() 731 vis->texturemid = (BASEYCENTER << FRACBITS) /* + FRACUNIT / 2 */ in R_DrawPSprite() 735 vis->texturemid -= PSpriteSY[viewplayer->class] in R_DrawPSprite()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | r_things.c | 433 dc_texturemid = vis->texturemid; in R_DrawVisSprite() 618 vis->texturemid = vis->gzt - viewz - (vis->footclip << FRACBITS); in R_ProjectSprite() 774 vis->texturemid = in R_DrawPSprite() 779 vis->texturemid -= PSpriteSY[players[consoleplayer].readyweapon]; in R_DrawPSprite()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | r_things.c | 413 dc_texturemid = vis->texturemid; in R_DrawVisSprite() 578 vis->texturemid = vis->gzt - viewz - vis->floorclip; in R_ProjectSprite() 730 vis->texturemid = (BASEYCENTER << FRACBITS) + FRACUNIT / 2 in R_DrawPSprite() 734 vis->texturemid -= PSpriteSY[viewplayer->class] in R_DrawPSprite()
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | r_things.c | 408 dc_texturemid = vis->texturemid; in R_DrawVisSprite() 573 vis->texturemid = vis->gzt-viewz-vis->floorclip; in R_ProjectSprite() 724 vis->texturemid = (BASEYCENTER<<FRACBITS)+FRACUNIT/2 in R_DrawPSprite() 728 vis->texturemid -= PSpriteSY[viewplayer->class] in R_DrawPSprite()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | r_things.c | 404 dc_texturemid = vis->texturemid; in R_DrawVisSprite() 561 vis->texturemid = vis->gzt - viewz - (vis->footclip << FRACBITS); in R_ProjectSprite() 716 vis->texturemid = in R_DrawPSprite() 721 vis->texturemid -= PSpriteSY[players[consoleplayer].readyweapon]; in R_DrawPSprite()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | r_things.c | 519 dc_texturemid = vis->texturemid; in R_DrawVisSprite() 736 vis->texturemid = gzt - viewz; in R_ProjectSprite() 918 vis->texturemid = laserspot->z - viewz; in R_DrawLSprite() 1029 …vis->texturemid = (BASEYCENTER<<FRACBITS)+FRACUNIT/4-(psp->sy2+abs(psp->dy)-spritetopoffset[lump]); in R_DrawPSprite() 1046 …vis->texturemid += FixedMul(((centery - viewheight / 2) << FRACBITS), pspriteiscale) >> detailshif… in R_DrawPSprite()
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | r_things.h | 54 fixed_t texturemid; member
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | r_defs.h | 363 fixed_t texturemid; member
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | r_defs.h | 363 fixed_t texturemid; member
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | r_defs.h | 363 fixed_t texturemid; member
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